Fear's Sharp Little Needles is a grand collection of Call of Cthulhu 7th edition scenarios in a modern setting (easily convertible to 6th edition). They focus on the darker aspects of horror roleplaying and, as such, are recommended for a mature audience.
More inspired by True Detective and Hannibal than Pulp Horror, these adventures involved mythos corruption of the Human psyche and many feature direct contact with entities from outside space and time.
Ideally suited to one evening's play, they have been written with a compact adventure style and Keepers will need a minimum of preparation time before being able to run them. Each scenario will also have tags in the header image so they can make quick decisions on what to run and then deal with dinner, family, or relaxing before their players arrive.
For example, a scenario might state:
Missing FBI Agent-Innsmouth-Deep Ones-Dagon.
So the Keeper may think "Well, we ran a deep one adventure last week, let's try another scenario." and then check another header for a scenario more suitable to that evening's play rather than having to skim the scenario.
The same team who worked on the critically acclaimed book 'The Things We Leave Behind' are also behind this anthology along with a motley crew of mythos tainted individuals who are serving their secrets to you in the form of horror scenarios.
What People Said About Our Previous Modern Call of Cthulhu Anthology 'The Things We Leave Behind'.
"At times genuinely unsettling ( without ever being exploitative) It is one of the best collections I've seen, and I've played and collected CoC scenarios since 1983"
Christian Lehmann, contributing Author to 'Horror on the Orient Express'.
"Having read through the scenarios now I can say this is probably my favorite release of the year [...] its done with flair, excellently plotted, tightly written scenarios, simple but evocative images, and a overall aesthetic and style rarely seen outside of professional circles."
DriveThruRPG Customer (Name Witheld by request)
"There is not a bad scenario in Things We Leave Behind, but ‘Ladybug, Ladybug, Fly Away Home’ and ‘Forget Me Not’ both stand out as fantastic scenarios, whilst ‘The Night Season’ is both fantastic and fantastically absurd. This is a good anthology and a good anthology of scenarios for the modern day, quite possibly the best anthology since the publication of Chaosium, Inc.’s The Stars Are Right. Perhaps the highest praise that can be paid to Things We Leave Behind is that is not hard to imagine Miskatonic River Press publishing this collection, but what is definitely true is that Things We Leave Behind is the first great release for use with Call of Cthulhu, Seventh Edition."
Pookie, Reviews From R'Lyeh.
Jeff Moeller is the Editor, Stephanie McAlea will be doing the maps, Badger McInnes will be master of layout, and the art will be from a variety of artists to give each scenario the flavour it deserves. The full list of current writers (which we hope to expand for you) is listed below.
The adventures deal with squalor, dark secrets, underground vice, and a host of other environments and elements. Gangland criminals, psychopaths, cultists, and Great Old Ones can all be found within these pages. Horror stretches its tendrils across the globe and, as such, please be aware that some of the themes are quite mature and are suitable for adult gamers only.
1. Separation Anxiety, by Jeff Moeller. Disappearances of distinctive looking people stretching back decades leads to an “agritourism” self-pick farm in rural Ohio
2. Undertow, by Simon Brake. A reclusive, depressed author lives alone with his black dog on the Californian coast, but is tracked down by curious investigators when his new book displays knowledge of the Cthulhu Mythos
3. Sins of My Youth, by Oscar Rios. The investigators are stalked and attacked by a lunatic who seems to inexplicably know everything about them.
4. Walter’s Final Wish, by Matt Wiseman & Jennifer Thrasher. Cultist in an oldfolks home uses mythos techniques to brainwash the staff for evil ends.
5. Whose Fuel is Men and Stones, by Jason Williams. Solo adventure where investigator is a potential sacrificial target of middle-eastern cultists who wish to summon Cthugha in London.
6. Pulvis Et Umbra Sumus, by Matthew Sanderson. Out of the blue, the investigators are invited to the reading of the will of a wealthy recluse in Maine. However, none of them have ever heard of this person, but they definitely need the money.
7. The Great God Awto, by Jo Kreil. Several individuals who are working on a new concept car are killed in strange and suspicious accidents.
8. Spilsbury #9485, by Adam Gauntlett. A butchered murder victim stuffed in a steamer trunk and left on a train in 1932 keeps turning up again and again throughout the decades, and whenever it appears disaster follows as time bends, breaks, and opens up to alternate dimensions allowing the things From Beyond through.
9. Lights Out, by Joe Trier. Investigations into a teenage girl's murder reveal she had been using a ouija board to contact her dead boyfriend in the weeks before her untimely death; but who had she really been talking to?
10. Bone Deep, by Allan Goodall. A killer who makes off with his victim’s body parts leads the investigators to The Bone Collectors, a cult of Mordiggian collecting lost knowledge etched into the bones of living humans.
11. Do Not Call Up That Which You Cannot Put Down, by Brian Courtemanche. Investigators discover the Monster of Martin’s Beach, as first described by H.P. Lovecraft and Sonia Greene in their story “The Invisible Monster” (Weird Tales, November 1923 issue).
12. Hit and Run, by Tyler Hudak. The PCs get drawn into the aftermath of the hit and run death of a child; a grieving family member has turned to the Mythos for revenge.
13. Remaking the Hatteras Reef, by Andi Newton. When marine biologists scuttle an old ship in an attempt to revitalize a coral reef, an evil artifact is released to horrifying results.
14. The Sores, by Helen Gould. A strange and fatal disease is rearing its head in a rural town, with no apparent cause, cure, or obvious link between the victims.
15. Up Jumped the Reaper, by Chad Bowser. A missing person case in the North Carolina mountains is not all it seems.
16. Resurrection, by Stuart Boon. A long-dead college friend returns from the grave prompting questions and leading to a gruesome and terrifying revelation.
17. Waiting To Be Born, by Christopher Smith Adair. A network works the will of Yidhra, spreading and then horribly reincorporating genetic material in her hunger for diversification.
18. Unland, by Scott Dorward. The investigators are drawn to an abandoned amusement park, now a holy site where lies are stripped away.
19. The Focus Group, by Simon Yee. A focus group is asked backed to try out a new phone app game to give their opinion of the experience in a controlled environment; they’ll wish that they hadn’t.
At this time, all of the above scenarios have been written and are being edited so the funds gained from the Kickstarter will go to art, production, and bringing in more writers for the book!
We hope to add more in the Stretch Goals.
(all scenario splash images may be subject to change)
Jeffrey Moeller - Line Editor
Writer on 'Mortal Coils', 'Tales of the Crescent City', 'The Things We Leave Behind', and 'Ashes to Ashes'.
Simon Brake - Writer/Tone Navigator
Writer, King in Yellow servitor, and award-winning Haiku wizard.
George Cotronis - Cover Artist/Illustrator
Our regular cover artist George lives in the wilderness of Northern Sweden. He makes a living designing book covers. He sometimes writes. His stories have appeared in ‘XIII’, ‘Big Pulp’ and ‘Vignettes from the End of the World’.
Stephanie McAlea - Boss Lady & Cartographer
Cartographer on ‘Horror on the Orient Express’, ‘2300AD’, ‘Call of Cthulhu 7th edition’, and ‘Cthulhu by Gaslight’.
Badger McInnes - Layout Genius
Badger has worked on numerous Mythos projects for Miskatonic River Press, Chaosium, and our last book, 'The Things We Leave Behind', giving it the trademark 'dark & gritty' feel so many have lauded.
With our team, we believe we can get your book to you in a timely fashion. Fear's Sharp Little Needles will be in PDF format and also Print-On-Demand (POD). A code will be given to backers so they can download the PDF and Stygian Fox will arrange to have a physical copy mailed to them via RPG Now and DrivethruRPG (backers are responsible for any import duties in their own territory). Shipping is extra.
We're excited about adding extra content to the book! See below for specifics.
Call of Cthulhu is the Registered Trademark of Chaosium Inc., and is used with their permission. www.chaosium.com
The names, descriptions, and depictions applied to this supplement are derived from works copyrighted by and include trademarks owned by Chaosium Inc., and may not be used or reused without its permission.
Risks and challenges
If there are any issues such as Real Life™ getting in the way or artistic/creative speed bumps holding things up we will communicate promptly and let you know where you stand. This book will initially be PDF and POD only.
We've seen enough projects from others to know that a Kickstarter is never completely plain sailing so we're taking the step of starting small and MAKING SURE you get your PDF in a timely fashion and that you're satisfied.
Most of the writing is complete, as is some of the art. This means we're quietly confident of getting this PDF to you by the stated deadline but we are also aware that extra images, stretch goals, editing, and finishing up the completed PDF and print book can take time.
Our anticipated distribution date is July 2017.
We hope you'll enjoy scaring your players with Fear's Sharp Little Needles!Learn about accountability on Kickstarter
- (32 days)