Welcome to the world of Mr. Bartholomew Grumpy, the most prolific producer in Hollywood. In Movie Empire you are a junior producer working for Mr. Grumpy while competing with other players to be the heir to his throne. You do this by producing movies (a few big blockbusters or several small trash movies) and releasing them at the right time in the right market to hit trends and get awards. Don't forget to keep an eye on pleasing your boss as this will have an influence on your assets.
Movie Empire is a mix of worker placement and set collection for 1-4 players. And as Hollywood is a shark tank, you have 2 styles of play with the (completely optional!) black dossier variant, that adds a take that mechanic to the gameplay. Let the clubbing and stabbing commence!
It's as simple as that: a certain quantity of Movie Empire will be produced and when it's gone, we don't know if there ever will be a reprint. So, if you are interested in Movie Empire, now is the best time to pledge for it. Not convinced yet? Then read on, we have some surprises for you.
The shipping / fulfillment is most probably the hardest part of publishing a game. And a lot of people (including us) hate to pay for shipping later on. But by the time Movie Empire will ship, shipping fees could have changed. Several Kickstarter projects have blown up due to this circumstance. And the shipping fee is always dependent on the weight - and some of the stretch goals will raise it. So since we will still negotiating better prices and looking for alternatives for a longer time, we charge the shipping after the campaign with a pledge manager. Anything else puts a risk on this project. So these are current prices as a guideline.
So what about UK shipping? Well, Brexit. We don't know what will happen yet. We will know in the coming months, but you shouldn't have to pay for more shipping. The outcome is unclear at the moment, so we will reach out as soon as we know more.
Karsten Schulmann is has been an avid gamer since childhood, playing everything from video to roleplaying and board games over the last three decades. He loves the immersion that games can achieve. For him, the perfect board game is a blend of easy to learn (but hard to master) mechanics and a captivating theme. Apart from that he is helping other designers with video, graphic design and translations from English to German (for example Arkham Horror LCG, Champions of Midgard or Human Punishment).
Karsten's go-to illustrator on this journey is the equally talented and lovely Allan Ohr. He has a very distinct style and more importantly the gift of transforming chaotic ideas into feasible designs that work. A fruitful collaboration that shows in the final version of Movie Empire and hopefully many more after that.
Risks and challenges
Yes, this is my first Kickstarter, but you have to begin somewhere. For the last 20 years I was working in the media business on all sorts of projects, so project management and design are key elements to my professional carreer. That's some solid foundation to work from. I analyzed the risks over the last months and took all steps necessary to prevent or at least minimize them.
Design & content
Easy. All the work has already been done. Only a maximum of 5 cards for the higher stretch goals have to be illustrated in May. That's it. (Please note that pictures on this campaign do not come from a mass-manufactured product yet - all assets are constantly being optimized up until manufacturing for the best possible product and can therefore change.)
Movie Empire uses standard components, and will be printed by LongPack Games, a proven Chinese board and card game manufacturer. Nevertheless all components will be thoroughly checked in their final form before going to mass production.
Distribution of the game will be managed by two fulfillment companies. One for North America (probably Quartermaster Logistics) and one for the rest of the world (probably Happyshops). This way we can deliver US-, Canada-, EU-, Australia- and China-friendly. This means no taxes for you in these countries. For all other countries, customs fees and / or taxes may apply.
All stretch goals have been carefully pre-planned and pre-budgeted. Those which have an impact on manufacturing costs have already been taken into account, and will unlock once the appropriate funding target has been reached.
The estimated delivery date will be February 2020. We don't have any special components to produce (all in all it's just paper, cardboard and standard components) and (excluding some stretch goals) all graphical assets are already done. Now, we all know that a lot of Kickstarter games arrive late. But this is only a target date. Things can happen. Such as the earth being hit by an asteroid (but, hey, then we all have some other problems to solve). Yes, there are a lot of factors affecting when you will receive your package and many of them are out of my control. But as project management is part of my day job, I also know, that there has always to be a backup plan.
- (23 days)