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Fund Homeworld's return to gamers through Homeworld Touch on iOS/Android and Homeworld 3 for Windows/Mac/Linux!
1,318 backers pledged $58,644 to help bring this project to life.

The Path Ahead

Posted by teamPixel, LLC (Creator)

As our Kickstarter winds down, we wanted to give everyone a clear outline of our immediate plans. Specifically, we've been receiving a lot of messages from users who can't use Kickstarter as well as comments from donors asking for more details about the licensing and production of Homeworld.

Can't use Kickstarter?

Since hitting our $50,000 threshold, many have been asking us whether they can still donate to the project if they cannot use Kickstarter. For these fans, we've set up a PayPal donation page at

Any contributions will be enrolled at the appropriate Kickstarter reward tier and will be honored under the same terms as our Kickstarter.

Licensing and Producing the Next Homeworld

As mentioned in our last update, while we've spent the past few months developing and demoing early alpha prototypes of our project, the most immediate step is to participate in the THQ bankruptcy auction for the Homeworld IP so we can bid on the license necessary to release our work to the public. We're finalizing the paperwork for our opening bid which is due April 1st, and will follow-up with a second (and final) response bid due April 15th. In the meantime, we will continue to push forward with development and share our prototypes with you to solicit feedback. We greatly appreciate all of the feedback submitted so far!

As we mention in our Risks and Challenges, our ability to execute our proposed Homeworld project significantly depends on receiving the legal backing from THQ to helm the property in addition to our current development efforts. In the event we are unable to reach a licensing position, we will begin processing refunds to all donors as such a scenario will preclude our work from public, commercial release. (Hopefully, you won't have to visit us in person to try Homeworld: Touch in private!)

Despite a lot of talk to the contrary, there is no precise method for predicting the final auction price of a property that has been inactive for nearly 10 years, especially when differing companies have a variety of creative and financial restrictions determining their bids. If the auction rules in our favor, we will immediately scale-up our efforts for long-term production. Our budgeting renders us self-sufficient under our current crowdfunding as well as other available funds and have no plans for an additional Kickstarter campaign.

Stay tuned for more to come, and thank you again for your generosity!


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    1. teamPixel, LLC Creator on

      We'll be setting up a development blog in the future to facilitate fan input. We love hearing from you guys and want to be a part of the community.

    2. Lee Crystal on

      I think it would be cool for them to setup a fourm for homeworld fans to add there two cents and give use backers our own area to talk to each other and the company and game devleopers. (And everyoen one else on the forum of course.) From there they can keep us all up to date.

    3. James Siebe on

      @Dan - While I love all the updates on Star Citizen, they also received several orders of magnitude more in pledges as well as having ongoing subscribers to support the extra updates they put out. But at least some kind of progress update at LEAST once a month would be a good idea. When I haven't heard anything in a couple months from some of the projects I've backed, I really start to wonder what's happening.

    4. Missing avatar

      Dan Douston on

      @Lee - That's a really good question.

      I would hope they take example from Chris Robert's Star Citizen - they provide regular updates roughly once twice a week with big things the project has achieved. A forum/website would be equally excellent.

    5. Lee Crystal on

      Thanks for the update. After this campain how will we be able to track your progress with this project?

      A Website/Forum?