Countdown to Content Complete: was worth a shot!
I'll be reaching radio-dead zone tomorrow morning, and unfortunately have not been able to finish implementing the menu.
Oh well! Was worth a shot.
Thanks to those of... Read more
Countdown to Content Complete: 2 days
2 days left before Burning Man - orbfield is in.
My first attempts to implement the "tor" foreground shader - a weird raymarched torus effect) have been unsuccessful. So tomorrow... Read more
The Burning Man Featival begins on this coming Monday, the 29th of August. This will be my 10th year attending. The event has been a huge part of my development... Read more
Kickstarter Summer Festival
We have another demo night in NYC! This time with the Kickstarter Summer Festival on the 30th of this month.
I think that Kickstarter is such an awesome platform - I've... Read more
We're on Sup Holmes right now. Come visit :-)
When will SoundSelf be out?
"The first 90% of a game takes the first 90% of the time. The last 10% of a game takes the second 90% of the time."
This is a truism... Read more
What languages should we support?
I'm recording short guided meditations that players can enable or disable to help drop them into an open and curious state of mind before SoundSelf begins. Here's a... Read more
NYC "multi-player" playtest this afternoon.
The Alchemist's Kitchen has graciously extended the use of their awesome space to us this afternoon to playtest the new "multi-player" feature of SoundSelf.
I hope to see you there!
Alchemist's... Read more
We're Visiting NYC: TODAY + TOMORROW
This Thursday and Friday, I'll be demoing SoundSelf at Games for Change, and giving two talks:
Games For Change: Game Design for Meditation
"The single most powerful technology we know... Read more
We're at PAX East
Come and visit us in the Indie Megabooth
We try to do something a little different to what people expect at PAX by creating a peaceful, quiet space to drink... Read more
We're very nearly finished with the game - putting together final optimizations, a menu system, and a little bit more polish before we call the game ready-to-go. Backers at... Read more
Mega Update with ALL OF THE COLORS!
Today we're releasing a new PC/Mac build for alpha backers (via your Humble page*) that is a real landmark for us. Wholly integrating all of our... Read more
Will you be attending PAX South in San Antonio next week? We have a SoundSelf booth there, so come by and say Hi! Feel free to send me a message... Read more
New Alpha Build + Gear VR
A few months ago, I mentioned that we were pausing development on SoundSelf to work on a related project. I'm happy to finally share with you:
When Oculus... Read more
Hey friends! If you'll be in Seattle for PAX, stop by booth 788 and pay our zen station a visit!
My apologies for how long the physical rewards are taking.... Read more
The IGF, and a game recommendation...
This is an exciting month for SoundSelf. We've just returned from being featured at Indiecade East, the A Maze Festival has nominated SoundSelf for Most Amazing Game, and we're... Read more
Our Most Ambitious Creative Tool: Imitone
The backbone of SoundSelf is its tone-recognition technology - the pride and joy of our the programming side of our team, Evan Balster. It's what allows SoundSelf to extract... Read more
Humble Codes and Reward Previews!
Great news is in your Inbox! Your Humble Codes have arrived!.
Check your email for a message from Humble Bundle. Humble can also re-send it to the email... Read more
Jamming on New Ideas
SoundSelf currently has one audio-visual form (or "story", as we call it) - a tunnel of light with an orb in the center. Exploring this story has given us a... Read more
Are you a therapist, yogi, healer...?
Let’s work together. Returning from the weeks of festival hopping, we’re becoming increasingly aware of the therapeutic potential of SoundSelf. I’ve had the great fortune of meeting people with stories... Read more
THE SCIENCE OF SOUNDSELF #1: Ripples
Evan Balster here. I'm SoundSelf's back-end engineer and co-designer. Helping Robin to understand new mathematical concepts that play into the design and development of the program is a big part... Read more
MEGA-UPDATE 2/2: "Burning SoundSelf"
For some reason the "Embed Video" function isn't working, but check out our Burning Man post-mortem and thank-you on YOUTUBE!
Thank you all for your help pushing us past our... Read more
MEGA-UPDATE 1/2: New Build! New Forums!
We've just opened our store to sell alpha access and pre-orders again, with a brand new build! If you pledged at the $15 level or... Read more
NEW BUILD, Physical Reward Schedule, and Burning Man Plans
HEY BACKERS! I've been holding off on a big update for y'all until we have the Mac and Linux build ready. A great deal has happened in the last 2... Read more
SoundSelf Forums are LIVE! Rewards and more...
News 1: WHOA A WEBSITE! TELL ALL YOUR FRIENDS! This website serves as a landing page for people to learn more about SoundSelf and keep abreast of our developments. But... Read more
THANK YOU! So what's next?!
We're ramping down from the Kickstarter campaign in preparation for full development of SoundSelf and our stretch-goal of an installation at Burning Man. You have made this possible! And... Read more
Last Chance: Tees and Pendants and Something Else
Just stare at this for a little while longer... whoa... mmmm... that's right...
This will be our final update before the end of the fundraising campaign! With just... Read more
1 Day: What's in the Creator Pack?
In addition to a development forum and updated builds of SoundSelf between the prototype and the fully-realized experience, Creator Pack ($30) and higher backers will gain access to a suite... Read more
You have brought us past out main funding goal for SoundSelf. You have turned this into SOMETHING REAL and for that we are SO thankful!
You've brought us this far,... Read more
2 Days: Mac Build
We're just over $1000 from making a complete version of SoundSelf a reality, and we have YOU TO THANK FOR THAT!
Thank you, Mac users, for your patience. We now... Read more
4 Days: Iteration
Sunday's Zen Arcade party in NYC was SoundSelf's penultimate showcase event before the end of the Kickstarter.
For Evan and I, the most exciting aspect of putting the game in... Read more
5 Days: SoundSelf and Action Games
With just a few days left before the Kickstarter ends, Wolfire Games have announced the integration of SoundSelf's voice controls in their own action game Overgrowth.
We're very excited to be... Read more
GO GO GO!
The Final Week!
We're about to enter the last week of our campaign to create the full SoundSelf experience. This month has given us the opportunity to show the prototype... Read more
Subverting Your Senses: How We Do It.
SoundSelf takes advantage of hidden loopholes in the way your perceive to induce a hypnotic trance state. Developing these techniques is an experimental process, some of which are based on... Read more
How SoundSelf Listens
Hello! I'm Evan Balster and I'm the brains behind SoundSelf's voice controls. Today I'll be giving you a look into that system -- an algorithm of my own design. This... Read more
HALF WAY: The Oculus Rift (and a new toy...)
"Virtual Reality has enormous potential for indie games, especially experimental ones like SoundSelf that push the boundaries of what a game can be. Ports of major AAA titles are great,... Read more
Burning Man! Stretch Goal Announced
Seeing this month how awesomely SoundSelf works as a group experience in a dedicated space, we've made a decision:
If we're successfully funded, SoundSelf will be going to Burning Man.... Read more
Our Public Demo Schedule - Coming to You?
We're hitting the road with SoundSelf. If you'll be in Bostin, San Francisco, New York, Austin or Paris this month, come meet us and play in person.
March 22 -... Read more
Play the SoundSelf Prototype Today!
I'm very excited to share this one with you:
We've made the SoundSelf prototype available for download!
Download Mirror 1: http://wraughk.com/SoundSelfBuild/SoundSelf_KSprototype.zip
Download Mirror 2: http://evanbalster.com/soundself/SoundSelf_KSprototype.zip
We recommend playing with headphones,... Read more
San Francisco MOMA and a Wild Rumpus
If you'll be in San Francisco in late March, there are a couple of events featuring SoundSelf and plenty other extra-ordinary games that you can't miss.
The SFMOMA has announced... Read more
On Shifting Identity
Robin's presentation at Juegos Rancheros on March 7th for the launch of the SoundSelf Kickstarter.
Hey friends, thank you. I'm gonna keep this short so we can get... Read more
For Your Staring Pleasure...
Tomorrow marks the week-a-versary of our launch, and we have a lot to celebrate. Firstly, YOU'VE BROUGHT US A QUARTER OF THE WAY TO OUR GOAL! We've still got a long... Read more
Harmonographs, Screenshots, and an Animated GIF
We're experimenting with techniques for turning your voice into beautiful imagery. Our favorite technique so far is surprisingly based on a piece of technology that dates back to the mid... Read more