About this project
Src:Card (pronounced: source card) is a standalone 2 player (2-4 with expansion) card game about hacking your opponent’s giant robot’s CPU core while defending your own against your opponent. Src:card takes cues from actual programming functions but the rules are as straight forward as Catan or Bohnanza. Visit our rules page to see.
Our game challenges players to build their own super robot core while attacking their opponent by writing code. Make your robot core as formidable as possible while creating code to attack your opponent’s network. Src:Card is made for anyone interested in programming who has a love of board gaming. Birthed from a love of robots, programming and gaming, Src:Card incorporates real coding concepts that are challenging and extremely easy to learn. Src:Card is the easiest place to start learning code, and one of the greatest card games around! ハッカー
Das Spiel Zone >>> "When is the last time you played a game where you learned something new and at the same time had a blast kicking your friends butt?"
Tabletop Gaming News >>> "It’s a race between you and your opponents to both build your ultimate bot and hack your opponent’s."
Fluff And Crunch >>> "unique and challenging at once, with only a bit of luck involved. I’d say: go check it out, it’s might seem a bit dry, but I can assure you it certainly isn’t ;)" (full walkthrough here)
Shut Up & Sit Down >>> "the idea that Src:Card is even vaguely educational about how hacking works...excites me"
BoardGameBuds >>> "The concept is actually quite cool, and on the unique side as well...I appreciate the attention paid to gameplay...We’ve been keeping a close eye on this one for most of the campaign and think it’s worth taking a look at"
How To Play
In Src:Card players have statement (method, bug and structure) cards and cybernetic core cards in their hand throughout the game. At the beginning of a turn each player will draw a new card. A player has the opportunity to harden the core of his/her robot's cybernetic core by adding nodes and firewall components. Each player must balance increased strength attributes against the vulnerabilities that new core cards present.
At the same time, players create code using the cards they pick up to defeat their opponent's super robot. The placement of different functions allows each player to create dynamic, ever changing instructions of attack against their opponent. All components can be nested and with the addition of expansion packs, new functions and additional players are added to the game.
When a player has passed the 8-card "boot-up" threshold, their robot is alive and is open to attack from their opponents. Should an opponent defeat your robot, they will be victorious. However should you beat them to it, you will neutralise the threat of that nation’s super robot and claim victory for your realm!
Why Support From You Matters?
Before we contribute production costs, we need to know there is an audience out there for the game we love. Pre-order today to so that we have the financial support to create our first production run.
More About The Game
Want to know more about how Src:Card? Have a read of our preview rules. Still have questions? Visit SrcCard.com. Want to follow our Kickstarter progress from behind the scenes? Check out our podcast on iTunes: Src:Card Transmission. Watch the unabridged gameplay video here (25 mins)! If you wish to share Src:Card on your blog, visit our press page (press.srccard.com). Find us here on Board Game Geek.
Is this game educational?
Yes, but try not to tell anyone :) We developed Src:Card with Robins, Rountree and Rountree's research Learning and Teaching Programming in mind. Robins, Rountree and Rountree suggest that there are core areas of programming that learners fail to grasp. We highlighted those areas in Src:Card and are confident that a player who has mastered Src:Card (apart from playing an awesome game) will understand the foundations of computer programming.
Rewards For Your Support
$20 - THE GAME
It's yours! Everything you need to play Src:Card. Full retail version of the game with free global shipping for Kickstarter supporters!
$25 - THE NON-MEATSPACE EDITION
The unique Kickstarter supporter pack. Full retail version of the game, global shipping, plus concept art guide (pdf) and strategy guide (pdf)!
$35 - THE DEFCON2 EDITION
Full retail version of the game, global shipping, plus concept art guide (pdf) and strategy guide (pdf)! PLUS the 3-4 player EXPANSION. The 3-4 player expansion adds enough cards to the game to allow 3-4 player play. It is an great addition to the head-to-head combat of Src:Card. Highly recommended.
$45 - THE DEFCON1 EDITION
Full retail version of the game, global shipping, plus concept art guide (pdf) and strategy guide (pdf)! PLUS the 3-4 player EXPANSION and the functions EXPANSION. The functions expansion allows for shared code. Players are able to place and disrupt code placed in special shared functions areas. This code can be executed and adapted by all players. A great twist on the base game.
$60 - THE WINNITUDE EDITION
Everything in the DEFCON1 EDITION (Full Retail Game, Shipping, Concept Art, Strategy Guide) plus "the force keys". Two extra cards that add catastrophic attacks to Src:Card (will not be re-released).
$115 - THE TITANIUM SERVER EDITION
A signed copy of our Box-Art Poster! And to prove that you are a heavy operator a producer credit for Src:Card! Plus everything in the DEFCON1 EDITION!
$165 - THE ORGANIC STEEL SERVER EDITION
Everything in the TITANIUM SERVER EDITION (Signed Box-Art Poster, Producer Credit & DEFCON1 EDITION) plus our one off carrying case for the game and all expansions!
$245 - THE OS EDITION
Everything in the DEFCON1 EDITION plus you get to work with one of our designers to name one of the operating systems used throughout the game!
The CC attributions of any media used in our videos (including stock footage and music) can be found at srccard.com
Risks and challenges
There are very few risks associated with this project. Our product design is complete. We have a strong relationship with the firms physically producing our product. We have sourced alternate production facilities if necessary. We expect two weeks to produce our product, a following week to package and another two weeks to ship our product. We expect 5-7 weeks, in total, to deliver our product following the closing of our campaign.Learn about accountability on Kickstarter
Definitely! The sky is the limit, we definitely have many more expansions up our sleeve (various upgrade packages, cybernetic core additions, bot characters, etc, etc). For now, the 3-4 Player Expansion - which allows additional players - and the Functions/Methods Expansion - which allows shared combat code - are available. Check them out!
We are working with a local manufacturing company to produce the game. Our production specs are based off of leading tabletop card games. The card stock and box quality will be identical to an average deck of playing cards or similar tabletop card game (with obvious dimension differences and added elements).
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