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A mobile roguelike where your goal is to collect cool stuff for your house and make new friends!
Created by

Josh Lesnick

838 backers pledged $13,024 to help bring this project to life.

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New staff and new pixels!


We've made a couple additions to Dungeon Panic's staff, including a couple new programmers, and most importantly, a new producer named Tony.

I'll still be around to advise, help with the framework of the game, and post these Kickstarter updates... but ultimately, we really needed a producer who has more experience ordering people around. It's working out pretty good so far. We're moving forward again with a current goal being the end of May for Dungeon Panic Lite.

Also now in stock: Arrows! Point them toward your target and shoot. They are the ultimate weapon of the game.

See you next time




A few devs on some kind of depression... quest.


A Dungeon Panic Update: March 2015


A not-so-exciting E3 announcement

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Dungeon Panic... the first game developed by Shortpach Games... has obviously been on hiatus for a little while. This is the official announcement of it.

Josh L's status is that he has been hard at work on the webcomic he started a year ago. He's now working on its first book-collection, which is about 90% done. I hope to have more time for both Princess Panic and Dungeon Panic once this project is done, and yes, I have arbitrarily just switched from third-person to first-person

Severin has been doing work for Lab Zero cleaning up the animation of the new character Big Band. And like me, he is also at work on a new weebcomic called Tove. It will be online quite soon!

Developer John is between jobs at the moment, and has found himself having to move to a completely new location. So basically he's getting his life resituated and will be back in action once that is over.

I know a haitus announcement isn't exactly super happy news, but we figured it's better than no news. At the very least, we can assure you that we did not run away from this project to hide under a bridge, waiting for it all to blow over.

Bottom line is, I have come to respect all the teams of 1-5 people making indie games out there, because it can be so easy for things to grind to a halt when anything comes up for anyone in such a small team.

We will let you know as soon as the hiatus is over.

In the meantime, I have noticed the link to the Dungeon Panic comic PDF had expired somehow. So here is a new one!

Stick with us and we'll get there