Happy Holidays to everyone!
Hi there people!
Christmas is near and we wanted to wish you all happy holidays! And also talk a little bit more about our progess with the game, as usual... Read more
The quest for detail - adding props and final touches
Hi again, people!
Coming back to you with another content update (a bit delayed, sorry!). Today we are going to talk about how do we give every scene in the... Read more
The scene every adventure needs
Hi again guys!
Coming back to you with a little update. Today we are going to talk about a scene that takes place in the third and final act... Read more
The Shaman character in Candle
Hi again, fellow backers!
Today we're introducing you properly one of the main characters in Candle: Yaqa, Teku's tribe Shaman. This post contains obvious spoilers, so proceed... Read more
The Map in Candle and the extra zone theme
Just arrived with a new content update!
This week we are showing you how the Map system works and giving you a small glimpse of the extra levelwe added... Read more
Load screens and cutscenes
New update coming to you! Today we are going to talk about a new addition to the game and something that we've never talked about before: cutscenes.
One... Read more
Candle's progress - Beta testing, bug smashing...
Coming to you again with a status update!
Sorry it took us so long, guys, there have been some incredibly busy weeks around here lately. Testing and polishing is a... Read more
Candle Status Update
We have lots of things to discuss here today. But before we get started, here's a reminder: today, 2 years ago, Candlewas successfully funded in Kickstarter. So, how... Read more
The candle in Candle!
It got delayed a bit, but here we come with the next monthly Update! Today we have a lot of info for you, and it will be the last “big”... Read more
Working with Audio in Candle
Hello there, fans and backers!
Coming to you with a monthly Update, this time focused mainly in audio production for Candle. One of our audio engineers, Mirella Díez, tells... Read more
Coming back with more in-game content - just for you!
Kept you waiting, huh? Here we are again, ready to deliver you a new pack of in-game content of Candle. Are you ready?
Before we show you our... Read more
We will say goodbye to 2014 very soon. It's been a very busy year for us, but the best is yet to come. We will post a new Update in... Read more
The big Update you've been waiting for - Spoilers ahead!
Here we are again, at last, with tons of new info from Candle. This post contains quite heavy GIFs, so please wait a little before everything loads.
First off,... Read more
NPC Contest winner!
We're here to announce the winner to our "Design a NPC" contest. It has been a very tough decission for us, you've sent over 50 character designs and all of... Read more
We're getting ready for our next project update. This time will be a bit different from what you're used to, so don't miss this blog in the nex few days!... Read more
A bunch of awesome-tastic projects you may like
We're preparing our next project update, and will be live in a few days. In the meantime we though we should share with you some campaigns that could be appealing... Read more
It's About Time!
Finally, we're here with a new content update for you guys. First of all, I'd like to apologize for our complete absence. Fear not, the game is progressing well :) On... Read more
Happy New Year!
Well, it seems that 2013 is finally coming to an end, so we just wanted to wish you all a Happy New Year. This closing year has been a wonderful... Read more
I Can Has Teaser?
Thanks a lot! Candle is now officially one of the 100 best indie games presented in 2013. Now the second votation is live and you get to choose the 10... Read more
Candle nominated for Indie of the Year
As this awesome year comes to an end, several awards and competitions rise. Turns out, Candle made into one of them!
Candle is nominated for Indie of the Year on ... Read more
How's Candle doing?
Hey there, long time no see! It's time for the next big campaign Update. We've been super-busy with the development and now we have really big news for you.
First... Read more
Greenlit!! 'Candle' will be on Steam
This is it, Candle will be distributed worldwide via Steam! And it's all thanks to you, guys! It has been a long and intense process, but we finally got... Read more
Progress Update - Wii U version
Hi there! It's been a very busy month here at Teku Studios, how's it going?
We've been doing lots of stuff these past weeks: painted new scenes, made a complete... Read more
A thank you gift!
Hi again our dear backers! We are working hard on Candleright now, but we wanted to do something special to celebrate our successful crowdfunding campaign. Since we are so... Read more
WE DID IT!! AND IT'S ALL THANKS TO YOU!
So, this is it. Our Kickstarter campaign has just ended, with a final amount raised of $52,359. We're HUMBLED by your support, we are a new studio with young people... Read more
$50k+, last chance to aim for the next stretch goal
So, we've beaten the $50,000 mark, that's so awesome! There is still time to reach the next stretch goal, however, this is our final chance. Here's our bet:
We've had... Read more
THE TEAM - Meet Gelo Fleisher
We're now facing the final hours of campaign, so we are posting the last entry of our Team updates. This time it's Gelo who is going to introduce himself. Enjoy!... Read more
Last 24h & We get interviewed!
This is it, people: we've just entered the last 24h of campaign. We've already beaten some stretch goals, and we can certainly aim for the 55k, and maybe even the... Read more
The Gameplay Update
It's time for the big content update! Let's talk about Candle's gameplay. First of all, please take a look at the gameplay commentary we've prepared for you.... Read more
Second stretch goal lit: Full EFIGS localization
And another stretch goal reached! We're honored by this incredible chance you're giving to us. With this, Candlewill now be fully localized into English, French, Italian and German, as... Read more
First stretch goal blown: Mac & Linux confirmed
And another goal reached! Now the Mac & Linux versions are confirmed, which means that now you guys get to choose between Windows, Mac, Linux and Wii U for the... Read more
Candle confirmed for Wii U
You may have noticed a little slow down on our Update pace these days. Turns out, we've been really busy!! We really want to take Candleto Next-Gen consoles, so... Read more
Time to speed up
Ok guys, we're almost at 60% funding and there's 7 days to go.
This is a quick update as a reminder - if there's a bunch of undecided people... Read more
The Story so far
Hi there! Almost at 60% funding, the campaign is doing very well this week! Today we are going to give some bits and pieces about Candle's story (spoiler-free). Get... Read more
AMA is over. Let us know if you want another one!
Well, it seems that this is it for now! Thanks a lot for spending this 1,5h of AMA with us, hope that you found our answers interesting.
We will leave... Read more
AMA is live on Reddit. Ask Us Anything!
Ok everyone, we are live on Reddit, ready for that AMA event! You can ask us whatever you want here:
Looking forward to your questions!
AMA on Reddit tomorrow - ask us anything!
We've now passed the halfway point of the campaign. Since many of you want to know more about Candle we will be holding an AMA event tomorrow on Redditso... Read more
Please take a look at this. It's the very first Candle's FanArt ever! Isn't it absolutely gorgeous? The user Daniel, who backed our project 2 weeks ago,... Read more
The Spanish Crew update
We're doing a very special update today. As you already know, we are a spanish studio, and so we have met other awesome spanish studios recently. They are supporting us... Read more
The Teku Update II - The first prototypes
Almost $14,000! Let's keep spreading the word, people! Our minimum goal is not very high, we can certainly make it.
Some days ago we talked about Candle's main character, ... Read more
THE TEAM - Meet Jose A. Gutiérrez
Paint my heart... with your Watercolour Attack!!
Hi again! Today, we are introducing Jose A. Gutiérrez, co-founder and Art Director at Teku Studios. He is in charge of the... Read more
The Music Update
Next Update! Today, we're going to show you some themes of Candle's OST. First of all, the music:
Nice, isn't it? Pascual Gállego,... Read more
Hello again, our dear supporters. During this last week, we have received some PMs and comments asking us about payment options. We know that some of you are willing to... Read more
THE TEAM - Meet Miguel Vallés
Extreme Programming Tasks!! Notice James Rolfe's signed photo!
Here we go again, yet another project Update. Today, we are starting a series of updates that will help you guys know... Read more
Contents, contents, contents!!
The campaign has been running for 6 days now and we have already raised over a 25% of our minimum goal. That's great news! But there is still more... Read more
WiiU stretch goal revealed!! Full Next-Gen support
We've received many PMs and Greenlight commentaries requesting us to port Candle into Nintendo's new platform. Well, we've listened to you: Wii Ustretch goal ready! We love the creativity... Read more
The Teku Update - Candle's main character
Okay people, $9,000! We're doing very well.
Today, it's time to talk more about Teku. First of all, what is he? One of our early major infuences on Candle... Read more
Stretch goals, here they come!!
The time has come, people. STRETCH GOALS!!
Candle is doing really well. We're at 5,6k, and that's a huge amount of money raised in slightly less than 3 days, so... Read more
New reward tier - more affordable physical edition
Hi there again guys. It has been an amazing weekend - we're almost at $5,000!
During these days we have received a lot of feedback regarding our rewards. The most... Read more
An in-depth look at Teku Studios. Where do we work?
Welcome to Teku Studios! Wanna take a quick tour with us? Let's see where our team works!
Our studio is small yet functional. We all work togetherso the... Read more
Mac&Linux - Newton Laws and Flightless Birds
Okay guys, first content update!! We are humbled by your support, and since we want to expand the potential of our game into a bigger, better project, we are planning... Read more
We're up and running!! Also, behold CANDLE's Cover Art!
This is it, after a long, long month, we are finally online!
Candleis our very first full videogame. We are a young yet passionate team, and we thank you... Read more