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Carmageddon: Reincarnation is a brand new points-for-pedestrians driving game from the indie dev team behind the smash hit PC original.
Carmageddon: Reincarnation is a brand new points-for-pedestrians driving game from the indie dev team behind the smash hit PC original.
Carmageddon: Reincarnation is a brand new points-for-pedestrians driving game from the indie dev team behind the smash hit PC original.
15,736 backers pledged $625,143 to help bring this project to life.

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    1. Missing avatar

      Lee Dempsey just now

      At this point I'll accept a physical reward of watching someone here kick Nobby in the balls.

    2. KRS Deamon 2 days ago

      Thanks for the one and a three quarters of mediocre games and absolute lack of an honest/open communication regarding the kickstarter campaign I have been a fan since my dad bought me C1, even though I was too young to play it. I have never been more disappointed in a game developer (even with Gearbox/3D Realms and Duke Nukem Forever). And that's not because of not getting the rewards, it is because of the cowering silence you guys have emitted through all of this.)

      I'm not mad at you, just severely disappointed.
      FUCK YOU, Carmageddon is dead.

    3. ThomasN on November 5

      Haha, you're all like some old grandma who after decades can't believe she's just been robbed.

    4. Jake Harvey on October 11

      Hi there,

      I am still awaiting rewards from kickstarting your campaign. I put into have a Mac copy of the game, but from previous discussions this will not happen for a while.

      As I have not had anything (or even played the beta) - can someone please sort this out asap!

      Can you confirm my details too - to check shipping address etc and what rewards I'm entitled to,

      Thanks,

      Jake

    5. Navagon on October 8

      Another person stuck in reward limbo here. Does anybody know what's going on with this company anymore? Bankruptcy? Run over by a combine harvester? Hiding in a fallout shelter until we all go away? Surely at this point simply telling the truth is the best option? I know it might be unfamiliar territory, but they can give it a go, right?

    6. Ultros on October 2

      STILL HAVEN'T RECEIVED THE GODDAMN GAME! I HAVE WAITED FOR YEARS NOW. WHERE IS IT!

    7. Kerrash on September 25

      Meh. I assumed that at this point the physical rewards were a write off and moved on. Risks of crowd funding ain't it...

    8. Todd Junker on September 6

      HOW MANY DECADES DO WE HAVE TO WAIT FOR THE DVD OF THE MAC VERSION??? HOW ABOUT A CLASS ACTION LAWSUIT AGAINST STAINLESS?

    9. Gert
      Superbacker
      on September 6

      Still waiting for my physical rewards.

    10. Andrew Pierce on September 2

      Man I've been waiting patiently for years to get my $150 rewards, the last official response I got said they are coming, but it has been ages and I haven't heard anything since. Please Stainless, if you don't intend to fulfil the rewards just put us out of our misery and let us know rather than continuing to string us along :(.

    11. Missing avatar

      JT on August 24

      "Stainless said that if they hit $600,000 in pledges before time runs out, they would commit themselves to creating a Linux port of the game, as well as a MacOS port. Today they made it official: the fundraising has come so close to netting $600K overall, with a few more hours left to go, that they are officially committing themselves to creating a Linux port of the new game. PC gamers will get to play Carmageddon 4 first, with a February 2013 release date. The MacOS & Linux versions will follow the PC version later in 2013"

      Mac and Linux Versions in late 2013 HMM 2014 2015 2016 2017 when will we get our refund for undelivered reward.

    12. ThomasN on August 20

      ZikZak: "Available Now on the App Store and Google Play Store." I cursed them to make very small mobile apps in the future so I'm glad it worked.

    13. Robert Kaye on August 18

      So where the hell is my reward?

    14. Jouni Lahtinen on August 9

      It seems we're fast approaching the anniversary of Stainless' last communication to backers. Like I mentioned ages ago, when it comes to gaming I'm pretty positive a fellow, but this is getting dire.

      I've attempted to contact Stainless via KS, Twitter and their help desk system, asking if the rewards are still a thing. I wasn't rude, but polite and chipper, yet every time the answer was pure, concentrated silence.

      It's time to write this one off, I guess. This makes me a sad penguin.

    15. Lestat on August 8

      Will there ever be a DRM-free version of the game? I still got no reward ...

    16. Mike Dennis on August 7

      I just noticed that Reincarnation isn't even on Steam anymore... I wonder if unused keys can still be entered...

    17. Gary Minato on August 7

      These Stainless thieves been spending our money on other games before doing anything about this fiasco;

      Carmageddon Crashers: It’s the antidote to dreary drag strip racing games!

      Where is my Mac version of Carmageddon?

    18. Mike Dennis on August 7

      ZikZak, I was thinking that too... More money spent on something that didn't involve the physical rewards or anything else they promised and haven't delivered on... Of the 31 projects I've backed, this is basically the only one that has just taken my money and run.

    19. Jeffrey Woods on August 1

      No Mac version, No linux version, No DRM-free version, No physical rewards delivered with many people paying $150 or more for never delivered items. Thieves, that is who operates Stainless Games... Liars and Thieves.

    20. El Fungus on July 21

      Still want that DRM-free LAN version! Make it happen Santa!
      Seriousy disappointed here :(

    21. Missing avatar

      ZikZak on July 21

      What we can keep in mind from this campaign is that next time we see the name Patrick Buckland
      or Neil Barnden we can simply forget about whatever they say and just run away.
      Their company sucks and proofs about how much it does is listed below.

    22. Missing avatar

      Tyrmorr on July 17

      We'll be using Steamworks for our online services on PC & Mac, so we require Steam for online play. However, we can confirm that there will be a non-steam, DRM-free release available to backers at a later date that supports single player and LAN multiplayer only. Obviously, this version won't have those Steamworks features.

      This. This was the only reason I backed this project. Where is my DRM free version? Where?
      I don't want steam. I never want steam. I am never going to want steam.
      At this point I feel very much like I have been bait and switched.

    23. Missing avatar

      William on July 16

      Still waiting for a DRM-free version. It'll probably never happen though.

    24. Missing avatar

      Nathan on June 25

      While the game itself is finally fun and running pretty decently, I am severely disappointed that I paid 150$ for this game.
      If I could reverse the charge I would, but it's too late for that now.

    25. Sami Mannila on June 16

      @Bob M, Yea this Kickstarter was a blatant rip-off, the worst project I have backed. Instead of delivering on Kickstarter promises, Stainless Games most likely shifted the funds and resources to make the console ports. But that is not what I had intended my money to go towards.

      So basically the Linux version and physical goods haven't been delivered, not because of the developer lacking funds or resources, but because they were dishonest and greedy. If they actually had any intentions of making this right, they would have posted an update or comment

    26. Missing avatar

      Bob M on June 16

      Can't believe I pledged to this almost five years ago now. This might actually turn out to be the first Kickstarter project I have ever backed that flat out ripped me off by not at least attempting to fulfill what I pledged for. I guess it was bound to happen sometime.

    27. winta on June 11

      Here one of the idiots thats 150Bugs for nothing.. NO "KICK in THE BOX"
      No Box, no Eagle Car... or other physical Stuff.

      Thats very sad. And i was a absolut hyped guy.

    28. Missing avatar

      Steven Green on June 8

      Where is the linux version we were promised?

    29. Missing avatar

      José Luis on May 30

      Another 150$ backer here without the physical goodies. That's a shame! Despite being the ones who believed and had faith with the project! Is there anything we can do??

    30. Heiko Wagner on May 20, 2017

      Another 150$-backer here... no shirts, no model, zilch, nada, nothing.
      Only the keys for Steam.

    31. Jouni Lahtinen on May 9, 2017

      @Mike Dennis - Same. Only one I've backed that didn't deliver was Colossal Kaiju Combat, but in that case they had a pretty darn good reason for folding (lead programmer passed away). On the most part the Kickstarted games have been a delightful - faves being Republique and Satellite Reign.

    32. Porcupine on May 6, 2017

      @Mike Dennis oh, I can give you a list if you wish, and I assure you none of them looked sketchy in any sense at the time. I get the feeling the "golden days" of Kickstarter are over (if they ever existed at all) as lots of experience surfaces about how the typical KS project is likely to end up - delivering significantly sub-par results, no results at all, or simply being an outright scam, and definitely over budget and way, way over deadline in either case. Successful delivery is not unheard of but about as likely as winning the lottery. I think in a decade or two crowdfunding will either need to transform completely getting much more responsible and accountable, or it will be well and truly dead...

    33. Todd Junker on April 30, 2017

      Sounds like e might have a class action suit here folks... we've been ripped off. This is outright fraud.

    34. MrLurid on April 27, 2017

      I backed for 150 bucks, and apart from the steam keys, I got none of the rewards.

    35. Missing avatar

      BSL on April 22, 2017

      Mike,

      They aren't the only ones who've ripped off their fans, I've had devs abandon their projects, release DRM locked games (when promising otherwise) ask for more money when asking to switch platforms, etc. Lots of slimeballs out there. And I agree I back much less than I used too and mostly to devs who have delivered in the past. Had to buy the console version (used thankfully) to actually be able to play this game, that's ridiculous.... >=/

    36. Mike Dennis on April 18, 2017

      This Kickstarter is still the ONLY ONE that I've had where the creators just screwed over the backers and didn't fulfill the rewards of most of the backers. I'm pretty careful about the projects that I back, and even more careful after Stainless did this to us.

    37. Justin
      Superbacker
      on April 16, 2017

      Still waiting on Stainless to fulfill their rewards tiers.
      The DRM-free version is still absent. Last I heard not all platforms offered are covered either.
      Considering the amount of time that has passed and the continued refusal of Stainless to communicate with their backers I've now moved on to warning my friends and fellow gamers about them.

      If they ever shape up and actually deliver on their promised rewards options I'll be sure to let folks know that as well, but I'm not holding my breath.

    38. Missing avatar

      Linaxe on March 13, 2017

      For what it's worth I've emailed Kickstarter asking why they condone theft and how I can get my money back. Stainless have ignored my requests for a refund and "reporting" them to Kickstarter was also pointless.

    39. Missing avatar

      ZikZak on March 10, 2017

      Still waiting for the "Frequently Asked Question" to be fulfilled:

      Will there be a non-Steam version?

      We'll be using Steamworks for our online services on PC & Mac, so we require Steam for online play. However, we can confirm that there will be a non-steam, DRM-free release available to backers at a later date that supports single player and LAN multiplayer only. Obviously, this version won't have those Steamworks features.
      Last updated: Wed, May 30 2012 2:57 PM CEST

    40. Tomas on February 23, 2017

      @Jonathan Sweet: Be careful to do it before 24 hours before the deadline, though. "During the last 24 hours of the campaign, you can’t decrease or cancel your pledge without contacting customer support first — if that action would drop the project below its funding goal. "

    41. ThomasN on February 16, 2017

      I write this off as learning money.
      I never again in life get myself in a position where I can get fucked, because I most likely will.

    42. Jonathan Sweet on February 10, 2017

      I hope they do another Kickstarter so I can pledge a large amount, crap on them in comments, then withdraw my pledge at the last minute.

    43. Jeffrey Woods on February 9, 2017

      Just thought I would hope on here for my quarterly reminder that Stainless is among the very worst software companies in the world for how it treats it's customers. You STOLE from us. THEFT is literally the only way to describe what you did to every single supporter who either runs on Mac or Linux, or who spent even more money on your lying promises of physical rewards. You are scam artists, nothing more, nothing less. WE WANT OUR REFUNDS!

    44. Missing avatar

      ZikZak on January 10, 2017

      Another place where you can post your comments: https://youtu.be/xAju5XuY5Sc

    45. Ultros on December 22, 2016

      This is so ridiculous. They doesn't answer my questions here or the emails i send. I'm so fuckin disappointed. I really hope that the whole Stainless Games goes to ****.

    46. ThomasN on December 12, 2016

      And remember Stainless, your future is very, very small mobile apps.

    47. Missing avatar

      Abadura on December 9, 2016

      Send them emails asking for our physical rewards and everything that they have not answered on:
      corporate _AT_ stainlessgames _DOT_ com
      It looks like they are ignoring all questions on this page.

    48. Missing avatar

      William on December 2, 2016

      I sent the following inquiry to Kickstarter:

      -----
      "Other than reporting a project, which apparently doesn't do anything, what other recourse do backers have when a creator refuses to honor their word? There are multiple projects I have backed and whose creators are flat-out ignoring requests for more information and/or explanation. Several of these projects have already been reported, but alas to no avail. Does Kickstarter lack the manpower to look into reported projects? Or is it just that Kickstarter cannot be made to care about backer concerns once a project has been successfully funded? I know it mustn't be so, but at this point it feels like the latter is unfortunately the ugly reality."
      -----

      Here's what Kickstarter said in response to my inquiries:

      -----
      "Thank you for voicing your concerns with this project. We expect all members of the Kickstarter community to act with honesty and openness. When we find that people are abusing the system or the trust of others, we do not hesitate to suspend their account or restrict certain account privileges, like launching another project.

      On our end, among staff, we track creators' fulfillment histories as comprehensively as possible - from snags to more serious complications - to help ensure creator accountability. We may adjust our policies based on feedback from backers and creators, and/or data aggregated across projects. Additionally, our Integrity Team monitors our system and reviews reports that we receive from our community. While we can’t speak to the nature of specific projects that have been approved or declined, we’re constantly working on improving our vetting process for creators and we are grateful for the feedback that folks like you provide."
      -----

      So yeah...reporting a project to kickstarter does nothing. >__<

    49. ThomasN on November 22, 2016

      Newsflash: The "report this project to kickstarter" button does nothing.

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