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A mature, story-driven, turn-based strategy game steeped in viking culture, by three game industry veterans.
A mature, story-driven, turn-based strategy game steeped in viking culture, by three game industry veterans.
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20,042 backers pledged $723,886 to help bring this project to life.

Ask not what your backers can do for you

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We've gotten a lot of emails saying we should chase more pledges by telling what we will do if you give us this much money or that much money. Having just tipped over to 400% (are you serious?) we'd rather tell you what we've been hard at work to give you, based on your donations.

MUSIC - Austin Wintory

We've teamed up with Austin Wintory, composer of the critically acclaimed 2012 game "Journey", who will bring his incredible talents to The Banner Saga. Yes, for real. Austin won the Hollywood Music Award for "Best New Film Composer" and winner of "Best Original Score - Video Game". If you haven't heard his work before I recommend watching this video as soon as you can.

Guess what? If you've already pledged $25 or more you're getting the soundtrack for free.

SOUND - Kpow Audio

We'll be working closely with the amazing sound studio Kpow Audio to give you the best possible sound quality and ambience. You may know them from their work as the entire sound team on the blockbuster hit L.A. Noire.


To accomplish the huge number of unique frame-by-frame animations we'll be producing for The Banner Saga, we've enlisted the help of Powerhouse Animation. Powerhouse is made up of animator veterans who have been creating top tier work for games including Epic Mickey, DC Universe and Starhawk.

While they're experts at a whole range of animation styles they're just as excited as we are to produce animation in the classical, traditional style of Sleeping Beauty; one frame at a time. This is a labor of love for both of us!


Pledge $800 or more:

Immortalize something meaningful to you in The Banner Saga. Send us a photo of your own heirloom, memento or just something you'd like to show your friends and we'll turn it into a relic of value and power. We'll work with you to come up with a unique name and description that could include anything from a mysterious inscription to giving off a certain aura. You'll personalize it and make a coveted piece of gameplay by choosing from a list of rarities and in-game bonuses it provides. Doesn't look very viking-themed you say? That's ok, the marketplaces trade in items pillaged from all over the world. This new prize includes all the other prizes below it!


Oh boy, it's finally official. We've heard your massive outpouring of support and will officially be porting to the iPad and Linux. Let's be up front here: the Kickstarter campaign is officially for PC and Mac, and we can't change that now. However, we can now promise that your donations will be used to port the finished game to these new platforms within a reasonable timeframe. We're committed to it.

And that doesn't mean we're done porting. Depending on what amount we end with other platforms are absolutely still on the table.


Somehow, production continues to happen!

  • We've done the concept work for each of the major characters in our first release, some of which you can see in the above piece of concept art. This is the sort of production piece you'll see in the collector's edition art book. We'll be talking more about the history of these races soon!
  • Now that design is done we'll be spending the majority of next week filming character animations and getting them ready to be animated into the game.
  • We continue to refine our many interface elements and adjust numbers in combat for our working prototype.
  • Now that we've gotten the green light on working with all these incredible artists we're setting up the framework to integrate their work (no small endeavor) and let them work at their full potential!


As we've mentioned before, when we originally mapped out this game it was on a much more modest scale. Who could have known there would be this sort of demand? Thanks to you we're going to be able to bring this game to a level we never imagined and we think it's obvious at this point that without you it never would have happened. If you're excited about it just imagine how we feel. Thank you.

Alex, Arnie and John

Best Deadman likes this update.


    1. Creator Derek Swenson on April 18, 2012

      I'd also prefer to see the multiplayer cities before the console ports. Cities are intriguing. Ports? Meh. Kickstarter funds should be primarily used on content that ALL of us backers can use, not a port that most of us WON'T use. Especially when the port would generate revenue for itself through its own sales.

    2. Creator Phil Creswell on April 12, 2012

      It's awesome to see how well you guys are doing. I hope it only continues to explode. I just want to say that it's great to see you guys hitting the nail on the head for what I want from a game. Taking that more modern Bioware feel, mixing it with dark fantasy and tactical combat—man. I saw Final Fantasy Tactics and Shining Force mentioned: two of my favorite games ever. I'm *so* stoked.

    3. Creator Stoic on April 11, 2012

      @Michael Matzat:
      We hope to have another Update on Friday that may interest you a great deal...

    4. Creator Michael Matzat on April 11, 2012

      Do you guys also bring in some sort of small orchestra for the composer? At almost 500% there should be a good amount of money for the music of all three games, right?

    5. Creator Niklas on April 10, 2012

      Great choice for a composer!

    6. Creator Mykhailo Mykhno on April 10, 2012

      Can't wait for this game)...Great art, cool style and epic story)

    7. Creator James Lundberg on April 10, 2012

      You guys really should bring this game to the PS3 and Vita. You could set up cross play between the systems and have it where the saves from the PS3 version work on the Vita and the other way around.

    8. Creator zacH on April 10, 2012

      Just pledged upon seeing the update about the eventual linux port. Thanks a bunch guys, and good luck with the project!

    9. Creator Jan Schwindowski on April 9, 2012

      nerdgasm. 'nuff said.

    10. Creator Dennis Håkansson on April 9, 2012

      Can't wait to play this!

    11. Creator Karen on April 9, 2012

      Way excited! Great pitch. I cannot wait to see it!

    12. Creator Prospect Denim® (deleted) on April 9, 2012

      I third the motion. Though I would love a boxed set, if that is not possible, I would totally up my donation to get a hardcovered artbook. The beautiful art work is what sold me on the project to begin with...whatever you decide all the best.

    13. Creator Michael C. Stettes on April 9, 2012

      The "tactics" aspect intrigued me; the artwork and concept won me over. Congrats on reaching your goal and I can't wait to play!

    14. Creator Mark Winnington on April 8, 2012

      I'd love to see a bigger version of the concept art, and I join Mark Doherty in being interested in the physical version of the artbook (despite living in Europe).
      I also wanted to say I appreciate your approach of telling us what you're going to use the extra funding for: it's great to see the talent you've managed to gather (Austin Wintory! WOW!!!). :D However, from what I've seen, some "reach goals" can be a great way to invite more support and inspire people further.

    15. Creator Mark Doherty on April 8, 2012

      I will admit my jaw dropped when I saw the musician you'd picked up, but that artwork also made this a great update (is that a celtic centaur, or is it just the size that makes it look like half her face is painter blue?)

      Speaking of art, the one tier pledge I still don't see (besides boxed copies, which is nixed in the FAQ) is one offering a physical copy of the artbook. I'm sure it'd cost a bit to print, but if you made the tier $125 or $150, you'd surely cover the extra costs while enticing a fair few people to upgrade - there's a lot of people who pledged to this kickstarter based on your art pretty much alone.

    16. Creator GPeterfreund on April 8, 2012

      Thanks so much for putting together a truly compelling game concept. I resisted pledging the $50 as long as I could-- just about 5 hours, I think.

      Related note to your iPad comment in a previous update-- do you know what resolution range and aspect ratios you are planning on supporting? How would full-screen play work? I was fortunate enough to get a 2560 x 1440 27" monitor, and I wouldn't want it any ugly stretching of the beautiful art.

      Thanks again!

    17. Creator John Ingalls on April 8, 2012

      Absolutely gorgeous! Wish you guys banners, and banners of success!

    18. Creator Luke Absolum Reid on April 7, 2012

      I would love to have banner saga on the Xbox live marketplace, what are the chances of that?

    19. Creator João Candeias on April 7, 2012

      This last update finally convinced me! Great project you guys are putting up. Since i'm a $50, i'm going to start thinking of my crest.. :)

    20. Creator cthellis on April 7, 2012

      This pleases me more than things that usually please me can please me.

    21. Creator Paul Chaplin (@CottlestonPie) on April 7, 2012

      @mvime: Generally speaking*, broadening an already-multi-platform project to further (indeed, similar) platforms is markedly less difficult than porting a codebase that makes extensive use of proprietary features (e.g. Microsoft's DirectX), and going from Mac OSX to Linux and from OSX to iOS should both be less challenging than going from Windows-only to any of them. :)

      Given that the original project on Windows and OSX was budgeted at around $100k, and we're likely to end at $500k+, I think you can be sure we'll be getting more in *every* area -- as evidenced by these new music, sound, and animation updates. :D This game is going to be even better than I'd hoped.

      *Admittedly, we all know what happens when you listen to generals. ;)

    22. Creator mvi on April 7, 2012

      I just upped my pledge because of the good news. However, personally I'd prefer you to spend the money on making a more complete and longer game than in porting the game to even more platforms. Also, I hope that all this porting won't impose any technical limitations to the original project, which was to work on OSX and Windows.

    23. Creator Dan Pham on April 7, 2012

      MUSIC BY AUSTIN WINTORY!???? OMFG! I'M SORRY CAPSLOCKS ARE TOTALLY NECESSARY HERE!!!! I LOVE HIS MUSIC SO Much ok I'm gonna stop now. But just because of this I'm upping my funding. You bastards. :)

    24. Creator Hemisphere Ormsby on April 7, 2012

      woah, i just screamed like a girl..

    25. Creator Rick on April 6, 2012

      @theadam - with the additional funding they hired professionals. At the minimum funding level they would have just gotten by with what could be afforded within the original budget.

    26. Creator Jacob on April 6, 2012

      So... beyond... excited! I believe the only accurate vocalization would be "Squeeeeeee"

    27. Creator Thulean on April 6, 2012

      The art direction is great on this game.

    28. Creator Rhys Corlett on April 6, 2012

      The soundtrack might have been at that level already, but the news was that now the soundtrack is a Wintory soundtrack. The value of that soundtrack just went up.

    29. Creator Thomas Giles on April 6, 2012

      Sounds great, guys. This project just gets better and better! @u@

      @theadam It's gonna be by Austin Wintory, who made the soundtrack to Journey, the music of which was simply beautiful. The pledge hasn't changed, but there was a whole lot more in this update than "You get the soundtrack for the $25 pledge". /sigh/

    30. Creator Archon on April 6, 2012

      Hell yeah! Incredible Update. Difficult to raise the bar now.

    31. Creator theadam on April 6, 2012

      Having the soundtrack for $25 is no news, that was in the pledge all along, what's the deal with this?

    32. Creator Linda M. C. Nguyen on April 6, 2012

      Great news! Simply WOW.

    33. Creator Harley Mills-Thom on April 6, 2012

      Upped my pledge to $25 due to the news of Austin Wintory's involvement. Amazing composer and I'll be looking forward to the soundtrack!

    34. Creator James Yee on April 6, 2012

      Is it bad that I just realized thanks to this post that I'll be getting the soundtrack? I've been a bit focused on the Crest Design I get at $50. :)

      Looking forward to the future even more now! :)

    35. Creator kkipple on April 6, 2012

      Very very promising. Excellent move getting the Journey composer. Might just have to up my pledge.

    36. Creator Silmina on April 6, 2012

      Wow! I know I said it before, but really, I CANNOT wait to play this! :D Oh, and you guys should DEFINITELY collect the stories behind the relics people submit, as well any other cool stories about backer submissions. I'd love to hear them!

    37. Creator Céline .S. Sauvé on April 6, 2012

      We like more free stuff, thank you. :)

      This thing is going to be EPIC!

    38. Creator SectionOne on April 6, 2012

      Oh Guys this are some realy great News! Can you say, at this Point, wich Languages you plan to support?

    39. Creator RussianNeuroMancer on April 6, 2012

      Awesom update! Particularly pleased to see Linux support and Powerhouse Animation partnership.

    40. Creator Omnifarious on April 6, 2012

      Yay, Linux support! And even more stuff that looks like it will make this game really fantastic. I love the art. I wish I could afford the $800 for the heirloom. I have a couple of things (I'd have to choose between them) I would really enjoy having immortalized this way. That's a great reward BTW.

    41. Creator Laura Kajpust on April 6, 2012

      Austin Wintory?! Eeeeeeeee! Now I'm even more excited!!

    42. Creator Interstate78 on April 6, 2012

      You guys are high class, the cream of the crop. This Kickstarter really is managed masterfully.


    43. Creator Michael Red Eagle Jonklaas on April 6, 2012

      omgomgomgomgomgomgomgomg you got the journey music guy omgomgomgomgomg

    44. Creator Michael Matzat on April 6, 2012

      Amazing news!

    45. Creator Michael Smith on April 6, 2012

      All of the updates are exciting, but for me the music choice is especially brilliant. I was already thrilled for the project; I just got that much more excited.

    46. Creator Roman Grazhdan on April 6, 2012

      Wow, thank _you_! That's just amazing, these items look really nice, and you'll support Linux...

      I really shouldn't plan anything for the next year, I'll have to play the games. :)

    47. Creator Kevin Hart on April 6, 2012

      looks great so far! cant wait for the art book.

    48. Creator Agon on April 6, 2012

      U guys are amazing. Just raised my pledge fom 25$ to 110$.

    49. Creator Doomedpaladin on April 6, 2012

      If that's the quality of your CONCEPT art, you should put together an art book for another reward tier after the $800 one sells out (as I'm sure it will).

    50. Creator Kevin on April 6, 2012

      This is amazing stuff! More concept work pls!