First and foremost our sincere thanks for helping us achieve our goal. Every single backer is responsible for the go ahead, we're responsible for the creation and by reciprocating your unrelenting support, we won't let you down.
In the coming weeks we will be working on our website, swarm mode and SlipSpace itself of course. We've been working throughout the kickstarter but now we can really focus and push ahead. The website will see pre-order buttons for people who didn't make it into the kickstarter, with the full price of the game only going up to £6 from 5. The swarm mode will be released for free onto our site so make sure your friends give it a go when it comes around, it will be a teaser in itself for things to come with SlipSpace.
We've decided to hire a professional 3D modeller based on a royalty system. Unfortunately we cannot pay an upfront commission as we did not reach the desired stretch goal, however, we felt that our first ever project deserved the quality and service that a professional modeller could achieve. It also allows to focus on the game-play Therefore, if you know anyone that would be up for the job and has a befitting portfolio to back themselves up, we'll be more than happy to put them in for consideration.
After we have the necessary systems set up on our website we will be sending out surveys to every backer, to migrate you over to our website and our databases. We'll be collecting all the necessary personal information as well as setting up usernames and passwords for your new SlipSpace accounts along with all your tier rewards you pledged for.
I think that's about it for now, please keep a hold of your emails used with kickstarter and we'll speak to you again very soon. Once again, thank you for helping us achieve step one.
Jared Buckley, Giles Allensby