$222 pledged of $10,000 goal
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All or nothing. This project will only be funded if it reaches its goal by .

By Tuxedo Smedley
$222 pledged of $10,000 goal
backers

All or nothing. This project will only be funded if it reaches its goal by .

About

Hello

I'm Tuxedo Smedley, and this is Play:List!   Play:List is a party card game of making lists and scoring points. 

Most party games fall into a few main categories:  Impress the Judge, Clue Guessing, and Hidden Roles.  Each of these have their notable examples.

  • Impress the judge - Apples to Apples, Cards Against Humanity, Joking Hazard, etc.
  • Clue Guessing- Taboo, Fish Bowl, Celebrities, Cranium, Charades, etc.
  • Hidden Roles- Mafia, Werewolf, The Resistance, The One Night Ultimate games.

Play:List isn't any of these, sure there is a bit of trivia involved, but Play:List is really all about making obscure lists and trying to outdo your friends, family, co-workers,  that random stranger you just met. 

 I'm sure as you read the above lists you were mentally thinking of more examples, right?  That's the thing, we all do that, we all make lists in our head, constantly, and often we try to make them as long as possible.  Well in Play:List you'll finally be rewarded for making those long exotic lists.  Lists with topics like Songs about Vampires in Love, or Samurai Space Westerns.

The Game 

Play:List is a party game comprised of three types of cards.

  • Player Cards each player will have a double sided Player card with a Play Button on one side and a Stop Button on the other side. Used to indicate when a player is out of a round.
  • Topic Cards contain two topics per card allowing for three possible topics each (topic A, topic B, or both Topic A&B).  This means that in a hand of 4 cards there are 12 topics available for a player to choose from.
  • FX Cards are mixed in with the regular Topic Deck, but instead of having topics printed on them each has an ability you can use to mess with other players or boost your own score.

A typical Round of Play:List is divided into two phases, the Album Phase, and the Track Phase.  

In the Album Phase players will each add topic cards from their hand to the table, making the initial topic more and more specific.The more specific the topic the more points each example is worth.  Once every player has flipped their player cards to Stop, the Track Phase Begins.

In the Track Phase Players take turns listing off examples of things that fall into the specific category. if you can't come up with an answer in 15 seconds, you have to flip your card back to Stop and are out of the round.  

Last player still in Play, scores points for every new example they come up with, multiplied by the number of topic cards in play (so a topic like Sci-Fi Bollywood Movies would be worth 3 points per example). Potentially  you could score big on a list, but you only score for the entries you come up with after everyone else has dropped out of the round.  Oh, and if you are thinking about running the table, you should know that the first player to flip to Stop in a round actually gets to play the first two cards in the next Album Phase.

First person or team to Top 40 points (41 or more) Wins.

Background

Originally the idea of Play:List was going to be specific to music, but why stop with just musical lists when you can list anything and everything!  The musical theme is still rampant throughout the games design.

I've been tooling around with this game for about a year now, and been making oddly specific playlists since I got my first iPod back in 2005,  and attempting to create my own card games and board games since I was five years old and found out where my parents kept their manila file folders for work.  This game is a labor of love, and blood sweat and tears (seriously paper cuts hurt).

Goal

With this Kickstarter it is my goal to bring an awesome new party game into the world.  Hopefully this will be the first of many of my zany games I get to bring into the world.

In addition to printing around 300 copies of the game, I am hoping this Kickstarter will allow me to work on more games, and, you know, take care of the legal stuff like patents, trademarks, and what-nots (technical term).

Why Kickstarter?

This is something I've been wanting to do for a long time.  I've been a backer on Kickstarter now for about 6 years, and have backed over 200 projects.  I've been wanting to create a project since the very beginning, but never had the nerve.   I love that Kickstarter minimizes the risk for all parties involved, and that it allows the public to pick what they want to invest in, rather than corporations.  

So Why Now?

Great question random internet stranger.  I'm creating this project as part of the Make 100 challenge, and while I'm technically trying to make about 300 copies of Play:List (due to minimum printing requirements), I am keeping the rewards to 100 in the physical tiers.  Make 100 just seemed like the perfect time to bite the bullet and launch a project.  

In addition to Make 100, I am also pairing up with the Kicking It Forward initiative,   I've backed several projects that have been part of Kicking It Forward and it just seems like such a great idea, I knew that if/when i ever started a project it would have to be a part of the initiative too.  Kicking it Forward takes the crowdfunding of Kickstarter and adds a Creators helping Creators spin on it.  When a creator pledges to be a part of the Kicking It Forward initiative they are agreeing to spend about 5% of their profits and invest them back into someone else's Kickstarter.  

Beyond those reasons, I was short on New Years resolutions this year, and frankly i'm staring down the barrel of a milestone birthday this year.

so yeah that;'s that. Let's move on to what you really want to know.

The Rewards

For $1 you will get access to the project Updates/Forums where everyday I will prompt you with a set of topics picked from the game (or just random).  We will then play some Play:List right there in the comments, whoever comes up with the most entries for said topic gets to dedicate a card of their choice for free.

For $10 you will get the party rules to Play:List, in this version of the game the cards aren't necessary.  it means you have to do a bit more imagining and it's a little less collaborative, but in many ways it's a lot freer. Think the difference between Mafia, and the Resistance.  Both fun, both great games, one involves more reading the room, and one involves more strategy.

For $15 you get a Print & Play version of the game, so you can print your own copy at home and play whenever you want, or at least until your cards fall apart and you have to print them all over again.  In addition to the game though, you will also receive a page of blank cards so you can add as many topics as you want, which I encourage you to do and share with us!

For $20 you get to dedicate a card to whoever you want! this dedication will go on the card forever! You get to pick your dedication, and two topics to go along with it.  For example if I wanted to dedicate a card to Wil Wheaton of Star Trek and TableTop fame (which I do, and am doing, in fact).  My dedication could read "I Heart Wil Wheaton" with my two topics being "Spaceships" and "Board Games."  For those backers in the US at this level I will also mail you a copy of your dedicated card to give to that special someone.

I heart Wil Wheaton
I heart Wil Wheaton

 For $25 you get the full printed card game, and my eternal gratitude.  Because this is my first project I am limiting the physical rewards to US Shipping. 

For $30 you get the game and a dedication. Yeah!

For $60 you get whatever you want.  Or as close to that as i can give you, namely one of my neckties printed with whatever game company logo we ultimately chose to go with (right now we're leaning towards a Rabbit dressed up like a Gnome), and of course a copy of the game and a dedication.

Thank You, Please!

So come on down, hop on in, bust a move, get Jiggy with it, shake your grove thing, ah heck just back my game please and thank you.

Risks and challenges

While I've already priced a couple printers that are certain they can print the game, the price point is pretty close to our goal. I do have estimates out with other printers now, which can hopefully bring the cost down. The biggest challenge may just be getting the game out on time.

In many ways this is my Beta test of the whole Kickstarting process.

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    Forum Play

    Access to our forum, where each day a new Play:List topic will be revealed, and you can play along with us. Any musical play:lists will also be compiled on Spotify and shared in the forum.

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    Play Party!

    Access to the Party game rules. This set of rules doesn't need any cards, just a good group of weirdos to play with.

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    Print & Play:List β Early Bird

    Early Bird Print and Play of Play:List

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    Print & Play:List

    So you've got your band of imaginative weirdos, and you want to print out your own cards now. This gets you all previous rewards, plus the beta print and play cards.

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    Play:List Early Bird

    Early Bird of the full printed game of Play:List.

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    Dedication

    Make 100 Level. Dedicate a card to a loved one, or yourself (you do love yourself don't you?). 50 character dedication, plus you get to pick 2 topics for the card itself. For instance if I wanted to dedicate a card to my Dad I could pick the topics "Sci-Fi" "Elderly". and my dedication could read "Sorry Dad"

    at this level you won't recieve the full game, but you will get the Print & Play, the forum Access, and a physical copy of your dedicated card to give to that loved one (or yourself. Seriously, you need to love yourself too).

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    Physical Play:List

    Make 100 Level. You get the full printed game of Play:List. You also get to play in our forums, the print and play, the party rules, and my gratitude.

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    Play Play:List with Dedication

    Make 100 Level. You get the game, you get a dedicated card, you get the print and play, you get to play on the forums, you get bragging rights, and my gratitude.

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    Holy Gnome!

    Why?!?!?! I mean I love you. I love you so much i'll give you the tie right off my neck, stamped with our logo. Plus like, everything else: the game, the party rules, the print & play, the forum, the dedication, and my gratitude and giddiness. Heck i'll even throw in a hug or handshake (your choice), should we ever meet.

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