First, a BIG thank you to everyone who has helped us move closer to our next funding goal, and to all the loyal supporters who have been promoting our cause however they can. We want to deliver this game to you at the best possible quality we can, and that goal looks more and more attainable each day.
Second, we've been hearing a lot of buzz about this game - from our play-testers, the gaming press, and around the 'net. Here is a sample of the positive vibes that parents and gamers like you have been sending our way:
"It can actually be a very intense game, as you're sitting there trying to figure out which cards to get rid of. I like the fact that it's so small and portable, and yet packs a pretty powerful punch." - Tom Vasel, The Dice Tower
"I really like the idea. A mechanic that uses rhyming, with charming images is... rather charming." - Liam Coutts
"As a father of four precocious and incurably imaginative girls and the son of a retired elementary school teacher, I cannot overstate the relevance and importance of projects like this. Game designers, like so many others in creative fields, have a unique opportunity to spark young minds, and it's delightful to see Mr. Sanhueza bend his talents toward this noble pursuit." - J. Herschel Jeffrey
"I had the opportunity to playtest Goblins Drool, Fairies Rule! with four adult strategy gamers... it took about 30 seconds for them to be giggling like little girls. We played four games in a row and we're eager to see the game when all of the art is complete." - David MacKenzie, Clever Mojo Games
"This sounds amazing! I adore Mike’s art and I love playing games with my 8yo daughter who’s a big fan of fairies. Sign me up!" - Charles Sumner
"I cannot wait for this game! LOVE the art, and even more the concept/mechanics -- as an elementary school teacher, this game seems ideal." - gbreden
"It was obvious that the fairies appealed to my daughter. She was happy when she got another one and always tried not to lose them. Its a nice game, I like its simplicity and elegant mechanics." - Greg Hjelstrom
"One of my favorite aspects of this game is the beautiful artwork which appeals to both boys and girls. The fanciful names add even more to the fun." - American Geek Mom
"GDFR does a great job of satisfying both our inner children and our inner gamers. Aside from the gameplay, the game is almost worth its price alone as an art piece." - Chris Kirkman, Dice Hate Me
We'd love to hear YOUR feedback too. If you have taken the time to assemble the print-and-play version and play GDFR yourself, or if you are simply a fan of the art and game concept, your perspective is important. Thank you!