The 6-hours-to-go FAQ
Hello again! 700% looms on the horizon and we can hardly believe it. You guys could really do it!
We've had a lot of new questions in the last day we thought we should clarify before the campaign is over. There's been questions about the stretch goals and we don't want people to feel like we misrepresented anything for the sake of donations.
Won't porting to consoles dumb down the game, compromise the UI or take more time away from working on the game?
We started the game with the intention of porting to as many places as possible, which we say in the video and on the front page. Something that we could have messaged better is that we won't be porting anything until after chapter 1 is complete sometime at the end of the year. We're not doing simultaneous development, so we won't have anything to port until we have a finished first release. We do apologize about not making this more clear.
As for dumbing down the game or making the UI worse, we don't think that's true. The game as we pitched it is going to be the same on PC, Mac, Linux, iPad and consoles, the same as we originally envisioned it (at this point, better). The UI will be developed to work on our first release - PC and Mac - and then have to be converted for other platforms in the porting process.
Can I have an XBLA or PSN version of the game instead of the PC version?
Our goal has been to make the game universal to backers; that is to say that you pay once and get every version. However, some platforms do not have a system in place for this, such as iPad and console. We may not be able to get free copies of the game on these platforms to give you, we honestly do not know at this time. If we can get keys, we're more than happy to give them to any backers who would like a copy. PC, Mac and Linux will all be available to our backers!
Can you port to the Vita?
We're still looking into this, but we can't promise a Vita port before the end of the campaign. We'd really like to get it on the Vita at some point!
Why did you structure your goals music, then porting and content, then cities? I had to support something I didn't want to get something I did.
We set out the goals based on what would affect the most people. Music is something everyone will hear, ports and content are something a lot people requested, and the cities are for multiplayer. We needed to frontload the things we couldn't ship without, and cities are something we could add in later as funding becomes available. Our stretch goals were just that - extra - so rest assured nothing about them has changed the game we're already working on.
Can you talk more about the additional content?
There are two main things we want to expand with additional content: one is the variety of events that happen during travel. We've mentioned in a few places how this will be reminiscent of King of Dragon Pass. For example, a group of warriors in your caravan may approach you and demand more food than the farmers. Depending on your response you may upset the warriors or the farmers, cause one or the other leave or turn into an unexpected fight. Or you might diffuse the situation and move on. Additionally, we want these events to have some repercussions. You might tell the warriors to back down and think the thing is settled, only to discover that two days later they steal supplies and run off while you're sleeping. We'd like to add a much larger variety of these events and give them more variables.
The other thing is the finale. We're putting an equal amount of effort into the game as a whole but we'd love to put more effort into the finale to 1) make it a longer event and 2) try to account for more variables. We were excited about the ending we were planning to do, and this will let us make a better one. You've already hit this goal, and we're psyched about the ability to work on this!
Can you explain more about the cities? I thought this was about a traveling caravan, not building a city.
Like we mentioned in the last update (but regrettably failed to mention in the video), the player-owned cities are part of the multiplayer game and don't affect the single-player story, which is about staying on the move to escape doom. As the multiplayer is largely about building a huge roster of characters, forming teams and fighting other parties in battle, building your own headquarters is a perfect fit, and something we've always been excited about. Both of these scenarios take place at the same time in the game and will make perfect sense within the context of the story when you see it!
Implementing a new system is never a small task, though, and we're trying very hard to be realistic about what we can handle. Additional funding lets us get hired help to make it happen. Unlike porting, if we meet this goal we're hoping to get this content in the game at release!
I'm interested in the Performance prize but I also want the other prizes, which aren't included. Is there any way to come to a compromise?
As some of you have noticed, we reduced the availability of "the performance" from 3 to 2 for this very reason- someone contacted us to work out a deal for both packages. If you're interested, just let us know.
Do you have examples of guild crests I could look at?
One of our backers named Jessica from neondragonart has been doing some amazing work in the comments thread. Check out her gallery of requested guild crests by clicking HERE. She's no longer taking suggestions but her work is exactly the kind of quality we'd love to see!
When is the game going to be released?
We originally estimated the end of the year. We've been careful not to dramatically change the scope of the game but as you can probably tell we've added a LOT of stuff, way more than we ever expected. We don't see it going something like six months over schedule but we do want to honest that it could go past this year. That said, we will absolutely make sure that all the physical prizes are shipped by the given date!
Is the game going to be in my language? And when will it get translated?
We absolutely intend to translate to as many languages as possible, starting with German, French, Italian and Spanish. We've also gotten a lot of interest in Russian, Polish and Portuguese. We can't guarantee that they'll be ready at launch but once we add the translations you won't have to repurchase the game to see them.
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An exclusive desktop WALLPAPER for your PC, Mac, tablet or mobile device, along with our heartfelt thanks. Choose with or without the logo. Be a part of the movement!Estimated delivery:
Pledge $10 or moreYou selected
A copy of THE BANNER SAGA with all the Chapter 1 content, along with all the big upgrades we're planning to add to the multiplayer, distributed digitally on PC or Mac. Includes all previous rewards.Estimated delivery:
Pledge $25 or moreYou selected
Get the AWESOME SPECIAL EDITION of The Banner Saga. The single player game as described above, plus the digital art book including production art and design sketches, the original soundtrack and desktop wallpaper. On top of all that, as a special thanks we'll include your name in the OFFICIAL CREDITS for the game.Estimated delivery:
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Be a real part of The Banner Saga! At this tier we'll provide you a template and you provide us with YOUR OWN CREST DESIGN which we'll put into the actual game. In both single and multiplayer, players will choose a family crest that represent them; this is your chance to get your family or guild symbol into the Banner Saga (must meet a few reasonable decency guidelines - see the FAQ). Includes all previous rewards.Estimated delivery:
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SPECIAL POSTER PROMOTION: We've gotten so many requests for just the poster that we can't ignore them any longer! For this special reward, get just the poster (unsigned) and the special edition of the game, no frills. This prize does NOT include the button or the guild crest but DOES include your name in the credits. All higher level donations continue to get the $80 version of this prize. Include an additional $10 for shipping outside the US & Canada.Estimated delivery:
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A limited edition print of the official game POSTER for The Banner Saga in full movie poster size (24 x 36 inches), SIGNED by the team at Stoic. Look to the left to check out the art. Also, to show off your viking spirit in public we'll include a BUTTON that looks just like the main character's brooch. Includes all previous rewards - please add $10 for shipping outside the US & Canada.Estimated delivery:
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Your generous donation guarantees that you'll get not just the poster but a T-SHIRT designed exclusively for the Kickstarter campaign (check the art to the left). Once it's over we won't be making any more! Includes all previous rewards - please add $10 for shipping outside the US & Canada.Estimated delivery:
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Austin Wintory, composer of the hit game "Journey", will be providing limited edition PHYSICAL COPIES OF THE SOUNDTRACK, hand-signed by the composer himself. Different from the official soundtrack, once the campaign ends these special edition CDs won't be available again. As part of the special music promotion, the donations we receive from this prize category go directly to help fund an all-out, full orchestral score for the game, recorded in a live studio! Includes all previous rewards.Estimated delivery:
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47 backers Limited (3 left of 50)
Don't just support the Banner Saga, own a piece of art from it. This tier features a physical, numbered ANIMATION CEL from the game, just like how they used to do it back in days of yore. Choose one of two pivotal characters from the game. Includes all previous rewards - please add $15 for shipping outside the US & Canada.Estimated delivery:
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17 backers Limited (33 left of 50)
Get an autographed copy of the performance parts from the recording sessions; the SHEET MUSIC used by the actual musicians who play on the score. Needless to say, this prize will be a limited run. As part of the special music promotion, the donations we receive from this prize category go directly to help fund an all-out, full orchestral score for the game, recorded in a live studio! Includes all previous rewards.Estimated delivery:
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50 backers All gone!
Kickstarter is a chance not just to fund the game but to offer art for the sake of art. Get a full-sized, 12 x 36 FRAMED LANDSCAPE work of art inspired by the incredible American master Eyvind Earle. No logos, no gimmicks; numbered and signed by the artist. Check it out in the details to the left. Includes all previous rewards - please add $20 for shipping outside the US & Canada.Estimated delivery:
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17 backers Limited (8 left of 25)
Immortalize something meaningful to you in The Banner Saga. Send us a photo of YOUR OWN HEIRLOOM, memento or just something you'd like to show your friends and we'll turn it into a relic of value and power. We'll work with you to come up with a unique name and description that could include anything from a mysterious inscription to giving off a certain aura. You'll personalize it and make a coveted piece of gameplay by choosing from a list of rarities and in-game bonuses it provides. Doesn't look very viking-themed you say? That's ok, the marketplaces trade in items pillaged from all over the world. Because this includes all previous rewards, please add $20 for shipping outside the US and CanadaEstimated delivery:
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10 backers All gone!
We're incredibly excited about this one. We've partnered with an amazing artist to turn our landscape artwork into a 3-dimensional SHADOWBOX that replicates the feeling of parallax you get from traveling across the land. Framed with a glass cover and coming in at 20 x 16 inches this is a serious piece of art. Numbered and signed. Includes all previous rewards - don't worry about the shipping cost; you're good.Estimated delivery:
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The gods may be dead but they're not forgotten. BECOME A VIKING GOD in the actual game. We'll create a unique deity with your likeness and work with you on a great name and backstory for him or her. You'll appear in the game in various forms of effigy and be written into the lore, where all may see. Includes all previous rewards. Email us for more info.Estimated delivery:
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0 backers Limited (2 left of 2)
You are invited to personally ATTEND the music's recording sessions in Los Angeles or elsewhere later this year. This will include a day of hanging out with all of us at the recording studio, and lunch (on us). You will also receive a signed, leather-bound book compiling all of the game's music (produced as a one-off and therefore never commercially for sale) and earn a Music Associate Producer credit in the game and on the album. Not enough? Austin will personally compose an original 30-second ringtone, just for you! As part of the special music promotion, the donations we receive from this prize category go directly to help fund an all-out, full orchestral score in the game recorded in a live studio! Please note: this is a special case prize. While it does include the signed CD and the sheet music, it does not include any of the previous rewards. This one's for serious music fans. You must be able to travel to the Los Angeles area or elsewhere. If you're interested in this prize you must contact us to make arrangements before the end of the Kickstarter campaign.Estimated delivery:
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We'll rotoscope and ANIMATE YOU, personally, into the game doing an attack or using a special ability so you, too, can look like a badass viking. How many chances will you have to be animated into a 2D game? Backers must be local or able to travel to the Austin/Georgetown area. Afterwards, let's get some lunch. Includes all previous rewards, do we even need to say it at this point? Email us for more info.Estimated delivery:
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1 backer All gone!
We have so many prizes now we had to compile them all into ONE FINAL, HUGE MEGA-PRIZE. The Executive gives you every prize we have to offer (except for the rotoscope shoot), including the viking god and attending the recording session. On top of that, you will be given an Executive Music Producer credit in the game and on the album. Lastly, receive a framed copy of the Banner Saga main theme, each note inscribed by hand by Austin Wintory, who will also be kind enough to sign his work. Has anything like this even been done before? Please contact us before donating at this tier.Estimated delivery:
- (32 days)