In this fast paced, family friendly game, roll dice and avoid legends to locate proof of the existence of Sasquatch! Do you Believe?
Seasoned Hunters (Who haven't found Sasquatch to date) have put together this video on how to go about Hunting Sasquatch:
Print isn't altogether dead, of course! Should you want to read the rules for the finer points, check out the Rulebook here (It's got cool pictures!): Hunting Sasquatch's Rulebook!
Sure, we like the game, but we made it. Wanna hear the opinions of fair and honest reviewers who got to take a look at our prototypes? Look no further! We also have an extensive collection of interviews, play through, and additional reviews on our Hunting Sasquatch Media Page!
"It's a good game for casual gamers, but also experienced gamers can easily play it as a lighter, almost-filller game." - Board Game Brawl
"It's like you're laughing when thing's go wrong... That's one of the things that I really love about it. It doesn't take itself very seriously." - Forged by Geeks
"It is fantastic, the rules are pretty simple, the artwork is really fun. It is a dice rolling game with really interesting game play." Joshua Tumbry - Gamers on Games
"It was pretty simple to get up and going between the rules and the dice allocation." - Brian Fiore and Patrick Seibert, with special guest Lloyd from Just Got Played
Hunting Sasquatch is great fun for everyone, and there are a number of upgrades that will make the experience that much better! For the first time, we are unveiling the Stretch Goal Grab Bag, a system where you, the backers, get to vote on what upgrades you want to see the most! Some stretch goals are a bit more expensive, and have to be slated for regular values, but the Grab Bag will put some major decisions in your hands; here's how it works:
When a Stretch Goal Value is reached, we will contact all current backers of Hunting Sasquatch with a poll to vote on. The poll will last for 2 days, while we collect your most favorite upgrade. After the poll is tallied, we will announce on Kickstarter Live the winning Stretch Goal, talk about how it may impact the game, and answer questions form anyone and everyone! We hope that this puts more power in the hands of the backers!
With over 50 Sightings in North America, and over 30 Hunters on his trail, Sasquatch is sure to be seen! Here's a few pieces of artwork already completed by our artists Ignacio and Dan.
Are you a connoisseur of fine print? Here's a detailing of what each stretch level will be able to offer you when you pledge!
Making a game is great, but if it can't get to you, what's the point? Well, you're in luck, because we simplified the entire process:
• U.S. Shipping: $5.00 USD (Per Game)
• Worldwide Shipping: $10.00 USD (Per Game) With our shipping process, no matter where you live, no Customs, Fees, Taxes, or VATs will apply, and this shipping fee is everything you will have to pay.
Additionally, if you add-on any items to the shipment, such as T-Shirts, the cost won't increase! Go wild when the Add-Ons unlock!
Do you want to show your Sasquatch Pride? Do you love our game and want everyone to know? Do you hate the game with a passion, but still like one of the avatars below? Well then, save the image and use it for your avatar on Facebook, Twitter, BoardGameGeek.com, or any other social media! You can even print out a copy and use a rubber band to strap it to your head! (not recommended)
Risks and challenges
Hunting Sasquatch is the 2nd project from SpyGlass Games, and thanks to VENOM Assault, we feel we have overcome most of the challenges new creators face. We have created 90% of the game up front, including extensive playtesting, and our artists are working on the last of the art while the KS is running. We anticipate that all the artwork will be completed in December. Our network has already established a printing company, freight forwarding service, and fulfillment system that has been tried and true, to assure no errors. We are very confident in our delivery date. Everything merely awaits Hunting Sasquatch's successful Kickstarting!Learn about accountability on Kickstarter
- (38 days)