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A card game with 2 distinct roles—a Guardian who builds and protects a dungeon and a Hero who explores the dungeon in search of loot!
A card game with 2 distinct roles—a Guardian who builds and protects a dungeon and a Hero who explores the dungeon in search of loot!
477 backers pledged $22,675 to help bring this project to life.

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DungeonCraft: Hero versus Guardian

$22,675

477

(for more shipping options see FAQ section at the bottom)

THE GAME DETAILS

DungeonCraft is a game played with 2-4 players: one player as the Guardian against 1-3 Heroes. The Guardian of the Dungeon builds the dungeon and defends its rooms. The Heroes recruit adventurers, equip them, and plan their movement into the dungeon. Each of the two roles is governed by a distinct set of actions.

Final Box Art: One side for the Hero, the other for the Guardian.
Final Box Art: One side for the Hero, the other for the Guardian.

DungeonCraft takes 45-90 minutes to play. Within a round players spend tokens to take actions in an alternating sequence. Basic in its concept yet elevated in strategic options, the game combines some elements of chance with your ability to read your opponent's strategy.

At the start of the game the Guardian designs a dungeon using a set of 16 room cards. The Treasure Vault is the most valuable of those rooms. Once the Guardian places entrances outside the dungeon, the game begins. 

Each player has action tokens to spend on a variety of actions. Players use tokens to make plays during a round. After all players have spent their tokens, a new round begins with a new set of tokens. 

The Heroes use tokens to prepare adventurers, and move them through the dungeon. Heroes earn points by defeating rooms. The Guardian uses tokens to build more rooms and create dungeon effects to slow down the Hero's progress. The Guardian earns points by capturing adventurers and their gear, and by keeping his dungeon unexplored. The game ends either when the Guardian has drawn all the dungeon cards or when the Hero captures the Treasure Vault.

The Guardian has 4 room types: Traps, Brutes, Evil and Magic. The Hero has adventurers with skills suited to certain room types. The Hero is trying to put the best adventurers in the rooms most suited to their skills—while the Guardian tries to ambush and surprise the Hero with rooms that challenge the adventurers.

PROJECT GOAL

To create a game that is professional in every way: logically, artistically, and in its production value. To build and expand on the success of our previous two games.

LEVEL 2: STRETCH GOAL: If we hit $5,000--ACHIEVED

Add a custom die, better quality cards, and produce more units.


LEVEL 3: STRETCH GOAL: If we hit $10,000--ACHIEVED

Create higher quality tokens using semi-gloss chipboard, and create 8 unique card art pieces for the Hero and Guardian.

LEVEL 4: STRETCH GOAL: If we hit $15,000--ACHIEVED

At this level we can increase the production value of the product using coated pieces, tiles, and cards. 

LEVEL 5: STRETCH GOAL: If we hit $20,000--ACHIEVED

The rules will be printed in full color with graphic displays of the game set up and play. Art icons will also be added to the back of the tokens instead of just text. So there will be an art icon side, and a text side rather than double sided text.

LEVEL 6 WEST WING: STRETCH GOAL: If we hit $22,500

We will add another customized dice (this comes in handy for certain spells and trap rooms)

LEVEL 6 EAST WING: STRETCH GOAL: If we hit $25,000

Create quality action tokens. These will be something 3d you can hold in your hand, like a colored glass gem, wooden piece, or small plastic time coin. Oh, this means BIGGER BOX.

MYSTERY LEVEL: STRETCH GOAL: If we hit $30,000 or more

This level needs design and is in development. Backers are welcome to send ideas, as this is YOUR game too. Lets make it great, together.

The Game box already includes:

A cool double cover box showing the view of each role
1 Instruction set covering both roles
80 Cards (Guardian: 16 starting dungeon room cards, 8 dungeon effect cards, 14 extra dungeon room cards-- Hero: 16 adventurers, 22 treasure cards--4 reference cards)
42 Tokens (2 entrances, 16 map, 15 action, 4 order, 4 level, and 1 temple)
1 Standard Die

GAME ART

Below is some preliminary and final art:

Final Art: Jelly Cube, hard to scout, designed to trap pesky rogues.
Final Art: Jelly Cube, hard to scout, designed to trap pesky rogues.
Final art: This Adventurer card has been a Hero favorite: Gnome Mage
Final art: This Adventurer card has been a Hero favorite: Gnome Mage
The Warrior: adventurer card art, don't leave home without him!
The Warrior: adventurer card art, don't leave home without him!
The Warrior: (alternate version)
The Warrior: (alternate version)
Final Art: One of the nastier dungeon rooms has the WRAITH.
Final Art: One of the nastier dungeon rooms has the WRAITH.
Box Art: Here is the cover final for the Hero side.
Box Art: Here is the cover final for the Hero side.
Box Art: Here is the cover final for the Guardian side.
Box Art: Here is the cover final for the Guardian side.
The Elf Rogue: another adventure card sketch. She is rare!
The Elf Rogue: another adventure card sketch. She is rare!
Final art: back of the treasure cards.
Final art: back of the treasure cards.
Sketch: Dragon Lich Room, a Guardian's beast fiend and best friend.
Sketch: Dragon Lich Room, a Guardian's beast fiend and best friend.
Final art: back of the adventurer cards.
Final art: back of the adventurer cards.
Sketch: Dungeon Room Cursed Sword. Watch out Hero!
Sketch: Dungeon Room Cursed Sword. Watch out Hero!
Final art: back of the dungeon cards.
Final art: back of the dungeon cards.
Sketch: Surprise Attack Dungeon Effect. A Guardian card.
Sketch: Surprise Attack Dungeon Effect. A Guardian card.
Sketch: Magic Traps! A good way to warn the beasts below!
Sketch: Magic Traps! A good way to warn the beasts below!

REWARD DETAILS

Treasures and Traps: The Adventure card game. Fast playing, light and fun.

Everything you need to have an adventure!
Everything you need to have an adventure!

Villagers and Villains: A town building game--if your town was built outside MORDOR! Lunchtime strategy with a side of luck.

Who said civic duty was easy?
Who said civic duty was easy?

Questions about this project? Check out the FAQ

Support

  1. Select this reward

    Pledge US$ 1 or more About US$ 1.00

    DUNGEON DOOR: From here you can see the vast depths below, and you are like, "EEK!" We honor your courage at getting this far, and will send you a personal thank you email.

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    Pledge US$ 5 or more About US$ 5

    DUNGEON LEVEL 1: Thank you! Your adventurous support earns you 2 full color digital (PDF) posters of the dual game covers. One of the Hero side and one of the Guardian.

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  3. Select this reward

    Pledge US$ 25 or more About US$ 25

    DUNGEON LEVEL 2: You are a true champion! You get the level 1 reward and a first printing copy of the DungeonCraft Game. Shipping is included to anyone in the US. Canadian backers please add $20 and International backers please add $40 for shipping.

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  4. Select this reward

    Pledge US$ 45 or more About US$ 45

    DUNGEON LEVEL 3: Get all the rewards above and the award-winning hit game "Treasures and Traps", and its popular expansion "Expanded Realms." Shipping is included to anyone in the US. Canadian backers please add $30 and International backers please add $50 for shipping.

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  5. Select this reward

    Pledge US$ 70 or more About US$ 70

    DUNGEON LEVEL 4: With this level of support you get the previous rewards, and you get the fan favorite VILLAGERS AND VILLAINS game. Shipping is included to anyone in the US. Canadian backers please add $35 and International backers please add $60 for shipping.

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    Pledge US$ 100 or more About US$ 100

    DUNGEON LEVEL 5 (SECRET ROOM): You will get all previous level loot as well as support credit on the game rules, and an original HERO's adventurer sketch or a GUARDIAN's minion sketch signed by the artist. Shipping is included to anyone in the US. Canadian backers please add $35 and International backers please add $60 for shipping.

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  7. Reward no longer available

    Pledge US$ 120 or more About US$ 120

    DUNGEON SUPPLY STORE: This level is for RETAIL STORES ONLY. Your store name and LOGO will be listed on the game BOX as a supporter, and your store will receive 6 copies of the game--each one signed by the game artist/designer. BE ADVISED that this has to ship to an address in the Continental United States. Shipping is included at this pledge level.

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  8. Select this reward

    Pledge US$ 120 or more About US$ 120

    DUNGEON SUPPLY POST: This level is for RETAIL STORES ONLY. Your store name will be listed on the game instructions as a supporter, and your store will receive 6 copies of the game--each one signed by the game artist/designer. (BONUS LOOT: you will also get 1 copy of our previous 2 games--this BONUS applies to SUPPLY STORE BACKERS as well, but I was not able to enter this info in that field) BE ADVISED that this has to ship to an address in the Continental United States. Shipping is included at this pledge level.

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  9. Select this reward

    Pledge US$ 295 or more About US$ 295

    MINI BOSS LEVEL: You pick your side, and your likeness will be added to a card (not as a main character but as a supporting character) by the artist for the published version of the game. You get 1 copy of the game. (if desired add 20 for each added copy of the game, 20 for each T&T game plus expansion, and 25 for each copy of V&V) This level ships free anywhere in the world.

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  10. Select this reward

    Pledge US$ 500 or more About US$ 500

    BOSS LEVEL: The loot reserved for this level includes (2) of everything in levels 1 to 4. In addition, you may PICK YOUR SIDE, either the HERO or the GUARDIAN. After you have picked your side, the game artist will render your likeness into one of the cards in the full published version of the game. Your name will appear at the bottom of that card in honor of supporting this game LIKE A BOSS! Shipping is included to anyone in the world at this level.

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Funding period

- (37 days)