Bhroom here, writing to let you all know that we have begun showing off the game on a more consistent basis, starting THIS WEEK. We still have a ways to go for the game to be DONE, but I think we are comfortable enough to start demonstrating the game and answering backer questions about gameplay, length, B-BALL Quotient, and possibly other's.
DEV STREAMIN (Mondays/Fridays)
GZ and bhroom are going to plan to stream development on Mondays and Fridays for the next two weeks. We actually did a test stream last Monday and things went well. But we didn't want to make it a big deal just in case things went ... horribly wrong. Luckily it didn't!
The game is complex to say the least. We had an idea that we could stream, encountering some bugs here and there and make it our goal to fix them by Friday, where we'll show the game again but working THE RIGHT WAY. On Monday we came across a few things we wanted to change:
- There was a weird balance issue with NORMAL Damage
- There was a surface_stack error that happens randomly
- There was a crash with a particular gun affix (Adhesive)
We started on Monday by showing Gun's Breeding. We went over Genetic's of Gun's, Gun Parents (LINEAGE) and Types and Materials. Then we did a few quests from the early game. If you missed the stream don't worry. We'll update more regularly from now on. You can also see the archive here.
Times are IN FLUX but because we are on Mountain Time Currently, we are thinking to start around 12:00pm here, so 2:00pm EDT tomorrow!
ART STREAMIN (Tuesdays/Wednesday/Thursdays)
In the middle of the week you can watch Frankie's Stream of Art on Tuesdays, Wednesday and Thursdays. He draws sprites on Tuesdays and Thursdays and makes effects for the 2001 unique gun's in the game on Wednesdays.
Frankie streams at 8PM EDT!
(wow these gifs are shit quality... well whatever... sorry)