25% and the next steps
I just got home from the shooting range - and what a greeting to get online :)
Thank you so much for the immense support during the last 20 hours! Getting over 25% so fast is amazing - you guys are the best! :)
I'll continue to reach out to my network - there's still plenty to do for "the initial reach". So tonight will be focused on mails and messages. Then I'll look into a few elements of the campaign, for polishing. I want to make sure everybody understands that the game will be shipped "locally" from each region (US, EU and Canada), e.g. saving people some money.
Writers, rules, translations and more..
First off - thank you all for offering your help and inputs, it's so cool - and it's the whole point. It's a process where everyone can chip in.
I'm currently working on establishing a forum structure or something similar that makes sense, where we all can collaborate, share ideas, coordinate tests, writing and more. Stay tuned.
Slow video and errors on the Facebook share button
I've noticed some of you have had problems watching the video. If this doesn't work - you can watch it on Youtube > http://bit.ly/19LXcOH
The Facebook share button also shows some old text once you share it.
Both cases have been reported to the Kickstarter crew - so I hope they'll sort it out soon.
Have a great day all of you! I'm so happy to have launched the campaign again, it really fills me with joy - thanks! :)
Best regards Emil