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The future of video games: the fastest, bloodiest, deadliest, most adjective-abusing, action-packed roguelike first-person shooter of 1996.
The future of video games: the fastest, bloodiest, deadliest, most adjective-abusing, action-packed roguelike first-person shooter of 1996.
4,953 backers pledged $207,847 to help bring this project to life.

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    1. Pixel Titans Creator on

      @james looking for feedback on bugs mostly so we can fix em. Feedback on design is welcome in moderation but we ignore shit like "take out the roguelike elements"

      @Geight One of the new enemies (the King Jelly) is in every zone now, adding another enemy that makes you look up. The other 2 are specific to ICARUS.

      @Christian No Linux progress yet, if we get to it we will post for testers.

      @Tiago All news is in the news post we just posted.

    2. Missing avatar

      Geight on

      I've been a huge fan of the game since its release, and while I can absolutely understand the pressing need to focus on ICARUS as it is the game's first impression and where the most playtime will be spent, but are there any plans to incorporate these new enemies into the later zones, as well? I honestly feel like ICARUS has the most enemy depth already, contrary to popular opinion, whereas Athena can feel a bit homogenized because by that point I'm gunning down everything with a super-boosted up weapon.

      Either way, the update looks rock solid and will certainly drag me back in to unlock more ways to murder!

    3. James Dagg on

      Hyped to try this out. Are you looking for feedback on just bugs, or everything in general?

    4. Christian Dannie Storgaard
      Superbacker
      on

      Would there happen to be any news on the potential Linux release as well? :)

    5. Tiago Campanário Braga on

      gun changes? movement changes? projectile speed changes? arena changes?

    6. Ethan on

      Wow, this is a truly epic update! Thanks SO MUCH!