I won't stop trying to make new Alice games. As you can see from all the early pre-production work we were doing on Otherlands, we're still happy to devote resources and time to developing new ideas around Alice's story. That will continue long into the future.
We're still having meaningful and productive conversations with EA regarding Alice. Truth is, it's an important bit of IP for them and for us (and for you!) which means that negotiating a deal is going to take time. This is normal. Think about it this way - it took over 12 months (yes, 12 months!) to negotiate and close a deal for "Alice: Madness Returns." This time around, we started talking with EA about a new "Alice" during GDC 2013 and those talks are still ongoing. Everyone involved in the talks knew about the upcoming Kickstarter campaign and has worked towards getting something in place that would could link with the campaign. Who knows? We might still get there before this campaign ends, but past experience has taught me not to bet on things like this.
What's certain is that your support of OZombie today will help put Spicy Horse in a better position to tackle another Alice game in the future. Our work on "Grimm" is what convinced EA to fund "Alice: Madness Returns," so it stands to reason that our continued development of technology and content helps prove we're still able to make good on any designs for a new Alice game. So, if not for the sake of OZombie today, then think about supporting Spicy Horse in general for the sake of a new Alice game sometime in the future.