AppGameKit Classic is FREE on Steam for 1 day
Today we're offering a full version of AppGameKit Classic on STEAM for FREE!
Grab a copy today before this deal ends in 24 hours.
Please share with friends, family and... Read more
AppGameKit Studio - final day to save 40%!
Only hours to go before the 40% pre-order deal for AppGameKit Studio expires!
Pre-order and start using AppGameKit Studio today. For more details visit the website HERE
Final 2 days to pre-order AppGameKit Studio @ 50% off!
This weekend is the last chance you can pre-ordering to save 50% off AppGameKit Studio
Click HERE to grab this deal before it's too late!
The AppGameKit Studio 50% deal ends March 31st!
Just a few days before the pre-order deal changes from 50% off to 40%. This is the last chance to get the best price on Studio.
The Scene... Read more
New Scene Editor now available to pre-order owners of AppGameKit Studio!
Today we've released a new Alpha build of AppGameKit Studio. The new build brings the code properties feature and the much anticipated Scene Editor. Check out the video below for... Read more
AppGameKit Studio - Sneak Peek #6 Code Properties!
Learn about the new code properties in AppGameKit Studio!
Save 50% by ordering before the end of March!
Don't miss out on AppGameKit Studio 50% discount this month!
AppGameKit Studio pre-orders are now live!
We’ve had a great response to our launch of pre-orders for AppGameKit Studio!
For anyone interested in being in with us from the... Read more
AppGameKit Studio - Pre-orders start today!
Ordering now gets you in from the very beginning of AppGameKit Studio with full access to alpha versions. Plus our early bird offer means you get the best possible price... Read more
AppGameKit Studio - Sneak Peek #5
Here's another Sneak Peek of AppGameKit Studio. This one shows you the new debugger tool where you can change values in your app while it's running!
AppGameKit Studio Sneak Peek #4 - Preferences and Sandbox mode
Another Sneak Peek video, this time showing you the preferences and sandbox modes:
AppGameKit Studio Sneak Peek #3 - the asset browser
In this third Sneak Peek Video of AppGameKit Studio you can discover the asset browser:
Sign up to TheGameCreators Newsletter on the home page here for more detailed updates... Read more
AppGameKit Studio - Sneak Peek #2
Here's the second Sneak Peek video, digging deeper in to the new IDE:
Sneak Peek of AppGameKit Studio!
We are super excited to announce AppGameKit Studio - the natural successor to AppGameKit!
We’ve re-imagined the game development user interface with an all-in-one work space where you can drag... Read more
New AppGameKit with Augmented Reality Commands!
This week sees a huge update to AppGameKit! We have cool new commands that let you control the hot new technology of Augmented Reality on both the iOS (ARKit) and... Read more
AppGameKit 2017.12.12 Released!
Hi. we're having a Halloween Sale on all our product range. There are great saving on the AppGameKit DLCs and main product.
Read more HERE.
AppGameKit 2017.09.25 Released!
A brand new version of AppGameKit was released on Monday. This new version now supports Load & Save arrays and has JSON file support.
You can read all about it... Read more
AppGameKit 2017.09.04 Released!
There's a brand new version of AppGameKit released. This hot-fix build includes lots of fixes and we've even found time to add some cool video recording commands to the iOS... Read more
AppGameKit - Visual Editor Released!
We’ve launched today the AppGameKit Visual Editor, the new drag & drop tool which takes away the guess work when it comes to 2D object placement, scaling and rotation.
The... Read more
AppGameKit 2017.08.16 Released!
The new version of AppGameKit just went live!
Read more about it right HERE
AppGameKit V2017.7.19 RELEASED
In this new version of AppGameKit we've added some great new commands that bring you significant visual effects. There are now automatic 3D shadows, 3D Particles and normal mapping support.... Read more
New file and folder commands added to AppGameKit!
A new version of AppGameKit has just been released with a bunch of new features. Read about this latest version here.
Mac & Linux Plug-ins now supported in AppGameKit V2017.4.24
We've just released the latest version of AppGameKit, adding in Plug-in support for Mac & Linux platforms. Read more HERE.
AppGameKit V2017.4.11 Released!
A new version of AppGameKit is now live!
Read about the new commands and list of fixes here;
AppGameKit V2017.4.11 Release Info
AppGameKit Development RoadMap 2017
We have published our development plans for AppGameKit. You can read the details over on TheGameCreators main website.
All the features added to the core product will be free updates... Read more
AppGameKit Version 2017.02.28 Released!
This new version of AppGameKit brings many fixes and updates. We have also changed to a new, more automated build system for creating versions.
- New Tone Mapping demo ... Read more
AppGameKit 2017 Survey!
We're running a new survey to find out what the AppGameKit community want to see added to the product. Even if you don't yet own AppGameKit we'd still like to... Read more
AppGameKit Version 2017.01.09 Released!
From this point forward we're using a new versioning number system for AppGameKit based on the date of release. This maintenance build brings you these vital fixes and additions. Thanks... Read more
NEW KICKSTARTER FOR MAJOR NEW PROJECT!
Hi AppGameKit Backers,
We have a new project on Kickstarter that you might like to take a look at and possibly back.
MyWorld Kickstarter Page
THE GAME CREATORS... Read more
App Game Kit V2.0.22
Welcome to a new version of AppGameKit!
In this latest release, the main new feature we have added is support for UTF-8 character sets. This means AGK can now support... Read more
AppGameKit used in new Educational Software
To show our commitment to AppGameKit we have used it exclusively to create this new range of educational apps for iOS and Android platforms.
EduGuru Maths is the first... Read more
App Game Kit Version 2.0.21 Released!
We're proud to announce a new and free upgrade to App Game Kit, bringing you many fixes, tweaks and some cool new features. Here's a complete run down of what's... Read more
AppGameKit V2.0.20 Released!
Today we have released AppGameKit V2.0.20.
For full details check out the changes over on our forums.
AppGameKit for Raspberry Pi released for FREE!
Today we have released AppGameKit for the Raspberry Pi and it's totally FREE!
Read more details HERE
The latest version of the Windows, Mac and Linux AppGameKit is V2.0.18... Read more
AppGameKit V2.0.17 Released!
Today we've released Version 2.0.17 to all AppGameKit 2 owners!
It's packed with exciting new features and stability improvements. From the new 3D height map terrain system to the support... Read more
AppGameKit 2016 Survey
Hi AppGameKit backers,
Please help us design the future AppGameKit by filling out this short survey;
AppGameKit 2016 Survey
AppGameKit Version 2.0.16 is now available on Steam and via TheGameCreators Servers. There are many tweaks and changes in this version and some significant changes for the Android platform (read... Read more
We recently release AppGameKit V2.0.15 and are now up to build V2.0.15d thanks to the feedback of our great community.
This latest version brings many of the final promised features... Read more
AppGameKit V2.0.14 Released!
- Fixed LoadSpriteShader(filename) without specifying an ID not using the correct vertex shader
- Added a check for development profiles in the IPA export, use AdHoc or Store profiles... Read more
AppGameKit Debugger Released!
Today we're rolling out version 2.0.12 of AppGameKit which now sports a new debugger in the IDE!
The long awaited debugger allows you to track changes to any type of... Read more
Version 2.0.11 Released - Linux Platform Support!
Today we're releasing AGK V2.0.11 and with it we're bringing you Linux platform support in both 32 and 64 bit formats. There are also updates and fixes for the IDE... Read more
AGK V2.0.10 Released!
We have now released V2.0.10 on both the TGC site and on Steam. Let's see what's new;
- Any AGK players that have been compiled manually will need to be updated... Read more
AGK 2 Launches on to STEAM!
Yes today at 6PM GMT we released AGK V2 on to STEAM. This should create more sales of AGK and widen the user base significantly. As pledgers you should have... Read more
AGK2 Releasing on STEAM Friday 21st
Hi, AGK2 is releasing on STEAM this Friday, see the store page here
We have allocated you a STEAM key for your App Game Kit V2 product. To access your... Read more
AGK 2 Alpha 9 Released!
Today we released Alpha 9 to all pledgers.
A major addition is the support for Blackberry devices!
The build has the following features and fixes;
- Fixed DeleteTween crashing if the... Read more
All STEAM ahead!
The main focus for the past few weeks has been making AGK2 stable and ready for it's STEAM release. We wanted to keep Blackberry support so we have had to... Read more
AGK 2 Alpha 8 Released!
Thanks to user feedback we're bringing you a more powerful build of AGK2 and we've fixed lots of issues reported by the community. You can read the details here and... Read more
AGK2 heading to Steam soon!
App Game Kit 2 is being prepared for a Steam release which should see it on the Steam store towards the end of November. Thanks to our existing relationship with... Read more
Alpha 7.1 Released!
Hot on the heels on Alpha 7 comes Alpha 7.1!
Thanks to everyone for their reports, this is what this version fixes;
- Fixed repeatedly pressing the back button crashing Android ... Read more
Alpha 7 Released!
Thanks to great feedback from early backers we have updated AGK2 and released Alpha 7.
To access the Alpha just log in to your TGC account and download it from... Read more
Alpha 6 Released!
Late last night we released Alpha 6 of AGK V2 to all pledgers.
Key points in this release include;
- Broadcasting now supported on Mac
- Export to Android APK on Windows... Read more
Alpha 6 Coming Soon...
Wow what a couple of weeks development!
Lots achieved including Mac broadcasting and APK exporting!
Here's a run down of the updates coming your way next week in Alpha 6.... Read more
Mac Broadcasting, local APK creation and some surprises!
Last week has seen the completion of two new areas of development.
Mac app broadcasting is now working on the mac platform. This nicely rounds off the AGK IDE solution... Read more
Mac users start your IDEs!
Today we've released Alpha 5.1 and part of this release is a Mac version of the AGK IDE and the Compiler.
For the first time you can code AGK apps... Read more
Alpha 5 Released!
This new Alpha is mostly IDE changes based on the community feedback from Alpha 4, but do note that if you are compiling Android tier 2 projects you should now... Read more
Alpha 4 Released!
Here's a big update on what's been happening in the world of AGK V2.
Alpha 4 Released
On the 11th August, Alpha 4 was released to all pledgers with the... Read more
Projects now supported by the new IDE
Welcome to another weekly update following the development progress of AGK2.
We've successfully tamed the complex projects system of Geany and now have the IDE supporting the opening of multiple... Read more
A week of updates and more hard graft!
Earlier this week we made some updates to the original AGK. After that was released we've continued to work on the projects side of the IDE. It's still proving complex... Read more
Projects in the IDE
The main work this week has been integrating project support into the new IDE system. It's proven to be a bigger task than expected but we are making good... Read more
AGK 2's new IDE begins!
Hi AGK2 backers,
Today we have some news on the new IDE that will take centre stage for all Tier1 BASIC coding. Here's a screen shot;
Currently the IDE can;
... Read more
Compiler tuning & Cross Platform IDE first steps...
The past week has seen us fix many compiler issues. The feedback from early testers has really helped us fine tune the new, faster Compiler.
- Arrays in types... Read more
Hi AGKV2 Backer,
As promised last week, today we're able to share with you the brand new, completely written from scratch Tier 1 AGK V2 Compiler. It's super fast... Read more
New, Faster Compiler Completed!
Hi AGK V2 Backers,
Great news! All the existing language features have now been completed.
We have found existing projects run through the new Compiler are showing very promising results.... Read more
More Compiler & Interpreter Work...
The main development focus these past couple of months have been on the new Compiler and Interpreter. Here's a quick update on what's been achieved recently;
- Completed recently has been... Read more
AGK 2 Weekly News 23rd May
We hope you’re all well and busy working on AGK project to amaze and entertain us.
Version 2 update
This week Paul has finished the expression type casting... Read more
Compiler & Interpreter Work...
Hello AGK 2 Backers!
I hope you’re all having fun and enjoying AGK!
It may seem as though all has gone quiet when it comes to development of AGK V2... Read more
AGK 2 - Alpha 1 is now OUT!
Yeh! Christmas has come early! You can now download the first ever Alpha of AGK V2. Just log in to your TGC account.
So welcome to this first ever build... Read more
Hello AGK V2 backers. Christmas is under a week away and we're still working hard to bring you an Alpha build of AGK V2.
The development now has tweening support... Read more
Another update on the development of AGK V2. Today we're able to show you Spine support and some new memblock commands.
New Memblock Commands
CreateMemblockFromFile and CreateFileFromMemblock let you... Read more
Sounds, Particles and Shapes
Here's news of further App Game Kit V2 development. Today we bring you news of commands that expand the possibilities with the sound library, the particle commands and drawing... Read more
Shader Sprites, blending and screen res changing!
Hi AGK V2 Backers,
Development of AGK V2 continues apace and this week we have some key goals to report.
In the video below you will see the original... Read more
Full Screen Shader Demo
Hi AGK V2 backers!
Another week and another demo!
This time we can show you full screen shaders working in AGKV2. This small video shows our church yard scene... Read more
AGK V2 - Render to Image Command demo
Hello AGK V2 backers!
We know we've been a bit quiet on the update front but fear not we're deep in development and can today show you a small glimpse... Read more
You did it!
Wow! What a fantastic ride that was. Thank you all so much for backing AGK V2.
We'll now get to work and bring you the planned features for version 2.... Read more
Less than 691,200 seconds to go...
Yes we're under the 100,000 seconds of Kickstarter time barrier.
Before we know it the final second will tick past and many users will have missed the chance to help... Read more
Last chance to back Leadwerks!
Josh Klint of Leadwerks kindly told his backers about AGK V2 yesterday. We're happy to return the compliment and are letting you know about his project which is ended in... Read more
Ten days and counting...
The final countdown!
The time on the Kickstarter for App Game Kit is running down and now we're down to just 10 days to go. Late last week we had... Read more
Stretch Goal #4 FUNDED!
This week brings more great news for the AGK V2 development. We have exceeded the funding required to reach stretch goal #4 - Bullet Physics.
This means you've... Read more
Stretch Goal #3 FUNDED!
Thank you all AGAIN! Well done to everyone who has pledged to the project, we've now hit stretch goal #3. So that secures the advanced 3D enhancements for AGK V2.... Read more
Ouya Player & more
AGK Player for Ouya Released
This week we released a new version of the AGK Player to all AGK V1 owners. Just check your download area on the TGC site... Read more
Great first week!
The team at TGC are so pleased with your response to our Kickstarter campaign. We'll continue to spread the news of the project in the hope of... Read more
Tier 2 in sight already!
Friday saw significantly more people pledging to the project and this has helped us get over half way to the next stretch goal. So thanks... Read more
Stretch Goal #1 FUNDED!
Way to go!
Wow, after just four days we have funded stretch goal #1!
With Kickstarter Pledges and direct paypal payments we've just crossed the £10,000 target.
Thanks to... Read more
Closing in on our first Stretch Goal
Stretch Goal #1 within reach!
We're closing in on stretch goal #1. At the current rate we'll hit this later today. This will ensure we'll be adding support for the... Read more
An amazing start to our campaign!
We have been blown away by your support during the first day of the AGK V2 campaign. In less than 12 hours we burst past the initial funding... Read more