Galaxies now on Steam Greenlight
Star Command Galaxies is now on Steam Greenlight and we are planning our release on Early Access on September 17, 2015.
Please vote for Star Command Galaxies here!
This release will represent 2.5 years of extremely hard work from our 7 person team. Many long days, nights and weekends have been spent trying to honor your contribution to an idea we had 4 years ago. We have done our very best to fulfill our original promise: the mobile game on steroids.
Our goal has always been a platform that addresses all the shortcomings of mobile: quick easy updates, non-linear open world gameplay, deep crew interactions and management. What we intend on delivering is a product that will see regular content updates for the foreseeable future. Our first release will focus on combat with a limited number of enemies so that we can take community feedback and improve the core mechanic of the game.
Following that we will be adding in planets, new missions, new races, new hulls and characters along with support for our mod tool, SCIENCE. Many of these features are in their final stages - but we wanted to first put our focus on combat.
Our ultimate goal is exceed your expectations. We want a truly open, sand-box world where you get to command your own ship and go on adventures with your own crew in a world that is both fun, entertaining and challenging.
We understand that many of you may say that the game has taken too long and all we can say is: you have our apologies. We did not set the correct expectation as far as timelines are concerned. But we think the wait will be worth it. Star Command Galaxies is a platform on which we can quickly add new content and act on community feedback - and that was something we set out to do from the very start. We have modeled the game after titles like Prison-Architect, Don't Starve and Kerbal Space Program and we think that the investment will be worth it.
We hope that you vote for our game to clear Steam Greenlight and that you enjoy the Early Access release in a little over weeks.
As always, we thank you all for your incredible support of our game and our company.