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Star Command is a spaceship management game for iOS, Android and  now for PC/Mac. Build your ship, hire your crew, explore the galaxy!
Star Command Galaxies is the sequel to the 2012 hit mobile game. Manage your crew and explore a randomly generated galaxy with planets, ships, and more! Join the alpha today for PC/Mac/Linux.
Star Command Galaxies is the sequel to the 2012 hit mobile game. Manage your crew and explore a randomly generated galaxy with planets, ships, and more! Join the alpha today for PC/Mac/Linux.
5,613 backers pledged $151,806 to help bring this project to life.

Galaxies now on Steam Greenlight

22 likes

Greetings Kickstarters! 

Star Command Galaxies is now on Steam Greenlight and we are planning our release on Early Access on September 17, 2015.

Please vote for Star Command Galaxies here!

This release will represent 2.5 years of extremely hard work from our 7 person team. Many long days, nights and weekends have been spent trying to honor your contribution to an idea we had 4 years ago. We have done our very best to fulfill our original promise: the mobile game on steroids.

Our goal has always been a platform that addresses all the shortcomings of mobile: quick easy updates, non-linear open world gameplay, deep crew interactions and management. What we intend on delivering is a product that will see regular content updates for the foreseeable future. Our first release will focus on combat with a limited number of enemies so that we can take community feedback and improve the core mechanic of the game.

Following that we will be adding in planets, new missions, new races, new hulls and characters along with support for our mod tool, SCIENCE. Many of these features are in their final stages - but we wanted to first put our focus on combat.

Our ultimate goal is exceed your expectations. We want a truly open, sand-box world where you get to command your own ship and go on adventures with your own crew in a world that is both fun, entertaining and challenging.

We understand that many of you may say that the game has taken too long and all we can say is: you have our apologies. We did not set the correct expectation as far as timelines are concerned. But we think the wait will be worth it. Star Command Galaxies is a platform on which we can quickly add new content and act on community feedback - and that was something we set out to do from the very start. We have modeled the game after titles like Prison-Architect, Don't Starve and Kerbal Space Program and we think that the investment will be worth it.

We hope that  you vote for our game to clear Steam Greenlight and that you enjoy the Early Access release in a little over weeks.

As always, we thank you all for your incredible support of our game and our company.


Cheers,
Warballoon 

DoogiePhresh, Lorenzo, and 20 more people like this update.

Comments

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    1. Darkangel on

      I'm i reading the steam page right? Already greenlit?

    2. Missing avatar

      Jon Walter on

      It's great that it's finally coming to Early Access and things coming to fruition. My only question, I backed this at $40 - Will we still be getting the rewards mentioned? I was really looking forward to those joy of pixel art videos!

    3. Missing avatar

      Jabberwok on

      Good luck, guys. I look forward to trying it out after the early access launch.

    4. Bigbywolfe on

      " Thanks for the updates and piss on those who are in a hurry. We knew this would take a long time."
      Really James? No one had even said anything negative this update and you are going to insult everyone who is unhappy about the product being 3 YEARS LATE? Piss on yourself ass, "we" did not know "this would take a long time", even those of us used to late projects don't expect a project to be run so incompetently that it takes 3 years and delivers a product vastly different than what was advertised.

    5. Adam Taylor on

      It will be great to see the game on Steam. I'm sure that will make updates and testing a lot easier.

      As for the time it took to get here, that's not a problem. I'd rather you guys take your time to deliver a top quality product instead of rushing and cutting corners in order to make arbitrary deadlines.

    6. Missing avatar

      Sleet
      Superbacker
      on

      Thanks for the update, guys, and best of luck on Greenlight. You definitely have my vote!

      I can't help but worry that you're cutting it a little close, though. Your planned release date is barely over two weeks away, and unless a game gets an awesome push, a greenlight campaign can take months to get greenlit. If you don't through fast enough to release on the 17th, are you still going to release elsewhere, or wait until you make it onto Steam?

    7. James Baugh on

      You guys are doing a great job! Thanks for the updates and piss on those who are in a hurry. We knew this would take a long time. Work and life and juggling is hard. Heads up and keep pushing forward. Thanks, again. Can't wait for Galaxies!