And so, it came to pass that when we woke up this morning, some thirty hours after the launch of the Epic Death! campaign, it funded - and all was good.
Seriously, that's amazing - thank you everyone! We'll have the announcement of our first stretch goal up soon which we hope you'll quickly grow ac-custom-ed to. (Terrible pun and even worse clue. Sorry.)
First though, we've had a few messages about the Bonus Pack that's mentioned a few times on the main page and what exactly these Event things are. Never being ones to hold back, why not have a look for yourselves?
This is the Bonus Pack in its entirety - the two Fate cards can really mess up your opposition while also helping yourself, but today we're going to look at the Events.
These are one-off occurrences that are shuffled into the top half of the Quest Deck along with the slightly simpler tasks that your Party will have to deal with. When a player flips one up, it has to be dealt with IMMEDIATELY - no messing around - but you won't be tackling it alone... oh no. Everyone gets involved, whether it's attempting to attract the Minstrel in a bid to gain more points at the end of the game or trying to gain the assistance of the Fate Master!
Events add a little spice to your Epic Death! game, bringing all players together for a few brief moments of collective encouragement (or at least hoping you'll do well while everyone else screws up magnificently). As you'd expect, they take their influences from a wide range of worlds and can have a major effect on your adventures - both positive and negative! What will happen in your game? You'll need the Bonus Pack to find out...