Nights of Yore - Tabletop Role Playing on your phone and TV!
Nights of Yore - Tabletop Role Playing on your phone and TV!
A streamlined Tabletop Role Playing game for new or veteran players. All you need is a free night, Laptop, TV, and your smartphones!
A streamlined Tabletop Role Playing game for new or veteran players. All you need is a free night, Laptop, TV, and your smartphones! Read more
About this project
We love Role Playing Games (RPGs) but there are a lot of aspects that keep others from joining in the fun.
Inevitably we all have friends that are new to gaming or a couple of regulars that couldn't make it to our normally scheduled classic tabletop RPG.
For those times and more you need a casual one night game.
Nights of Yore is a great way to introduce new players or to take a break from your regular game.
We hope you'll like Nights of Yore enough that it will become your regular game!
Nights of Yore is designed and inspired by the idea of streamlining the game to the point that anyone from first time players to veteran gamers can jump in easily.
You won't need
- expensive books
- character sheets
- dungeon mats.
You will need
- Tablet, Laptop, or Desktop for the Storyteller to run the game
- TV, Second Monitor, or Projector for the Tabletop
- Smartphones or Tablets for the Players
The rules are simple and easily explained or just jump right in and learn as you go.
And anyone can be the Storyteller after running through our Storyteller tutorial.
Games are intended to be one off adventures and played in a single sitting.
This gives Players the opportunity to try out many different character races, classes, and alignments. Up to 640 combinations!
So no worries if a Player or two can't make it every time you get together.
And it's easy to add a friend just swinging through for the night.
Everyone should have the opportunity to join in the fun.
There's room for the Storyteller and up to 6 Players!
Campaigns are randomly generated for every adventure.
The Storyteller creates a game code the Players will need to join, then completes a brief questionnaire. This will determine how long the game is, quantity and length of areas and dungeons, and difficulty.
The Storyteller looks over the timeline of areas and dungeons and forms a storyline to guide the Players through.*
It takes the weeks of game building down to a few minutes!
*storyline creativity not included ;)
Totally hate one of the dungeons generated for your campaign?
With the Dungeon Generator you can create new dungeons instantly and save the one that best suits your game.
Treasures, traps, items, NPCs (Non-Playable Characters), and even Battles will be yours to command with our Dragon-Drop interface.
Add surprises along the path, in battle, through private messages, or gifted from NPCs at any time.
While the Storyteller generates the campaign the Players can generate their characters.
Players open their Nights of Yore: Player App, enter the game code the Storyteller created, then press the "Generate Character" button.
The Player App will generate your unique character based on:
- 8 Classes
- 8 Races
- 5 Alignments
- Female or Male
Name your character and you're ready to adventure!
Spend the next few minutes familiarizing yourself with your stats, abilities, attacks, and equipment. Share with your comrades and get to know their characters as well.
Your Storyteller will be ready to start before you know it!
Character Sheets are accessible for the Storyteller and Players at any time.
The Storyteller and Players can easily make skill checks secretly or publicly.
There are a host of Enemies, Monsters, Mini-Bosses, Bosses, and NPCs for the Storyteller to use along the way. The Battle Builder lets you design and layout battles ahead of time.
With our Monster Dugout you can have additional Monsters or NPCs on deck for quick and easy mid-battle surprises or story line events.
Simply Dragon-Drop a Monster or NPC from the Monster Dugout on to the field and watch your players freak out!
Feeling lazy? The Random Encounter Generator gives you the option to start random encounters with controlled difficulty at the push of a button from anywhere in the game.
Messenger enables the Storyteller to send messages, items, and images to all or some of the players.
Players can trade items to balance inventory or send messages to work out secret strategies without sharing with the Storyteller.
Jukebox allows the Storyteller and each player to control the audio from their devices. Adjust individual volumes of our High-Fidelity Music, Ambiance, and Sound Effects.
Have music, ambiance, and general sound effects come from the TV, stereo, or surround sound system. Player sound effects and vibration can come from each player's respective device creating a 3D audio environment!
Hear and feel your sword slashes from your device while immersed in the music and ambiance of the world. A fully interactive experience.
Nights of Yore is the easiest and most cutting edge way for you and your friends to have all of the thrills of a Tabletop Role Playing Game without any of the hassles!
Share in the tales of Nights of Yore!
Risks and challenges
We are a small and enthusiastic team working hard on this. However there are a few things we'll need help with to complete production of Nights of Yore on schedule. We're just a few dudes after all!
Funding will enable us to deal with the following challenges - with the following solutions.
Lots of Coding - Purchase supplemental programs needed, hire additional coders, and maintain certifications.
Multiple Device Support - Purchase programs for porting to PC, Mac, Android, iOS, Windows Devices, Linux, etc.
Lots of Artwork - Update our art department PC's for faster and more efficient work flow.
Lots of Music - Purchase the studio time, talent, and mixing/mastering needed. We'll be recording at Postal Recording. http://postalrecording.com
Testing - Hire a beta testing team to work out the kinks for balancing the game and battle system.
Marketing - Launch the game with an advertising push that will keep us moving forward on updates and future content.
Website - Pay our web developer to build a site that caters to the customer experience and is as informative as possible.
Gaming Conventions - We have already fronted the funds for Gen-Con 2016 but we'll need additional funds to continue representing the game at future conventions. Conventions aren't cheap but it's the best way to get Nights of Yore in front of our core audience. You!
Legal and Business Fees - We like to do things properly around here. Thusly, we must establish our company correctly
We have a ton of ideas that we haven't even mentioned here but would love to implement into the game. We also want to hear all of your feedback and suggestions on ways to make Nights of Yore the best game it can be! - The more we raise the more we'll be able to add to the game. So please contribute and spread the word! We look forward to seeing you in the game.
Jim, Chip, and Neal
Support this project
- (32 days)