Reward sek - dollar conversion:
50 sek ≈ 7 $ | 150 sek ≈ 20 $ | 500 sek ≈ 70 $ | 1000 sek ≈ 140 $
Indie Game Mag:
"Sylvio offers a unique take on ghost hunting you've gotta see to believe /.../ the ideas at work here and the gameplay teaser make this game look like a unique, interesting entry in the horror genre."
Rock Paper Shotgun:
"I would very much like to play a video game where I’m a paranormal investigator sneaking around haunted places, trying to record messages from the dead on my trusty reel-to-reel recorder. Sylvio has that."
"I'd say most of us have probably heard the words "inspired by Silent Hill and David Lynch" so many times, that we know how rare it is for anything to actually meet our own expectations for that. I would be lying if I said the phrase didn't at least pique my interest time and time again, though, especially when it's accompanied by similarly intriguing descriptors. Enter: Sylvio."
Hello, my name is Niklas Swanberg. I'm the developer of Sylvio, a first person game for PC and mac. There's a description of the game further down on this page, but I thought I'd start out with a bit of background.
Two years ago I decided to start building Sylvio full time. I wanted to make a game that was like nothing I'd ever played, that had a strange open world, a surprising plot and an intense atmosphere.
I wanted to have a female in the lead role, but not the cliché adventurous type, but someone mellow, thoughtful and able-minded.
I wanted to make horror style audio and eerie musical scores.
And I wanted to place it all in a vast forest, covered in black soil and buried in a red, windy fog.
Now, two years later, I've managed to sow all those ingredients, and a whole lot more, into a game that is reaching its finishing stages. The next step is to get people to know that the game exists, and for a self financed indie developer that can be pretty tricky. So that's where this kickstarter comes in.
As the game is pretty big, and can be pretty time consuming to download, I thought I'd help magazines, game sites, reviewers and You Tubers on their way by sending them the game on a USB memory stick. So that's what I'll invest the money in, creating an intriguing promo package and sending it out across the world.The package will contain the game on a USB drive, 10 screenshots printed on polaroid paper, a giant sized poster and a letter.
And the great thing is, that promo package also makes a great gift to a backer like yourself! So, everybody wins!
Risks and challenges
Sylvio is at the moment up for voting in Steam Greenlight, so there is no way to know when or if it will be available on Steam. If it is not greenlit by march 2015, it will be released on sylviogame.com instead.Learn about accountability on Kickstarter
- (30 days)