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War for the Overworld is a next-generation Dungeon Management Game that sees you as a villainous god-like entity in charge of running your very own Dungeon.Influenced by Dungeon Keeper, Overlord and Evil Genius.
8,351 backers pledged £211,371 to help bring this project to life.

WFTO Wednesday #59: Helps to Have a Map


Hey folks, 

We have gathered here on this glorious Wednesday to tease you with a handful of the fantastic new features that will be released as part of Bedrock Beta v0.4.0 (coming next month). When we look at the full feature-set for the patch it’s clear that it will be, by far, our largest and most content-rich patch ever. Gird your loins! What you are about to see may cause you to mess yourself.

Important note for OS X Users: Please check out our recent update regarding the status of the OS X build.

Bedrock Beta v0.4.0 Preview


No more will your campaign be shrouded in mystery! Behold the mighty minimap, with it you can track minion movement, observe breached walls, and easily navigate across your dungeon with naught but a single click.

Prop Previews

We’ve expanded upon the prop placement preview system that we added in the previous patch. Now, instead of strangely coloured tiles, you will now see ghostly previews of each prop as you drag out a room.

Tile Selection Improvements

Thanks to some feedback we’ve reworked tile selection to now target the top of each block instead of the bottom. This means that digging, room building, and dropping objects will now be easier and far more consistent throughout the game.

Shader Forge

By the time the patch rolls out, we’ll have replaced every shader in the game with improved, leaner versions thanks to Shader Forge - a fantastic new Unity plugin that was recently released to the asset store. As a result, you’ll see marked visual improvements across the board as well as some performance boosts with this update.

Bedrock Beta v0.3.4 Hotfix  

We recently pushed a hotfix that fixed to our latest patch with a few minor changes:  

  • We resolved an out-of-memory crash some users were experiencing
  • The quality settings in the Unity launcher will now scale the texture resolution, which will severely improve performance on the lower settings (as well as less crashing)
  • The minimap placeholder image has been removed in preparation for a real minimap coming in the next update

That’s it for this week, next week we’ll jump in the ring and take a look at the intimidating Beastmaster.

Until next time Underlord,

 - WFTO Team

Click here to view this update on our website!

Click here to discuss this update on our forums!

Paweł K., ELF, and 8 more people like this update.


    1. Creator Juha "Clord" Siira on February 20, 2014

      Hey, what are you doing!?

    2. Creator Sleet on February 19, 2014

      It took me far too long to get the 'Helps to have a map' reference.

      Also glad to hear you're improving performance, my computer was having a little trouble keeping up with this game. Thanks for the update!