Did you miss the campaign? No problem, just CLICK HERE to be taken to past albums:
Epic Soundtracks II is my new collection of tabletop gaming soundscapes, sound effects and songs to set the mood and inspire creative gaming sessions for fantasy themed games like Pathfinder, Dungeons & Dragons, Game of Thrones, Call of Cthulhu or miniatures games like Warhammer, Warmachine, Descent, Malifaux etc. (no endorsement implied, these are just examples of games that might be aurally enhanced by this project).
- LITE: Sampling of 20 tracks for 1 HOUR (+stretch goals) $15
- FULL: All 100 tracks for 3 HOURS (+stretch goals) $25
- ADVENTURE: 284 tracks for 12 HOURS (+stretch goals) $60
Here is a sound sampler including snippets of tracks included in the FULL soundscape package:
*Please keep in mind these samples are streaming mp3s at 128kbps. The original files can be delivered at full lossless quality with no compression artifacts.
The sounds range from environmental ambience to soaring adventure music and were inspired by the seminal fantasy worlds of J.R.R. Tolkein, George R. R. Martin, Gary Gygax; games such as Zelda, Final Fantasy, Dungeons & Dragons; and soundtracks to classic fantasy films by composers like Basil Poledouris (Conan, Robocop), James Horner (Willow, Aliens) and John Williams (Star Wars, Indiana Jones).
Epic Soundtracks II includes ambient backgrounds, soundscapes and songs. These were created for encounters, adventuring and setting the mood of a tabletop gaming session. These tracks range from about 2-20 minutes long and most can be looped. Effects tracks are shorter and can be used by the DM or players to reinforce the action or events as they unfold. These effects tracks range from only a few seconds long to about a minute and some can be looped. Please message me if there is a specific creature or environment you would like represented in the package!
The tracks are designed to be cued up in a soundboard app for use while playing tabletop games, board games, RPGs, etc. Many free or inexpensive soundboard apps are available for almost every operating system or mobile device. The soundscapes can also be cued up on a typical mp3 player, iTunes, etc., but soundboards allow for a fast and graphically intuitive way to play back the tracks as the mood of the game changes.
Non-exclusive commercial use. Most of the other tabletop gaming audio projects out there restrict the use of the soundtracks to non-commercial home use only. I am not placing that restriction. The purchase of this collection of music, effects and ambient sounds also gives you royalty free non-exclusive permission to use them in your own projects like a podcast, video game, app, play, movie, etc. “Non-exclusive” because everyone else who purchases the collection is allowed to use them as well.
If you would like a custom exclusive track composed and produced, or an entire exclusive score and sound effects, please see the appropriate pledge level to the right! Please make sure you credit me if you use the collection in a commercial project. If you have any questions please send me a message!
The "ADVENTURE" pledge level includes Epic II and the previous Epic Soundtracks project for an additional 184 tracks (9 HOURS!) of extra soundscapes, music and sound effects (12 HOURS total).
Here is a sampler of 50 of the 184 tracks from the Epic Soundtracks collection:
The "COMPLETE" pledge level includes ALL of my previous audio projects, Cyberpunk Soundtracks 1 and 2, 8 Bit Soundtracks, Steampunk and Cthulhu Soundtracks and Epic Soundtracks I and II. That is at least 33 HOURS of soundscapes, music and effects. More information and sound samples of these projects can be found on their respective pages.
I have tried to keep the reward levels clear and simple, so I will do the same for stretch goals.
Epic Soundtracks II will be funded if we reach our $1000 goal. For EVERY $1000 over funding we reach I will ADD an additional 5 minutes of material to ALL reward levels. For example, if the project hits $5000 funding I will produce an additional 20 minutes of material for ALL reward levels. If the project hits $13000 I will produce an extra HOUR, etc etc. The additional material may be creature tracks, dungeon sound effects, encounter music, etc. I will be asking for input from backers for what kind of tracks they would love to have for their gaming sessions!
After payment for the project is processed and production of any stretch goal material has been completed, unique download codes will be emailed to backers. The files can then be downloaded in your choice of lossless or compressed audio formats: FLAC, Ogg Vorbis, MP3 VBR, MP3 320, ALAC, or AAC.
My name is Strangelette, I have been independently producing music for about a decade. I have successfully funded, produced and fulfilled five gaming audio projects on Kickstarter in 2014.
Thank you for listening, I hope you find these soundscapes will bring more depth and enjoyment to your gaming!
Risks and challenges
This is my sixth audio project on Kickstarter. The five previous projects were successfully delivered on time (early actually) to hundreds of backers around the globe, chosen as Kickstarter staff picks and featured on numerous core gaming websites.
Here is what people are saying about my previous projects:
"This music is truly amazing and evokes the imagination. It is a must for solid immersion."
"Really solid tunes. For those on the fence, this is an immense value!"
"The tunes and the effects etc sound absolutely awesome, nice one Strangelette."
"My players were really pleased, they even thought I had ripped a video game soundtrack! The mood of the party was enhanced by your work."
"I'm already blown away by the quality of these products."
As of posting the project I have finished about 80% of the planned Epic Soundtracks II. Work on the audio will continue during the funding period with input from backers to shape the direction and content of the soundscapes. It is important to me that the audio meets the needs of tabletop gamers.
This project will be delivered digitally via a well regarded audio file system using unique download codes. The biggest challenge will be creating custom tracks if those reward levels are chosen and additional stretch goal material if those goals are reached. I believe I am prepared to meet the challenge and will post updates to keep backers informed.Learn about accountability on Kickstarter
- (30 days)