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ONE TOWER is a fast-paced head-to-head battle arena game. Unleash custom minion waves & command a powerful Hero to destroy the enemy.
One Tower is a fast-paced head-to-head battle arena game. Unleash custom minion waves & command a powerful Hero to destroy the enemy.
One Tower is a fast-paced head-to-head battle arena game. Unleash custom minion waves & command a powerful Hero to destroy the enemy.
287 backers pledged $27,446 to help bring this project to life.

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ONE TOWER - Head-to-Head Battle Arena

$27,446

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Help ONE TOWER by voting YES on Steam Greenlight!

"One Tower aims to be far more accessible for players intimidated by the complex nature of traditional MOBAs." - Cliqist

"..controlling your minions in LoL is very important, but in One Tower, it means a hell of a lot more.." - Games Ring

ONE TOWER combines popular design elements from the RTS and RPG genres in this all-new, free-to-play micro MOBA set in the fantastical world of Eternal Flame.

Summon your minions, pick your Hero, and get ready for ONE TOWER – the first micro MOBA that’s quick to play, easy to learn and insanely fun to play against one another.

With cross-platform play powered by the Unity 5 engine, competitive play in leagues and special events, hundreds of items to unlock, and weekly game updates, ONE TOWER promises to deliver never-ending fun and excitement.

  • Free-to-play head-to-head strategy game for PC and Mac
  • Configure your minion waves. Choose from Melee, Ranged, Air, Siege and more
  • Experience an arcade-style battle arena: Pick up speed boosts, damage modifiers and health on the map to gain an edge
  • Trigger deadly traps to surprise your enemy
  • Play through story campaigns to experience the Eternal Flame universe
  • Over 12 Heroes to choose from in Season One
  • Over 30 Minions to choose from in Season One
  • Customize your tower
  • Participate in tournaments and special events

ONE TOWER is the game WE want to play. Why? Here’s why:

  • We are tired of watching mindless, useless minions running to an enemy’s tower in other MOBAs.
  • We want more control of the game. Why only a hero? Why not control your minion waves?
  • We love the classic RTS game unit types including melee, ranged, siege and air… and having LOTS of them to choose from.
  • We want a fun head-to-head battle arena game that is specifically designed for head-to-head play.
  • We want heroes to be simple again like we experienced in Warcraft III. No more going through hundreds of item descriptions in an item shop to create the perfect build only to have your items nerfed in a game update.
  • We don’t want to have 30-60 minute matches. Many of us have families and cannot play for 2 hours. We can get in 6-8 matches within an hour.

ONE TOWER is designed and balanced so that the typical match will last between 10-15 minutes. Higher-skilled players may be able to end games within 6 minutes if they can get the early advantage.

In the event of a stalemate, players can opt for a secondary objective of killing the siege demon to force an attack on the enemy tower which will cause considerable damage. After a few of these tower attacks the game will end. Our siege demon can be taken as early as level 9 and respawns every minute.

ONE TOWER isn’t just another MOBA game and does not try to replace larger MOBAs like League of Legends, DOTA 2, Heroes of the Storm or SMITE. We expect many players to play ONE TOWER in between longer matches of their favorite game, whether it be one of the aforementioned games or a game from a completely different genre.

Players can control their minion wave configurations, whether you want tanks, casters, healers, air, DPS or siege, you can configure your wave and change them on the fly to dominate and outwit your opponent.

No more learning and memorizing the perfect item builds or tech trees. Players of all skill levels will be able to jump into the game and immediately understand how to play.

Toxicity arises the most when teammates are feeding the enemy team and causing you to lose 30-60 minutes of your life that you’ll never get back. No more having to argue over who will jungle, take mid, top or bottom. No more complaints about why you didn’t heal, gank or ward.

ONE TOWER will foster competitive play and sportsmanship in it's community. You’ll need to outwit and outplay your opponent instead of trying to anger your teammate into surrendering or going AFK.

The Eternal Flame universe is tightly intertwined. Everything and everyone is connected and has a specific role to play in our story, from heroes, locations, beasts and minions to their origins, abilities and appearances.

Explore a bit of our world’s lore below and discover more as we release it.

The ancients have passed their stories of legend and lore on to the generations that have survived Prestiya. Whether these generations have survived because of fate or fortune, it makes no difference, these stories both haunt the dreams of children and inspire those hoping to become Prestiya’s next legendary hero, to have their names and victories spoken of by the generations to come.

These histories of Prestiya are often challenged by the scholars who claim they are children’s stories. Stories of people who live in the forests called The Flow who can harness the power of nature to crush their enemies. Stories of beasts the size of mountains and the undead that dwell in the underdepths of the Arrian Rift.

Prestiya is a small continent with treacherous environments. The Valley of Arrian is the most lush and coveted piece of land not only because of its rich soil and resources, but also because of the natural safe haven its surroundings provide, with mountains to the north and south, the rift to the west and the ocean to the east. Raiders attempting an attack from the mountains would need to be on foot and would likely fall to their deaths or run out of food before initiating an attack. An attack from the water would also be unlikely due to the razor sharp reefs.

The Sca are the first known civilization in Prestiya. They took claim of the Valley of Arrian and established a stringent set of rules and judgements that were so harsh no one dared to break them, and no tribe or people ever attempted to challenge their claim to the valley. Sca made great advances in architecture and weapon technology that often resembled magic. The Sca kingdom is protected by a series of towers spread throughout the valley’s entry points. These towers stand alone and are powered by the ground beneath them – pulling energy into them creating a pulse energy that fires at any hostile threats detected nearby.

As the Sca fell into a deep slumber of increasing their gain and leisure, a great change has been happening around them, invisible to their complacent eyes. Many would be forced to wake and face the reality of their world as the wilds of Prestiya fall upon them.

Every hero is designed around a particular faction which establishes their origins and play style. Our story begins with these four factions.

The Sca have been the protectors of the Eternal Flame since the beginning of civilization in Prestiya. They live by strict laws of purity without compromise and those who fail to follow them are exiled without question. Because of this, the once unstoppable empire is now at its most vulnerable state.

The Firelords were formed by many of the original lords from the Sca. Now banished, the Firelords claim the Eternal Flame is rightfully theirs and they will stop at nothing to see it returned to their hands. They are heavy handed and often ask questions later.

Necro were once a part of Sca’s elite army, trained from birth to protect Sca kingdom. When Lord Bantinan was killed by Galagor on their watch, the Sca lords damned them to the underworld.

The Necro, while dark and mutated in appearance, are actually the most misunderstood in our universe. Their banishment to the underworld was a cruel and unfair penalty for their alleged failure to protect Lord Bantinan, and they will do everything they can to see redemption and to rise again and take back their home.

Flow are believed to have existed before the Sca and many suspect they were born from the Eternal Flame. Flow are connected to earth, air, water and fire. They have little interest in the Eternal Flame and are guardians of nature, using fire only as a last resort.

Flow’s heroes do not desire destruction, favoring harmony with nature. When in combat, Flow heroes are calm, but powerful, exerting little effort while packing a punch.

ONE TOWER’s heroes are key to tipping the battle scales in your favor. Heroes have unique abilities that players must learn to harness to assist them in battle against the enemy hero, minions and jungle creep.

All heroes are designed to be damage dealers, but each hero is also designed to have a support ability to assist them in battle. As your hero earns experience points it will level up which will allow you to unlock and upgrade special abilities.

Because ONE TOWER relies heavily on minion control and management, heroes in ONE TOWER do not have item builds. Many minions are designed with their own passive abilities that can affect or assist the hero, including heals, stuns and other buffs.

When players first begin playing ONE TOWER, they will be given a hero upon completing the tutorial campaign. After, players can unlock additional heroes by using Ore that is earned in-game through winning matches, or they can purchase mystery treasure chests that may grant a hero. At ONE TOWER’s release players will have over a dozen heroes to choose from, with new heroes continuously being added as part of new game updates.

Minions are the cornerstone of ONE TOWER. Players will need to micro-manage their minion wave configurations and counter the enemy’s waves in order to win.

Choose from a variety of minion types, including:

  • Tanks
  • DPS
  • Ranged & Casters
  • Healers
  • Siege
  • Air
  • Anti-Air
  • Support & Utility

Using gold earned in-game, players will buy and deploy new minions to the lane in the order they choose. You can earn gold through killing minions, jungle creep, and your opponent’s hero.

Players will earn a core set of minions through completing tutorial campaigns and may earn more either through completing campaigns, unlocking via Ore earned from winning matches or through opening mystery chests.

Heroic Minions are a special kind of minion that can be earned from mystery chests. Heroic Minions closely resemble common minions but are able to be upgraded by winning matches and can earn special abilities. For example, a Heroic Archer can be upgraded into a Fire Archer and so on.

ONE TOWER’s battle arena was carefully designed for head-to-head arcade style gameplay in mind and to give players a level of depth rarely found in MOBAs. Players are given only a single tower to protect them in a single lane leaving no room for mistakes.

The battle arena has power-ups spread throughout the map. Players will need to time the power-up respawns in order to control the map while pushing the lane and clearing the jungle at the same time.

To raise the stakes even higher, we’ve added a few surprises to the map, including traps to ensnare your enemy, a trader to boost your income and a siege beast that attacks your opponent’s tower when captured.

Additional battle arenas will be designed after the release of ONE TOWER or upon reaching the stretch goal to allow us to design more arenas for players.

Players will be able to jump into a Quick Match with players of similar level, or choose to be pitted against other players of similar level and win ratio within Ranked Match. Players can also directly challenge friends to an unranked match.

In addition to these matchmaking modes we will host special events for players including prize-based tournaments and leagues.

We’re a small indie game development studio and we’ve been able to build a playable version of ONE TOWER through keeping our development costs to a minimum. The funding goal will help us fund the additional content needed in order to complete and release the game.

In addition to the funding, Kickstarter provides us with an amazing platform to receive direct and early feedback from the Kickstarter gaming community which is an invaluable tool for helping us shape the game. We also look forward to playing ONE TOWER during early beta access with our supporters!

  • Reserve Your Game Name before others (first come first serve)
  • Personal thank you email
  • We will chant your name while eating girl scout cookies
  • Your photo pasted on our office walls into an image of a ONE TOWER character mosaic with others like you
  • 1200 in-game crystals ($12 value)
  • Backer Forum Badge
  • Reserve Your Game Name (first come first serve)
  • Exclusive Kick(starter) Bundle ($32 est. value)
    Includes 2000 in-game crystals, 3 heroes and 5 chests
  • Thank you in credits
  • VIP Backer Forum Badge
  • Dev Forum Access
  • Limited Edition Collector’s Pin Button
  • Reserve Your Game Name (first come first serve)
  • Closed Beta Access (Est. July 2016)
  • Limit 50
  • Exclusive Kick(starter) Bundle ($32 est. value)
    Includes 2000 in-game crystals, 3 heroes- 5 chests
  • Thank you in credits
  • VIP Backer Forum Badge
  • Dev Forum Access
  • Limited Edition Collector’s Pin Button
  • Reserve Your Game Name (first come first serve)
  • Closed Beta Access (Est. July 2016)
  • “Apprentice” Tier Rewards 
  • Kickstarter Exclusive T-Shirt (Est. May 2016)
  • “Apprentice” Tier Rewards
  • Kickstarter Exclusive Tower
  • Kickstarter Exclusive Minion
  • Kickstarter Exclusive Heroic (in-game) Nameplate
  • 2 Closed Beta Access Keys (Est. July 2016)
  • “Chosen” Tier Rewards
  • Kickstarter Exclusive T-Shirt (Est. May 2016)
  • 3 Closed Beta Access Keys (Est. July 2016)
  • +2000 additional in-game crystals ($20 value)
  • “Champion” Tier Rewards
  • Kickstarter Exclusive Hero: You can only own this hero by being a backer
  • 4 Closed Beta Access Keys (Est. July 2016)
  • High Council Tester Invitation. Get your hands on features before anyone else during and after development. Terms and Conditions apply.
  • +2000 additional in-game crystals ($20 value)

Don't want to pay shipping or receive physical rewards? This is the tier to back. This reward is for backers who do not wish to receive a Limited Edition Collector's pin or T-Shirt.  

  • “Gatekeeper” Tier Rewards MINUS ALL PHYSICAL REWARDS
  • 2 Early Access Keys for ONE TOWER Alpha
  • “Gatekeeper” Tier Rewards
  • 2 Early Access Keys for ONE TOWER Alpha
  • “Gatekeeper” Tier Rewards
  • Kickstarter Exclusive Season 1 Pass: Get all units and heroes released year one (excludes limited edition and dev only heroes)Includes over 30 minions, over 12 heroes and new heroes or minions released during the first year.
  • 6 Closed Beta Access keys (Est. July 2016)
  • +2000 additional in-game crystals ($20 value)
  • “Deity” Tier Rewards
  • Name a Heroic Minion
  • Additional Design Credits
  • Limit 30
  • “Overlord” Tier Rewards
  • Design a Hero’s special ability. Work with our artists through the process from concept to in-game completion.
  • Name a Hero
  • Name a Heroic Minion
  • Additional Design Credits
  • Limit 3
  • “Council” Tier Rewards
  • Design a Hero or Enemy Boss in the game and Eternal Flame lore
  • Legendary "gold" chat color in-game
  • Legendary status and badge on forums
  • Limit 5
  • “Firelord” Tier Rewards
  • Your Logo or Name on a Plaque in Office
  • Your Logo or Name on Load Screen during Season One (1 year)
  • Your logo or Name within "Thanks to" on tradeshow banners during Season One (1 year)
  • Shout Out to you or company name on our social sites, web site + link (subject to approval)
  • Your logo or name on the back of all Kickstarter ONE TOWER t-shirts
  • Limit 2
  • “Partner” Tier Rewards
  • Your logo or Name on our Twitch Overlay
  • Your Logo or Name on Load Screen
  • Your logo or Name (with optional link- subject to approval) in the footer of the official ONE TOWER web site
  • Link in our game's credits
  • Limit 2
  • “Firelord” Tier Rewards
  • We’ll make you into a ONE TOWER hero, illustration, story and all!
  • Direct line with the development team
  • Exclusive "developer only" hero access
  • Shout Out to you or company name on our social sites + link (subject to approval.)
  • Eternal Pass: Access to all minions and heroes available to the public
  • Help us shape the future of the Eternal Flame universe
  • Limit 1
  • “Mythical” Tier Rewards
  • Help us design our next game modes and maps
  • Become an in-game tower leaving a piece of you forever to be seen by all players
  • Have a celebration dinner with us during E3 2016 or RTX 2016 (travel and hotel not included.)
  • Limit 1

We've added several new add-ons today to the campaign for many of you who may not be into MOBAs but dig the gear and want to support the game and our studio.

How it works: Choose your tier (or manage pledge if you're already a backer), then follow the instructions below the list to add to your pledge!

Receive 1250 in-game crystals for ONE TOWER.

Receive 3000 in-game crystals for ONE TOWER

ONE TOWER exclusive Kickstarter T-Shirt (size can be chosen after campaign ends.)

Whether you're a hardcore gamer, mountain bike, or moto, you'll look good in this full screened jersey! We are designing this jersey specially for our large action sports and pro gaming community of backers. This one is for you! You'll get to give feedback on the design when it's ready in a few weeks.

ADD-ON INSTRUCTIONS: To add an add-on to your pledge, follow these steps:  

  • Press the 'Manage Your Pledge' button on the ONE TOWER campaign page. If you have not pledged yet, it will say 'Back this Project.'
  • Increase your pledge in the 'Pledge Amount' box by the total of the add-ons you want to add.
  • After the end of the Kickstarter campaign you will receive a survey that will confirm how you would like the add-on money assigned.

Backer quests are a way for us to reward our greatest supporters! Participate in quests with your fellow backers to earn rewards. Once the reward’s quest points have been reached you and your fellow backers will reap the rewards.

Current Points Earned: 0
Points Required for next reward: 4 

Complete these quests to earn Quest Points! Quest Points are shared with your fellow backers. For every quest segment completed below, you will earn 1 Quest Point.

Questions? Ask in the comments section!

SKYREACHER is an independent game development studio. We are headquartered in beautiful Murrieta, California, less than an hour away from San Diego and Los Angeles. Founded in 2010, SkyReacher's team consists of game industry veterans who have worked on dozens of titles including EverQuest, Quake III Arena, Unreal TournamentDC Universe Online, Clone Wars Adventures, Baldur's Gate II and Rainbow Six.

Our core team shares a strong passion for e-sports gaming which is demonstrated in the very heart of ONE TOWER. In our personal time we can be found streaming on Twitch playing games like CS:GO, Hearthstone, League of Legends, DOTA2, Starcraft 2 and Overwatch.

Meet the Team

In addition to our core team we have specialist contractors working on key areas of the game including network security, writing and more.

Two of our development team members are graduates of Full Sail University’s programming and art programs. Full Sail University offers campus and online degree programs that are designed for the world of entertainment and media. Offering associate's, bachelor's, and master's degrees, Full Sail's approach is centered on real-world industry experience which we’ve witnessed first-hand with our very own grads.

We’ve partnered with several studios that create assets for the Unity Asset Store. These studios share our passion for games and much of the content found in ONE TOWER for minions and even some of our heroes were licensed from them. Without these studios, our game would not be where it is today in such a short amount of time while keeping our development costs to a minimum.

Digital Alien is on a mission to deliver professional business development, marketing and publishing services for independent developers and studios in the video game industry.

Risks and challenges

As with all games, development is a very iterative process and with the introduction of new features many challenges may arise, including bugs and balancing issues. This may cause delays in release. SkyReacher has been in business for over 5 years and these delays will not risk the completion of ONE TOWER.

Our team is committed to providing a quality experience that everyone can enjoy. Not only do we want YOU to enjoy the game, but we are making this game because we want to play it too. This our greatest priority.

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Questions about this project? Check out the FAQ

Support

  1. Select this reward

    Pledge $1 or more About $1.00

    HIGH FIVE
    • Reserve Your Game Name before others (first to respond first serve)
    • Personal thank you email

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    VILLAGER
    • We will chant your name while eating girl scout cookies
    • Your photo pasted on our office walls into an image of a One Tower character mosaic with others like you
    • 1200 in-game crystals ($12 value)
    • Backer Forum Badge
    • Reserve Your Game Name (first come first serve)

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    APPRENTICE (EARLY BIRD)
    • Exclusive Kick(starter) Bundle ($32 est. value)
    * 2000 in-game crystals
    * 3 heroes
    * 5 chests
    • Thank you in credits
    • VIP Backer Forum Badge
    • Dev Forum Access
    • Limited Edition Collector’s Pin Button
    • Reserve Your Game Name (first come first serve)
    • Closed Beta Access (Est. July 2016)

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    APPRENTICE (No Collector's Pin)
    • Exclusive Kick(starter) Bundle ($32 est. value)
    * 2000 in-game crystals
    * 3 heroes
    * 5 chests
    • Thank you in credits
    • VIP Backer Forum Badge
    • Dev Forum Access
    • Reserve Your Game Name (first come first serve)
    • Closed Beta Access (Est. July 2016)

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    APPRENTICE
    • Exclusive Kick(starter) Bundle ($32 est. value)
    * 2000 in-game crystals
    * 3 heroes
    * 5 chests
    • Thank you in credits
    • VIP Backer Forum Badge
    • Dev Forum Access
    • Limited Edition Collector’s Pin Button
    • Reserve Your Game Name (first come first serve)
    • Closed Beta Access (Est. July 2016)

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    WANT A T-SHIRT
    • “Apprentice” Tier Rewards
    • Kickstarter Exclusive T-Shirt (Est. May 2016)

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    CHOSEN

    • “Apprentice” Tier Rewards
    • Kickstarter Exclusive Tower
    • Kickstarter Exclusive Minion
    • Kickstarter Exclusive Heroic (in-game) Nameplate
    • 2 Closed Beta Access Keys (Est. July 2016)

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    CHAMPION
    • “Chosen” Tier Rewards
    • Kickstarter Exclusive T-Shirt (Est. May 2016)
    • 3 Closed Beta Access Keys (Est. July 2016)
    • +2000 additional in-game crystals ($20 value)

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    GATEKEEPER
    • “Champion” Tier Rewards
    • Kickstarter Exclusive Hero: You can only own this hero by being a backer.
    • 4 Closed Beta Access Keys (Est. July 2016)
    • High Council Tester Invitation. Get your hands on features before anyone else during and after development. Terms and Conditions apply.
    • High Council Forum Badge
    • +2000 additional in-game crystals ($20 value)

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    EARLY ACCESS (NO PHYSICAL REWARDS)
    This reward is for backers who do not wish to receive a Limited Edition Collector's pin or T-Shirt.
    • “Gatekeeper” Tier Rewards MINUS ALL PHYSICAL REWARDS
    • 2 Early Access Keys for ONE TOWER Alpha

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    EARLY ACCESS
    • “Gatekeeper” Tier Rewards
    • 2 Early Access Keys for ONE TOWER Alpha

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    DEITY
    * “Gatekeeper” Tier Rewards
    * Kickstarter Exclusive Season 1 Pass: Get all units and heroes released year one (excludes limited edition and dev only heroes.) Includes over 30 minions, over 12 heroes + new heroes or minions released during the first year.
    • 6 Closed Beta Access keys (Est. July 2016)
    • +2000 additional in-game crystals ($20 value)

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    SPONSOR
    • Your Logo or Name on a Plaque in Office (or mailed to you)
    • 3 ONE TOWER T-shirts

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    COERCER I
    • “Deity” Tier Rewards
    • Brad will eat a sandwich with a LOT of mayo. Brad... hates... mayo. Video will be posted.

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    COERCER III
    • “Deity” Tier Rewards
    • Jacob will eat mushrooms while wearing a Teemo hat. Jacob does not eat mushrooms or anything cooked with or near them. Video will be posted.

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    OVERLORD
    • “Deity” Tier Rewards
    • Name a Heroic Minion
    • Additional Design Credits

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    COERCER VI
    • “Overlord” Tier Rewards
    • Ryan will attend E3 2016 with your name on a large cardboard sign. He will wear a My Little Pony backpack and a bro’ny rainbow hat with ears. Additionally, Ryan will skip while entering the event while being recorded live on Periscope. Said video will be posted on the Kickstarter campaign and our social pages. Attendees will hear your praises. (June 2016)

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    CREATOR
    • “Overlord” Tier Rewards
    • Design a Hero’s special ability. Work with our artists through the process from concept to in-game completion.
    • Name a Hero
    • Name a Heroic Minion
    • Additional Design Credits

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    FIRELORD
    • “Council” Tier Rewards
    • Design a Hero or Enemy Boss in the game and Eternal Flame lore.
    • Legendary "gold" chat color in-game
    • Legendary status and badge on forums

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    PARTNER
    • “Firelord” Tier Rewards
    • Your Logo or Name on a Plaque in Office
    • Your Logo or Name on Load Screen during Season One (1 year)
    • Your logo or Name within "Thanks to" on tradeshow banners during Season One (1 year)
    • Shout Out to you or company name on our social sites, web site + link (subject to approval)
    • Your logo or name on the back of all Kickstarter One Tower t-shirts

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  21. Select this reward

    Pledge $2,000 or more About $2,000

    MASTERMIND
    •“Partner” Tier Rewards
    • Your logo or Name on our Twitch Overlay and page
    •Your Logo or Name on Load Screen
    • Your logo or Name (with optional link- subject to approval) in the footer of the official One Tower web site.
    • Link in our game's credits

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  22. Reward no longer available

    Pledge $4,500 or more About $4,500

    MYTHICAL
    • “Firelord” Tier Rewards
    • We’ll make you into a One Tower hero, illustration, story and all!
    • Direct line with the development team
    • Exclusive "developer only" hero access
    • Shout Out to you or company name on our social sites + link (subject to approval.)
    • Eternal Pass: Access to all minions and heroes available to the public.
    • Help us shape the future of the Eternal Flame universe

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    Reward no longer available 1 backer
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  23. Select this reward

    Pledge $7,500 or more About $7,500

    ETERNAL
    • “Mythical” Tier Rewards
    • Help us design our next game modes and maps
    • Become an in-game tower leaving a piece of you to be seen by all players
    • Have a celebration dinner with us during E3 2016 or RTX 2016 (travel and hotel not included.)

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Funding period

- (30 days)