Use this space to cheer the creator along, and talk to your fellow backers.
Have a question?
@Kleshar - thanks for your enthusiasm and support! A new update should be posted in the next week or two. :)
any news about the game we are all waiting for? �
@David: I sent you a message. :)
Just a heads up to everyone else: if you're not receiving email notifications when a new update is posted, you may want to double check your notification settings on Kickstarter. Make sure you have project update notifications turned on for Unknown Realm.
I have not been getting updates by email lately.
Can you please send me another email to say hello just to make sure I am still able to get them?
Times flying. Almost half of the year 2017 is over. Only another 6 month until december 2017. Exited for a new update. Go for it SDG!
Nice update! Thanks for all the hard work. Looking forward to playing this game in a major way.
Good. Like i thaught. Thanks a lot. Exited for a new update :o)
@stallone: Yes! We're planning to continue updating about once a month, there's one coming soon!
I know it's an adjustment going from the fast pace of campaign updates to this new phase. We're just not in campaign mode any more and we have less time for updates because we in full production mode. ;-) We touched on this a bit in our January 21 update and we will continue to try to update about once a month or more if there's something important to share. Stay tuned!
Will there be a monthly update from now on? Its hard from the daily communication in the campaign to now after the campaign. Of course i know you have to develop a lot. Thats good. Just want to know how frequently now the updates are coming?
Backer #29 here; I've requested a refund for my pledge ($145 COLLECTOR’S EDITION (C64) EARLY BIRD). Hopefully someone on the waiting list or at Megafounder gets my reserved cartridge version once they process the refund. I've decided to buy the game on Steam instead once available.
@Christoph, we priced our add-ons so that we would be able to tell what backers selected just by their pledge amount. We have gone through each pledge tier and determined who selected which add-ons and contacted backers where there were inconsistencies or questions. I do have you down for the add-ons you listed. :-)
when will the backers be asked what they actually pledged for? I, for example, pledged for an additional C64 Collectors Edition and physical Hint Book. Just to make sure there are enough editions produced.
@Bryan: We do not have plans to manufacture a separate version of the cartridge. The Ziplock Bag Edition was the "cheaper" version. We are pretty familiar with the C64 market and we are confident our estimates for manufacturing were pretty much right on target for demand on the C64.
Generally speaking, being able to produce something "cheaper" requires manufacturing in large quantities (10's of thousands). Our project doesn't have the budget or the market demand for that scale of production on the C64 side.
Couldn't you make a cheaper C64 cartridge version in a plain case? I do believe the demand is there and it would probably help to get us to the Chris Huelsbeck soundtrack goal.
So when is funding end on megafounder?
One last C64 C.E. on megafounder... :)
@Timo - At this point we're planning on giving a digital version of the book to all backers Digital Knight and above when it becomes available. We'll also have a physical version, but we're still working out the details on that one. :)
Will the "making of" -book be separately sold or is it included to some pledge levels? Also, will it be available on physical book rather than digital?
Super keen for this!
So money is gone from my bank account. damn this was much.... :-(
but i love this project. Go for it SDG. So exited
FYI: A mini issue of RESET Magazine was recently released and had a few mentions of UNKNOWN REALMS in it by various staffers. Can check it out here: http://reset.cbm8bit.com/
@DanielMurphy - Good info!
Looking forward to pushing this as far as it can be pushed.
I noticed on MegaFounder, there is an UPVOTE button. You do not need to BACK it there but you CAN login / create a login and click that button. It can't hurt, and I think it helps bring the campaign towards the highlights by MegaFounder. I could be wrong, as I speculate this and haven't read any literature about what it does. Just the word UPVOTE in my book means something good :-)
Go ahead and check its out for yourself. When you register, you don't have to supply any financial information either. For me, it was a simple linking of Facebook to it and in I went :-)
Also, if you haven't done so yet, please share either the Kickstarter link or MegaFounder link to this campaign! Let's reach at LEAST $160K so we can add the German language and get those fans their native language :-)
One final note: If you had ANY issues with your pledges not clearing your financial organization, please take care of that over the next few days. Kickstarter WILL cut you out of the campaign as a backer if they cannot get the funds from you within seven (7) days from the end of the campaign and they first charge your account. I can't imagine not having any of you along for the rest of the ride! We came all this way, please fix it so you will get this AWESOME game!
It would be interesting to see a breakdown of the kickstarter, numbers behind each backing tier, pie charts and graphs. Something to ease the withdrawal symptoms, hehe
thanks for clarification. I'm sure you know what you're doing, so I'll simply get that super illumination spell early in the game. ;-)
Hi guys. We're busy behind the scenes working out the details for our late back options, which should be ready soon.
@Daniel @TD We are also coming down from the rush of the campaign and the great sense of community it brings together, it's a very weird thing.
@Alexander Obviously this game is different than Ultima 7, but I think you will like what we have planned for the night tiles. They will add some cool atmosphere to the game and give you a better sense of the day/night cycles. The reduced range of vision is key to creating more tension in the game, especially in places where you have torches that go out, but there are spells that can super illuminate the view. :)
Congratulations on the successful funding and getting so much support
i am so excited about this game it will be awesome
I totally agree TD Bauer! I feel the same pain of the withdrawals :-)
I guess for the moment, anyone that wasn't successful with their payments processing to handle those before the seven days are up! This way you will not get dropped from the project by Kickstarter. That would be sad to see any of us not to get this AWESOME game!
I watched my bank process my payment through this morning, so I know that I'm totally in! YEAH!
Going through 'Active Campaign Withdrawals'.. I keep wanting to come here and check the latest tally of donors and cash raised... but the campaign is over. My fingers crave to tweet out about this awesome game... but the campaign is over.
My excitement has not waned since the campaigned here ended, so as soon as the information is available to continue assisting in raising cash via the the other methods mentioned, I will be eager to continue spreading the word.
I just re-read some stuff, especially concerning the night tile set, and was wondering: now that these will be implemented, will you still use reduced range of vision? TBH, I've never liked this fog-of-war-ish feature in Ultima games, because it only hampers exploring at night. And in your case, it would spoil the fun of exploring the new tile set.
Ultima 7 was the first Ulltima with proper night tiles, and they really added a lot to the atmosphere. Would've been a shame to hide them in complete darkness. ;-)
Congrats on funding!! So excited for this one! :D
Excited to play this. Was tempted to get the whole Collector's Edition but this KS is really close to Christmas. Still, something to look forward to!
@Everyone: thank you for all of your kind words! We're working on some administrative post-campaign stuff today, including late backer options! Coming down from a month-long adrenaline rush is a little weird...I don't think it's fully hit us yet. :)
@Leif, I sent you a message regarding your pledge on the day you backed the project. I will contact you again so we can clear up any confusion.
hope you didn´t forget that I pleged for the soundtrack CD too and not only for your pizza as it is written in your "successfully funded" email.
YAHOOOOOOOOO !!!! congrats to all :-)
please take your time as my original C64 has been waiting patiently for many many years for a TRUE RPG to return!
@Chris Huelsbeck: Bin wirklich gespannt, wie sich Musik von dir im RPG genre anhöhrt !
Toll, dass du dabei bist !!! Ich hoffe, wir erreichen dass volle Stretchgoal 160k noch !!!
Congratulations Stirring Dragon! A truly spectacular campaign. Please take the time you need to deliver the game and make us proud of being a part of it!
Congratulations with your successful campaign! I cannot wait until I can play. :)
Hey, welcome here, Chris! Great to have you aboard! :-)
Congratulations, fantastic result! Thanks everyone and the team for the opportunity to be part of this masterpiece in the making! :)
Congrats to you all!
Now comes the hardest part: the waiting :-P
Gratz! Glad I got to be a part of this. - DigitalMan Dragon
Woke up to the completed campaign this morning. So very glad to see this come through. Congratulations to EVERYONE!
@SDG, congratulations on a successful campaign.
Two weeks of quiet now before the money comes in.
Great job, Stirring Dragon!
The whole campaign has been like a dream, but like Lennon sings, "You may say I'm a dreamer. But I'm not the only one".
Glad to see that there are still so many people sharing the same dream here! Thanks to all of you for making this happen!
Way to go, Stirring Dragon! The UDIC is proud to have you among us!
Taste are difference. Thats ok. I love his music. And C.H. give this Campaign a HUGE boost, with all his fans outside who cam later on board because of chris. I liked the campaign at the beginning. But i was not that much in C64 and old RPG´s. So that was the reason why i didn´t backed it directly. Chris came onboard an i knew now its getting big. And i go all in with the C.E. C64+NPC. Im realy exited now to learn a new c64 "oldschool" rpg instead of modern rpgs i like.
Congrats :-) I'm looking forward to the game