Funded! This project was successfully funded on April 11, 2013.

Photo-main
Play
00:00
00:00

Pulse is a first person survival game that takes place in an unseen world revealed only by sound.

THANK YOU ALL SO MUCH

Missed the campaign? HAVE NO FEAR! You can still follow our progress and donate on our website. <3

www.teampixelpi.com

Update #6 - Plushie Add-ons, Shirts, and DRM news!
Update #6 - Plushie Add-ons, Shirts, and DRM news!

Available for WINDOWS, MAC and LINUX

Pulse is a first-person experiential journey in which you are blind. Using a process similar to echolocation, you use sounds in the environment to create a mental reconstruction of the world around you. The character has not been blind since birth, and is therefore able to pull memories from their childhood to "see" the environment.

Pulse, early prototype screenshot
Pulse, early prototype screenshot

Throughout your journey, you will encounter creatures called Mokos whose sole desire is to help you. By using the noise these creatures make, they provide additional "vision" when in need. They also provide superfluous amounts of cuteness. In contrast, there are also terrifying creatures who seek to devour you. Listen carefully and avoid these beasts at all costs.

You're not alone...
You're not alone...

In this synesthesia-like experience, your world will shift and become clearer based on the information provided by your senses. There is often a distinct difference between what you "see" versus what is actually there. Let your senses guide you.

For the prototype of Pulse, we focused on three main design pillars:

Challenge - We believe challenge and difficulty are two very different beasts, and they do not necessarily exist hand in hand. We want to engage players, not test them. There are amazing things to be said about completing a difficult game, but Pulse isn’t about proving you can make it to the end; it’s about feeling like you accomplished something worthwhile in getting there.

Pulse, early concept
Pulse, early concept

Discovery - We've dropped the player in the world with little to no information about their surroundings. Since vision is not readily available to the player they must rely on their other senses to piece together what they’re seeing. We are able to create “layers of discovery” on objects or entire environments, which makes the world constantly change based on your new level of understanding.

Sensation - Limiting the information players have traditionally relied on gave us the opportunity to give them a different way to experience their environment. Though we never intended to recreate the experience of being blind we invite the player to imagine what it would mean to rely on their other senses for information and guidance.

We are five game designers and developers from a multitude of backgrounds, ranging from Brazil, to the United States, to all over Canada, eh? We bring to the table years of experience in Fine Arts, Design and Computer Sciences, with degrees in all three subjects.

After completing these degrees and working in our respective fields for some time, we all moved to the west coast to study in the Vancouver Film School Game Design program. This is where we met, formed our team, and went on to develop our final student project: Pulse.

Now that we've graduated and moved into the games industry, we want nothing more than to reunite the team with our refined skills and embark on another game development adventure together.

When we started Pulse as a student project, we set out to challenge ourselves. We wanted to bring to the table a special kind of gaming experience; one that was more than just fun, one that was emotionally engaging. We still have that same goal: exploring beyond the fun in games, and seeing how they're capable of affecting players in different ways.

The response to it has been overwhelming. We've had the opportunity to watch others discover the world through our characters eyes. As a student project we took this concept as far as we could, but there is so much more to explore - We want to take our prototype to the next level.

Independent game development has come a long way since the birth of video games -- in large part due to the recent involvement of Kickstarter. It has been an incredibly positive force in allowing creativity to flow from “the little guy”, and get it into the hands of players around the world.

Individually, we’ve all backed numerous projects on Kickstarter, and we’ve seen the amazing results. Now we're on the other end of that. We can deliver, we just need a bit of help.

By backing us, you're helping us overcome the upfront costs for development. Specifically:

Purchasing the software licenses - Our prototype was created using educational software licences that were made available to us through our school. We need to purchase professional licences to move forward with the project.

Game audio, studio recording and soundtrack - While at VFS we had access to an amazing sound team and recording studio. To maintain the quality level we were able to achieve in the prototype we will need access to these facilities and in the real world they don't come cheap.

Legal junk - We need to get the usual legal stuff out of the way so that we are protected and can focus on the game.

Your rewards for being awesome!

An ice cream machine*

*Note: we're not actually buying an ice cream machine.

Incredible amounts of THANK YOU for taking the time to check out our project!

Music used in video: Revert by Rataxes under the CC Attribution license.

Team Pixel Pi is participating in Brian Fargo's Kicking it Forward program. This means that 5% of the profit from our projects will go towards pledging and supporting other Kickstarter projects.

Risks and challenges Learn about accountability on Kickstarter

We aren't relying on this project turning a profit and enabling us to quit our jobs, run off into the sunset and buy that ice cream machine. It is a labour of love - we will be working on it in our time after work and on weekends.

Luckily we have a great team and a extremely supportive network of amazing Vancouver game developers. We're confident that although our backers may need to be patient they will not regret supporting us.

FAQ

  • Unfortunately publishing to Linux is a brand new feature to Unity3D, one we have not yet had the time to explore. Moving forward though we'll be keeping Linux builds running alongside Windows and Mac, have no fear!

    Last updated:
  • Yes! Once we get closer to release we'll be submitting to Steam directly and also making a page on Greenlight. Until that time, you can follow our Greenlight concept page here:

    http://bit.ly/ZjdnHW

    Last updated:
2,129
Backers
$80,977
pledged of $75,000 goal
0
seconds to go
  • Pledge $1 or more
    You selected

    100 backers

    YOUR NAME IN THE CREDITS. Because you helped make this game possible. You also get our appreciation and a digital hug.

    Estimated delivery:
  • Pledge $10 or more
    You selected

    1392 backers

    DIGITAL COPY OF THE GAME. The meat and potatoes of rewards, Pulse is being developed simultaneously for Windows, Mac and Linux. Includes all previous rewards. ============================= FULL LIST: Digital copy of the game, your name in the credits, appreciation and digital hugs. ============================= The delivery of the game is TBD. We want to bring you the most polished experience we can, and will not ship a sub-par product before it's done.

    Estimated delivery:
  • Pledge $20 or more
    You selected

    250 backers

    DIGITAL ART BOOK. A compiled digital version of concept and production art from the game. BACKER-EXCLUSIVE PULSE WALLPAPER in a variety of resolutions to fit your favourite device. Includes the game and all previous rewards. ============================= FULL LIST: Digital art book, backer-exclusive Pulse wallpaper, digital copy of the game, your name in the credits, appreciation and digital hugs. ============================= This reward will be delivered with the game, whose delivery is TBD.

    Estimated delivery:
  • Pledge $40 or more
    You selected

    124 backers

    DIGITAL COPY OF "TALES FROM THE BAKERY" The very best strips of our Dev Diary comic compiled together! DIGITAL COPY OF PULSE SOUNDTRACK for your listening pleasure. Includes the game and all previous rewards. ============================= FULL LIST: Digital copy of "Tales from the Bakery", digital copy of Pulse soundtrack, digital art book, backer-exclusive Pulse wallpaper, digital copy of the game, your name in the credits, appreciation and digital hugs. ============================= This reward will be delivered with the game, whose delivery is TBD.

    Estimated delivery:
  • Pledge $60 or more
    You selected

    50 backers All gone!

    EARLY BIRD SPECIAL OF THE $70 TIER (See below). A special thanks for our early adopters! Includes the game and all previous rewards.

    Estimated delivery:
    Add $15 USD to ship outside the US
  • Pledge $70 or more
    You selected

    90 backers

    BACKER EXCLUSIVE T-SHIRT *OR* 7-INCH MOKO PLUSHIE. Choose between an exclusive Pulse t-shirt worn only by backers of the project, or an adorable 7-inch Moko plushie for cuddling... and throwing. Includes the game and all previous rewards. ============================= FULL LIST: Backer exclusive t-shirt OR 7-inch Moko plushie, digital copy of "Tales from the Bakery", digital copy of Pulse soundtrack, digital art book, backer-exclusive Pulse wallpaper, digital copy of the game, your name in the credits, appreciation and digital hugs. ============================= The estimated delivery of this reward reflects only new items for this tier. See other tiers for their delivery times.

    Estimated delivery:
    Add $15 USD to ship outside the US
  • Pledge $100 or more
    You selected

    50 backers All gone!

    EARLY BIRD SPECIAL OF THE $110 TIER (See below). A special thanks for our early adopters! Includes the game and all previous rewards.

    Estimated delivery:
    Add $15 USD to ship outside the US
  • Pledge $110 or more
    You selected

    34 backers

    BACKER EXCLUSIVE T-SHIRT *AND* 7-INCH MOKO PLUSHIE. Sport an exclusive Pulse t-shirt worn only by backers of the project, while cuddling (or throwing?) a 7-inch Moko plushie. Includes the game and all previous rewards. ============================= FULL LIST: Backer exclusive t-shirt, 7-inch Moko plushie, digital copy of "Tales from the Bakery", digital copy of Pulse soundtrack, digital art book, backer-exclusive Pulse wallpaper, digital copy of the game, your name in the credits, appreciation and digital hugs. ============================= The estimated delivery of this reward reflects only new items for this tier. See other tiers for their delivery times.

    Estimated delivery:
    Add $15 USD to ship outside the US
  • Pledge $250 or more
    You selected

    5 backers

    BE INCLUDED IN A "TALES FROM THE BAKERY" COMIC STRIP. Our artists will pen cartoon-you in to one of our dev story comics. You'll also receive a PRINTED "TALES FROM THE BAKERY" BOOK, so you can flaunt your fame wherever you go! Includes the game and all previous rewards. ============================= FULL LIST: Be included in a "Tales from the Bakery" comic strip, a printed copy of the "Tales from the Bakery" book, backer exclusive t-shirt, 7-inch Moko plushie, digital copy of "Tales from the Bakery", digital copy of Pulse soundtrack, digital art book, backer-exclusive Pulse wallpaper, digital copy of the game, your name in the credits, appreciation and digital hugs. ============================= This reward will be delivered with the game, whose delivery is TBD.

    Estimated delivery:
    Add $15 USD to ship outside the US
  • Pledge $500 or more
    You selected

    1 backer

    PRINTED ART BOOK. A compilation of concept art from the making of Pulse. Also, choose from ONE OF FOUR DIFFERENT PULSE POSTERS, signed by the development team. Includes the game and all previous rewards. ============================= FULL LIST: Printed art book, 1 of 4 signed Pulse posters, be included in a "Tales from the Bakery" comic strip, a printed copy of the "Tales from the Bakery" book, backer exclusive t-shirt, 7-inch Moko plushie, digital copy of "Tales from the Bakery", digital copy of Pulse soundtrack, digital art book, backer-exclusive Pulse wallpaper, digital copy of the game, your name in the credits, appreciation and digital hugs. ============================= This reward will be delivered with the game, whose delivery is TBD.

    Estimated delivery:
    Add $15 USD to ship outside the US
  • Pledge $750 or more
    You selected

    3 backers

    ALL FOUR SIGNED PULSE POSTERS. Deck out your pad with each of the Pulse posters, signed by the development team. Includes the game and all previous rewards. ============================= FULL LIST: 4 signed Pulse posters, printed art book, be included in a "Tales from the Bakery" comic strip, a printed copy of the "Tales from the Bakery" book, backer exclusive t-shirt, 7-inch Moko plushie, digital copy of "Tales from the Bakery", digital copy of Pulse soundtrack, digital art book, backer-exclusive Pulse wallpaper, digital copy of the game, your name in the credits, appreciation and digital hugs. ============================= The estimated delivery of this reward reflects only new items for this tier. See other tiers for their delivery times.

    Estimated delivery:
    Add $15 USD to ship outside the US
  • Pledge $1,000 or more
    You selected

    5 backers All gone!

    EXCLUSIVE ORIGINAL SCULPTURE AND ART PRINT. Hand-crafted by team member Lan Roed and her significant other, Ben Bonner. Includes the game and all previous rewards. ============================= FULL LIST: Exclusive original art from Lan and Ben, 4 signed Pulse posters, printed art book, be included in a "Tales from the Bakery" comic strip, a printed copy of the "Tales from the Bakery" book, backer exclusive t-shirt, 7-inch Moko plushie, digital copy of "Tales from the Bakery", digital copy of Pulse soundtrack, digital art book, backer-exclusive Pulse wallpaper, digital copy of the game, your name in the credits, appreciation and digital hugs. ============================= This reward will be delivered with the game, whose delivery is TBD.

    Estimated delivery:
    Add $15 USD to ship outside the US
  • Pledge $5,000 or more
    You selected

    1 backer All gone!

    DINE WITH US AT DARK TABLE: THE BLIND DINING RESTAURANT. Dinner's on us! Come meet the team and dine in the dark. If you're in North America, we will fly you to Vancouver and show you around town, take you to dinner, and take a long walk on the beach. No kissing on the first date though. (Must be able to travel to Vancouver, Canada. Flight cost included if flight origin is in North America). Includes the game and all previous rewards. ============================= FULL LIST: Dine with us in Vancouver, exclusive original art from Lan and Ben, 4 signed Pulse posters, printed art book, be included in a "Tales from the Bakery" comic strip, a printed copy of the "Tales from the Bakery" book, backer exclusive t-shirt, 7-inch Moko plushie, digital copy of "Tales from the Bakery", digital copy of Pulse soundtrack, digital art book, backer-exclusive Pulse wallpaper, digital copy of the game, your name in the credits, appreciation and digital hugs. ============================= The delivery of this reward will be decided based on what works best for the backer.

    Estimated delivery:
Funding period

- (35 days)