SQUIRMISH: The Card Game of Brawling Beasties (Canceled)
SQUIRMISH: The Card Game of Brawling Beasties (Canceled)
Clash crazy card combatants against each other in the massive mad melee known as The Squirmish! KO 3 of your opponent's cards to win!
Clash crazy card combatants against each other in the massive mad melee known as The Squirmish! KO 3 of your opponent's cards to win! Read more
SQUIRMISH™ is the card game of brawling beasties!
You’ll need plenty of luck, strategy, and silly scrappers to knock out three of your opponents' goofy goons. The rules are simple... draw, place, move or fight, and resolve special abilities... but the unique cards provide infinite variety (and hilarity) to the gameplay.
Squirmish is a fun alternative to mainstream character-battling card games designed to make kids buy packs and packs of cards to get the cards they want. The Squirmish deck includes all the cards you need to play and have fun… no buying endless packs of random cards necessary.
The game will include a box of 54 unique cards (108 unique cards if we reach our first stretch goal of $15,000), each with a different ridiculous rowdy, and the rules.
Don't take our word that Squirmish is fun! Here's what the family of game reviewers at Board Gaming at Home has to say about it:
Many more reviews can be found below.
HOW TO PLAY SQUIRMISH
Dice and counters will not be included (unless we reach the right stretch goals). Most people already have these things, and it is fun and delicious to play with cereal for damage counters, anyhow.
To begin, you deal 5 cards to each player. The remaining cards become the deck, and you flip a card over to start the discard pile.
You can have up to five cards in your hand at a time. If you have more than that you place or draw a card immediately.
You can have up to five cards in the Squirmish (the mass of cards in the middle of the table) at a time. You can also place by replacing cards you placed earlier that have no damage on them.
Cards can generally only attack cards that are adjacent to them (to the top, bottom, left or right). When an attack is successful, you mark damage on the cards using damage counters. When a card has no hit points left, it is knocked out.
Special abilities are what gives this simple game its strategic complexity. These abilities can effect attacks, defense, healing and other elements of the game. There are also group abilities, which become active when more than one card belonging to a particular group is in play.
"It's a simple card game, but it has a lot of meat to it... If you're looking for a battling card game that you can introduce to people to maybe even get them into bigger and deeper games, this is a great introduction to do so." - David on Sit Down Standard.
"It's pretty straightforward and it's quick to learn, but there's a lot of different beasts and abilities." - Alyssa on Sit Down Standard.
“It’s a really good game! I like the fighting.” – Ty (age 9) of Board Gaming at Home.
“Ty’s age, absolutely brilliant game. If there’s one downside, it’s the sheer variety.” – Russell of Board Gaming at Home.
“I like all the little characters that have been made up… they’re great fun.” – Kelly of Board Gaming at Home.
“Overall, I’ve had fun with Squirmish both with my kids and with adult players. I think it’s a lot of fun for families. The dice-based abilities mean that there’s still a good amount of chance involved, which gives less-experienced players a chance to take on more-experienced players, so gamers who want something with pure strategy may not like it quite as much. And don’t forget to shout your battle cries as you enter the fray!” – Jonathan H. Liu on Geekdad.
“I get several requests for Kickstarter previews every week. Recently, I was sent a request for coverage for a game called Squirmish that was designed by a gentleman named Steven Stwalley. My heart sunk a little bit when I saw the words “card” and “combat” in his elevator pitch, but that all went away when I looked over the art assets he gave me. Squirmish’s art is juvenile, obnoxious, and maybe even a little gross. In other words? I loved it.” – Stephen Duetzmann at Engaged Family Gaming.
“This game is made in direct response to collectible card games aimed at the pre-teen age group, such as Pokemon. There are battling monsters in this game, but unlike a collectible game, everything you need to play is included in one box. I’m a Pokemon Professor and Judge for the card game, so I was really very interested to try this out. It did not disappoint and actually exceeded expectations.” – Chandra Reyer at TSR’s Multiverse.
“I don’t know what to say other than you might like it and maybe others won’t. I am one of those who like it. I don’t think it will replace Pokemon for me, but it is much easier to carry around around than all my Pokemon equipment! It is not cute. However , there are some cute Squirmish monsters. Cawfeather, Opossrat, Killgor the Conquerer, Cupcake, and a few more. I say anyone 2nd grade to 9th might like it. The Battle Cries are really funny! But don’t attempt to make a Donald Duck voice for Pompaduck. Oh, and be sure to add Googly eyes. Heheheheheheheheh (^._.^)/ Keep on Gaming! Meow!” – Chandra Reyer’s Daughter at TSR’s Multiverse.
"Want battling beasties that you don't have to find in blind packs? Want the world's best collection of creature designs, names, and battle cries (that provide +1 damage if shouted aloud during your turn) that I have ever seen? Want a kid's card game you'll actually want to play with your kid? Back this very modest Kickstarter and get the whole 108-card pack (plus stretch goals)! Highly recommended." -Zander Cannon (Eisner-award winning cartoonist behind Kaijumax, Heck, and Top 10)
Pledge $1 or more *SQUIRMATCHA*
Thanks, pal! You get our enormous gratitude for helping make manufacturing Squirmish possible. You're a peach!
Pledge $20 or more *SQUIRMITEER*
THE SQUIRMISH DECK
You get one copy of the Squirmish deck, which includes all the cards you need to play Squirmish. -To order multiple decks, add $20 for each extra deck. (free shipping in US)
Pledge $100 or more *SQUIRMENSCH*
THE ARTIST-EDITION SQUIRMISH DECK
You get one copy of the artist-edition Squirmish deck (limited to 108 copies), which includes everything above, plus the original artwork for a random one of the cards, with a signed and numbered Squirmtificate of Authenticity insert. Note that the original art is black and white, and may differ significantly from the final, printed, computer-colored artwork. (free shipping in US)
Pledge $500 or more *SQUIRMESSIAH*
THE SQUIRMISH GRAND GLORIOUS SAINTED BENEFACTOR ARTIST-EDITION DECK
You get one copy of the artist-edition Squirmish deck above, plus the original artwork for your pick of either the back of the cards, the front of the box or the front of the rule book. First come, first served as far as which piece of artwork you can pick. Note that the original art is black and white, and may differ significantly from the final, printed, computer-colored artwork. (free shipping in US)
Yes, that's right... if we meet our FIRST stretch goal ($15,000), all decks include TWICE as many unique cards! Please tell your friends!
If this campaign reaches $20,000, all decks will include 48 damage counters.
If the campaign reaches $25,000, all decks will include 4 6-sided dice (and there will be more stretch goals added).
WHAT WILL THE GAME LOOK LIKE?
Here are some photos of one of the prototype decks. The prototype edition contains the full 108-card deck that will be manufactured if funding reaches $15,000.
First, here's the box.
Let's open it up. Why, look! There's 108 Cards! And a rule booklet!
Grab some cereal damage counters and a die and you're ready to play.
Here's a peek at all of the cards. The top row has the initial 54 cards that will be included in the deck... the bottom row shows the cards that will be added to all the decks should this campaign reach $15,000 in funding.
HOW THIS PROJECT CAME ABOUT
This project was conceived when my oldest daughter got into a kid’s collectible card game that, for our purposes here, we will refer to as “Pokeybutt.”
I was surprised to learn that “Pokeybutt” was not very fun to play, with ridiculously-complex rules that hurt the gameplay.
I found most of my daughter's friends had no interest in playing Pokeybutt at all, and only purchased the cards to collect and trade them. While I don’t really have a problem with collecting things that give one pleasure (I’m a comic book collector myself), the emphasis on perceived (and dubious) value of cards over simple enjoyment of the game and cards themselves seemed bizarre.
While Pokeybutt was not particularly fun to play, it was inspiring for all it’s sheer missed opportunity. It got me thinking about what would make a truly fun card-fighting game… and one that would not require shaking down kids for all their lunch money to play. Thus, Squirmish was born.
The box includes all the cards you need to play Squirmish. You don't need to buy endless packs of randomly-sorted cards to get the cards you want.
If this campaign is successful, I hope to make expansions for the game. Expansions will always include a complete set of the cards for that expansion.
ABOUT THE GAME DESIGNER
Hi, pal! I'm cartoonist, animator and poppa Steven Stwalley. My comics have been featured in numerous anthologies and gallery shows, as well as in the Hot Ink: Comic Art show at the Minnesota Museum of American Art. I am also a featured cartoonist in the book Superheroes, Strip Artists, and Talking Animals: Minnesota’s Contemporary Cartoonists by Britt Aamodt, published by the Minnesota Historical Society. I often post webcomics (such as Soapy the Chicken and my collaborative comics with Ben Zmith; Monkey's Paw and Strip Mall), I have created numerous comic books, and I’ve regularly collaborated with other artists to create comics anthologies and jam comics. I’m a founding member of The International Cartoonist Conspiracy. I work at WORLD MONSTER HQ, the most terrifying cartooning studio in Minneapolis.
Risks and challenges
The game development is basically finished… 108 cards are already created and drawn, the rules are finalized and laid out, and the artwork for the box is designed. So, if this Kickstarter is funded, it should be a relatively quick process to get the game assets to the printer to manufacture them. I'm planning to use Admagic as a printer (the folks who printed the Kickstarter-funded games Exploding Kittens and Cards Against Humanity), as they have a great reputation, reasonable prices, and the capability to put the whole package together. Order fulfillment always has the potential to be challenging… I plan to use a fulfillment vendor to expedite the process. I’ve kept the rewards simple to hopefully keep order fulfillment quick and simple as well. I'll keep supporters in the loop on the progress with regular updates on progress on Kickstarter and on the game website at squirmish.net.Learn about accountability on Kickstarter
- (30 days)