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All or nothing. This project will only be funded if it reaches its goal by Fri, March 22 2019 5:00 AM UTC +00:00.

$163,451
pledged of $10,000pledged of $10,000 goal
2,112
backers
47hours to go

All or nothing. This project will only be funded if it reaches its goal by Fri, March 22 2019 5:00 AM UTC +00:00.

Delve? I'm In!

Posted by SlugFest Games (Creator)
12 likes

It seems dungeoncrawl games are all the rage these days. Gamers now have an excellent variety of such games to choose from. If you want a meaty dungeoncrawl experience, you can try the wildly popular Gloomhaven. If you’re looking for lighter fare, you can try the frenetic and fun 5-Minute Dungeon at the opposite end of the spectrum. But suppose you don’t have even five minutes? What then?

Presenting Delve, one of the new games for the Rogues and Warriors Deck. In this game, the dice represent monsters you need to defeat, and your cards are the heroes you are sending off to defeat them. You’ll get 7 cards, and during the game, you’ll be able to exchange up to 2 of them. There will also be 7 dice - monsters you can defeat. There are 2 that only you can defeat and 5 more that are common in the center of the table. (The dice in the center can be defeated by everyone - if I defeat one of them, you can still defeat that one as well. They don’t go away.)

A card can defeat a single die of its own value or higher, so a Warrior, which is rank 1, can defeat anything, but a Rogue, which is rank 5, can only defeat a 5 or 6 die. So, in this game, you just want to draw Warriors and other good cards, right? Well, not exactly. The winner is player who can defeat the most monsters out of the 7 that they can fight. However, in the (somewhat likely) event of a tie, the tie is broken by “Overkill”.

Overkill is simply the difference between the die and the card used to defeat it. So, if you use a Bard (rank 3) to defeat a 3 die, that’s no Overkill. If you use a Warrior (rank 1) to defeat a 6, that’s a whopping 5 points of Overkill.

Overkill is bad. If two or more players defeat the same number of monsters, then the winner is the player who defeated those monsters with the least total Overkill.

Here's a scoring example:

At the end of the game, I have dice showing 1 and 3 in front of me. The common dice in the center of the table are 2, 4, 4, 5, 5. My final hand is Warrior, Lady, 2 Merchants and 3 Rogues. I have my Warrior defeat the 1, my Lady defeat the common 2, and 2 Merchants and 2 Rogues defeat the common 4’s and 5’s. My 3 die unfortunately remains undefeated, so my score is 6. (But I happen to have an excellent Overkill value of 0, since the cards all exactly match the dice they defeated.)

Here's another example: The common dice are 3, 3, 4, 5, 6, and my own dice are 4 and 6. My hand is Warrior, 2 Bards, 2 Merchants and 2 Rogues. I can defeat all seven monsters here, but I must do so quite inefficiently: the Warrior and one Bard go after the 3’s (2 points of Overkill so far). The other Bard takes out one of the 4’s (1 more Overkill), and the Merchants and Rogues take out the remaining 4, 5, 6, 6 (3 more points of Overkill). So I have defeated all seven monsters, but my total Overkill is 6. Fun fact: rearranging my heroes so that different cards are assigned to different legal dice keeps my total Overkill the same - I can’t cleverly rearrange to do any better than 6!

This game also has several betting rounds, and the monsters you have to face aren’t all known at the start of the game. You know, standard gambling game stuff that makes it not just “draw cards, roll dice, see who wins”. As with most of these games, there are two ways to win - have the best score, or get all of your opponents to fold!

So that’s Delve - a super quick and fun dungeoncrawl-themed gambling game. We hope you enjoy it!

Toby Fife, Mattea Ezgar, and 10 more people like this update.

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