Quick Update and a Video
We, as always, have been very busy. Here's what has been happening:
We're done with crew, enemy, rooms, ships and about 90% done with FX sprite sheets. Our process is basically in order of need - crew and enemy spritesheets are top priority, then special effects (laser cannon shooting, token collection) and then supplemental things like enemy ships being destroyed. Still some sound work to do as well with the final assets, but sound stuff is fairly quick comparatively.
Enemy AI is getting some serious TLC from our second dev team so that each species feels very unique - both in tactics and actual powers and attacks. We have spent all this time building a solid foundation and house and right now we're (finally) putting in all the furnishings.
We also got retina displays working and that added about 50+ bugs. The game looks great, but there is just a lot of buttons off by 2 pixels, low-res backgrounds, things just not appearing anymore type things that come with it. But all you brand new iPhone 5/iPad3/Nexus III should be happy with the results. But yes, these things add time to overall dev time.
Enemy ships can now be destroyed (a lot of people asked about that in the video). Again, with this it was one of those things that was nice to have, but not critical to gameplay. It's all in there now so that should be pretty cool. So cool, in fact, that we attached a video.
Release date is being discussed with the respective stores. We think the game will be done at the end of this month. To release in December we will be competing with the likes of EA, Rovio and Halfbrick - not good for an indie company with no prior releases. The other trick as that your release dates are limited since Apple locks the itunes store for a couple weeks during the holiday season. There is a real fear that we will just get lost in the shuffle competing against things like Angry Birds Star Wars and the Infinity Blades of the world. So right now the biggest influencer of our release date are outside forces. When we decide on one, we promise, you will be the first to know. But its going to be soon.
As always, we appreciate your patience and support. We love you guys and gals and we feel good that the game is gonna be a ton of fun and worth your wait.