Frequently Asked Questions
A project is a finite work with a clear goal that you’d like to bring to life. Think albums, books, or films.
The funding goal is the amount of money that a creator needs to complete their project.
Funding on Kickstarter is all-or-nothing. No one will be charged for a pledge towards a project unless it reaches its funding goal. This way, creators always have the budget they scoped out before moving forward.
A creator is the person or team behind the project idea, working to bring it to life.
Backers are folks who pledge money to join creators in bringing projects to life.
Rewards are a creator's chance to share a piece of their project with their backer community. Typically, these are one-of-a-kind experiences, limited editions, or copies of the creative work being produced.Last updated:
Kickstarter is a funding platform for creative projects. Everything from films, games, and music to art, design, and technology. Kickstarter is full of ambitious, innovative, and imaginative projects that are brought to life through the direct support of people like you!
Since their launch on April 28, 2009, over $1 billion has been pledged by more than 5 million people, funding more than 60,000 creative projects. If you would like to find out more, visit the links below.
All-or-nothing funding is a core part of Kickstarter and it has a number of advantages:
It's less risk for everyone. If you need $5,000, it's tough having $1,000 and a bunch of people expecting you to complete a $5,000 project.
It motivates. If people want to see a project come to life, they're going to spread the word.
It works. Of the projects that have reached 20% of their funding goal, 81% were successfully funded. Of the projects that have reached 60% of their funding goal, 98% were successfully funded. Projects either make their goal or find little support. There's little in-between.
To date, an incredible 44% of projects have reached their funding goals.Last updated:
You can order a prepaid credit card (a physical card) or use an online credit card voucher (a digital card). Getting an online credit card voucher is the quickest and easiest way to be able to back SPIN remote. Websites where you can buy such a voucher are for example www.3vcard.nl (for The Netherlands, Ireland, Spain and Canada) for VISA and www.ukash.com (worldwide) for Mastercard. Within minutes you will have all the details you need to get the SPIN remote reward you want. Another option is to order a prepaid credit card at those websites, but this will take more time since it has to be delivered to you by post first.Last updated:
No, they are exactly the same. The Early Bird rewards are just our way of saying thanks (with a discount that is) to the people who decided to support us from day one.Last updated:
Yes. We want to bring SPIN remote to every living room across the globe!Last updated:
Shipping will cost €7 in The Netherlands and €15 for international backers. Key chain shipping will cost much less, €2 in The Netherlands and €3 for international backers. Shipping will automatically be added to your pledge after you have selected your reward and your country.Last updated:
Even though SPIN remote can talk with smart devices, it is primarily meant for your non-networked equipment and your not-so-smart HDTV (that use Infrared). If you are using an Infrared remote to control your equipment right now, then SPIN remote is able to learn from it and replace it.Last updated:
When designing SPIN remote we paid extra attention to energy efficiency and connectivity, that's why it's equiped with a Bluetooth Low Energy 4.0 module (BLE for short). So to start off with SPIN remote can communicate with any device that contains a Bluetooth 4.0 type radio, often indicated as a BLE, Bluetooth Smart or Smart Ready device. When wanting to control Wi-Fi or Internet enabled devices, the App can function as a bridge. Meaning that it connects to both SPIN remote to receive rotation events (via Bluetooth) and your networked device (via Wi-Fi).
As you see, the possibilities are endless! With SPIN remote you can control your Infrared equipment, talk to your Bluetooth smart devices and use the App to get networked.Last updated:
Yes it does! As you've seen in the video, it even works in mid-air.Last updated:
Although the battery life of any product strongly depends on its use, we are aiming for at least 6 months with normal use. As you can expect from us, we have made it very easy to replace the batteries (3x CR2032).Last updated:
Your old remote has only one Infrared LED, which is mounted in the front. As a result you are forced to pick it up and point it towards your equipment. SPIN remote sends out Infrared signals in every direction, making pointing your remote a thing of the past.Last updated:
Yes, and there are several ways to do so. Probably the easiest one is to learn the Infrared commands directly from your Apple Remote using the SPIN remote App. Another option is to add SPIN remote as a third-party remote control using the Apple TV itself (see the link below). Either way you have 6 functions to setup: up, down, left, right, select and menu.
The smart touchpad at the bottom of SPIN remote can be divided into 5 segments: a smaller button in the middle and 4 larger ones which each make up 1/4th of the remaining circle. You can setup each segment to perform a different function when pressed once or twice. What makes the touchpad so smart is that you don't ever have to figure out how you're holding it. Just think of it as a compass; your arrow up function will always be the key that's facing up (North), independent of how you're holding it (and thus just as you would expect).
For the Apple TV it would make sense to setup the arrow keys as you would expect and setup select and menu for either 1 or 2 taps on the center button.
You will be able to download it from the App Store (iOS) and the Play Store (Android) at the same time we start shipping SPIN remote.Last updated:
No, the App will be free of charge.Last updated:
We certainly didn't forget about our BlackBerry and Windows Phone users, but for our initial release we simply had to make a choice (iOS and Android). What we can tell you however is that if we are able to get more funding (like 1.5 times as much), supporting more mobile platforms is definitely one of the first things that we are going to do! Help spread the word and help increase compatibility!Last updated:
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