About this project
Each game is 20 minutes of family fun you'll want to enjoy again and again!
Would you like to capture the Strawberry Ninja today? Here's how to play:
Now that you know how to play, get the Print and Play, and try to catch the Strawberry Ninja yourself!
Your copy of Strawberry Ninja will arrive at your doorstep in a slim but sturdy box (which you can take pretty much anywhere!) containing:
Well, our stealthy and sneaky friend needs you to catch him, and we need your support. Here's 4 reasons why you should back this game:
1. Play alone, with friends or with your kids! The game is cooperative, so you can work as a team. It's also a lot of fun!
2. Get more great stuff! By helping us make Strawberry Ninja, get an awesome set of Stretch Goals together with your game!
3. Be among the first! Receive the game straight from the publisher, with no delays!
4. Make a beautiful thing happen! Strawberry Ninja is a thing of beauty. Just look at the gorgeous art we've prepared just for you!
The art in Strawberry Ninja is an attention grabber for sure and is a large part of what pulled me to the Kickstarter page to begin with! That being said, I also really like that this is a game I can play with both children and adults as I have a pretty solid mix of both in my game group.
Krista Griffiths, The Geek Girl Project. You can read the whole review here.
Strawberry Ninja is a cute little cooperative game that is fun for the whole family. It is quick to play, simple to learn, and doesn't take up much shelf or table space.
Stuart Dunn, Stuart's Study. Read the rest of the review here.
And here is what Tom Vasel from Dice Tower thinks about 3 Wishes and What's Up:
Strawberry Ninja game boxes will be manufactured in Poland by Granna, under our direct supervision. Manufacturing is scheduled for April 2017. As soon as production is over, we will take over the game boxes and prepare the fulfillment process.
All rewards will be sent out of Poland with the postal services. To be able to offer free shipping world wide, we made a deal with the local post so that we can ship a large quantity of packages in a short amount of time. The compromise we had to make is that all packages will be sent without a tracking number. However, we have done that in the past and an insignificant number of packages failed to deliver on time.
We expect rewards to be delivered between June and September 2017, without delays. The map below depicts our expected delivery dates:
Granna has been our partner since 2012 and we have printed together more than 100,000 units, covering 10 titles, with editions in a total of 11 languages. With their help, we created great quality game boxes such as What's Up and 3 Wishes.
Risks and challenges
Strawberry Studio (USA) was founded in 2016 as a daughter company of NSKN Games (Romania). The two companies are still in a transitional period where various publication and production licenses and rights are held by both companies. Strawberry Ninja is owned and will be published by Strawberry Studio and fulfilled by NSKN Games. Any copies of 3 Wishes and What’s Up made available via this campaign were co-published by Strawberry Studio and NSKN Games, but are owned and will be fulfilled by NSKN Games. Contracts were originally signed between the respective designers and NSKN Games and are, as such, either currently held by NSKN Games or have been, or are in the process to be, transitioned to Strawberry Studio.
We know how to manufacture games, and we know the ropes when it comes to Kickstarter. This means that have planned everything realistically, and that we will be working with tried and true partners when producing and shipping Strawberry Ninja.
Strawberry Ninja is our third game, with 3 Wishes and What's Up spearheading our line of microgames. If you're already a fan, you can expect nothing less than the high quality you've come to enjoy.
We have already planned each step of production and shipping, however, in the unlikely event of anything going wrong, we have contingencies in place, as well as some spare time to deal with unexpected events. Still, an absolute worst case scenario may add a total of 15 to 30 days to delivery.
We are producing, packing and shipping large quantities of games, so there is always a chance of human error or damaging some game components. In any such case, please check our customer support on www.strawberry.studio, and we will resolve the matter swiftly, and to your satisfaction.
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