Major Rocks $1 RETRO ARCADE -VIDEO GAME ANDROID/MAC/PC +MORE
Major Rocks -"Retro Space Shooter" Arcade Game.Platforms : Android / Mac / Windows - (Vita + IOS See Below for details)
Major Rocks 1.1
Didn't we already do a KICKSTARTER for this?
You may have heard this is our 2nd Kick-Starter for this game. We decided to try again with a reduced goal, and a $1 gets you the game promotion. We hope this gets the attention of the retro gamer crowd and we are able to offer more games in this line in the future.
We also are trying to raise our brand awareness with the gaming crowd, and even if you end up not funding us, this is a good way to get the word out to gamers as to who we are and what we are all about.
Some of the info of this page is the same as last time. However we have updated the info in various places, so you may want to re-read it again if you were a backer to the previous kickstarter.
The overall number of levels has been reduced for launch. However we have a plan to add these back in after launch.
What Platforms is this for?
This KICKSTARTER is for the following platforms:
- Android Devices
- PC (Windows)
- Mac (Apple)
Backing our project with as little as "$1 Dollar" will get you a copy of our game.
The following platforms are POSSIBLE, but NOT guaranteed. These will depend on us raising enough $ to reach stretch goals.
- PS VITA
The Video Above is not playing, or is super tiny?
Press Support (NEW)
- Mangotron.com Talks Major Rocks
- Indie Retro News
- Retro Gaming Magazine
- Punk & Lizard
- The Vita Lounge
If you write about our game on your Blog/Web Page/ etc, then please let us know. We will mention it on our project page and twitter feeds. Promotions work both ways! This project needs all the attention it can get, so any help would be great! Tweet about us!
Now to introduce our game, we created this "ARCADE FLYER"
(Above): The Player is fighting a Sub-Boss where he must destroy all the energy panels and turrets before hurting the Skull-Boss!
So What is this game about?
The game will have 30 or more levels of non-stop arcade action. We are trying to make each level a bit different and keep upping the challenge as the game progresses. This way you can keep expecting to see new things as you play.
We are not trying to get rich with this game. The fact is that games cost money to produce, and we have already invested in this game. This is a professionally developed game and the quality will show. We have a passion for retro themed games and want to share that with the world.
- $3,000 - Our base goal. Game will be made available for Android /PC(Windows)/MAC Release dates vary slightly.
- $5,000 - Our game will be submitted to APPLE for release on the ios platform. Money raised here will go towards APPLE hardware and software.
- $20,000 - PS Vita Platform will be added. Also, new modes of play will be added. Including "LAST MAN STANDING" and "HARDCORE"
- $30,000 - "The Lost Sector" 30 additional levels will be created. New background visuals and new enemies to fight.
- $40,000 - Vector Mode! - Vector Mode will allow you to play the game in a very 1980's visual style. Vector art will be created for the assets in the game.
Whats this T-Shirt Look Like?
One reward still offers the T-Shirt on the left.The Shirt on the right is no longer being offered.
So it's down to this...if you can find 4 quarters in your couch, we can make this happen!
Risks and challenges
Risks and Challenges
We have put out games before. This is not our first release and have a long track record in the video game industry. Our game has been in production, so we have worked our most of the complex issues up front. This is not just a concept, we have actual working software RIGHT NOW. Our teaser movie was made with ACTUAL gameplay (not including the 2 cut-scenes at the start)
The normal risks do apply in this manner. Some new features may take more time to finish. Stretch goals will take an additional amount of time to complete.
We are dedicated to finishing this game, and working with our backers to try to solve any problems they may encounter.
There are always risks in game development, but we feel we have managed to lower the risk greatly by having developed much of the game already.Learn about accountability on Kickstarter
- (35 days)