ONE TOWER has been in development since October. We've been able to keep our development costs to a minimum through a lean development team and offsetting our overhead through projects we create for the studio's clients.
After fees, cost of rewards and taxes, the remaining funds after reaching our 24K goal will help fund the remaining minimum development required to get the game to Steam Greenlight and into the hands of our backers. This includes everything we've promised in our pitch.
We designed ONE TOWER to be a game we could achieve without requiring a large budget. The game is already in a pre-alpha playable state and in fact, we have 1 on 1 matches daily here at the studio. You can control your waves, there are already 3 completed heroes to choose from, a dozen minions, jungle creep, towers, etc.
If ONE TOWER at a minimum reaches its goal, you've made our dreams come true and we're committed to delivering a game everyone can enjoy.