Greetings Star Commanders!
Star Command Galaxies has been released on Steam Early Access. You can view it on the store here.
ALL KICKSTARTERS WILL RECEIVE AN E-MAIL FROM SENDOWL WITH THEIR STEAMKEY TO REDEEM AND DOWNLOAD THE GAME.
If you do not receive the E-mail in the next 8 hours (it does go out in different bunches) please message us on kickstarter and we will make sure you get your copy.
Please, leave reviews on the our Steam Store page. Feel free to twitch, youtube, stream, tweet, blog and help spread the word about the game. Tweet at us @StarCommandGame - we would love to see your reactions, feedback and share your experiences.
So what's in this version of the game? Glad you asked!
This Alpha features most of our core gameplay - albeit buggy, unbalanced and susceptible to crashes. You will see:
- Brand new GUI
- Ability to travel around a procedurally generated galaxy
- Alien ships on their own independent routes and goals
- Purchasable hulls
- Hirable crew members
- Crew XP and leveling
- Missions Rewards
- Purchasable equipment
- Multiple ship battles
- These and about a thousand other tweaks, fixes and additions to our previous release.
So what's next?
Next week we will be showcasing the game at EGX 2015 in Birmingham, UK. Sobriety will be had by all.
Following that we will be focused on weekly bug fixes and balance while working our first monthly update focused on our central loop based on feedback we get from the community. We will be adding new weapons, balancing the ones that exist and adding new personalities, equipment and ships.
Our November/December release will feature planets and colonies. New missions that focus on supply, demand and growth of each colony will be implemented along with multiple biomes for each of the planet types. Planets will also have day/night cycles and hostile alien life.
As we move into the new year we will be introducing a new race, the Midorians and focus on diplomacy and earning loyalty from other races. You can move up within their ranks and earn victory conditions within the game.
We will also be releasing SCIENCE (Star Command Isometric Enhanced New Creation Editor) over the coming months and begin integrating Steam Workshop for mod support. Galaxies was built from the ground up for modability and we can't wait to see your creations.
We are extremely excited about the future of Star Command Galaxies. But most of all we hope you enjoy your own adventures as Captain. And we want to hear about it! If you twitch/youtube/stream/preview/review or do anything else with our game send us a tweet @StarCommandGame - we would love to see it.