Where has the Prince of Cats gone? Nim, his servant, leaves the safety of the faerie court to find where the leader of the cat spirits has gone. She finds herself in the city of Vanora, where players will meet many familiar Shakespearean characters.
Stuck here for a month until the next full moon, Nim has to navigate the busy city searching for the Prince. Forced to fit in with the humans, she has to learn new skills in classes, or take jobs to make money to survive.
Throughout the city, she will meet many characters who you might find familiar:
- a young woman, Juliet, in love (Romeo and Juliet)
- two argumentative sisters, Bianca and Katharine (Taming of the Shrew)
- the magician Prospero and his captive spirit Ariel (The Tempest)
- Nick Bottom and Peter Quince, putting on a play - and, if you play your cards right, a few special fairy guests (A Midsummer Night's Dream)
- two Danish refugees, Horatio and Ophelia (Hamlet)
- Lady Portia (The Merchant of Venice)
- And many other Shakespearean characters!
Will Nim remain untainted by the mortal world, find her Prince, and return him to Faerie? Or has entering the city of Vanora changed her fate forever?
Here are some of the rewards you can choose in various combos:
- Your name in the credits
- An exclusive wallpaper in various resolutions
- A copy of the game for PC, Mac or Linux
- Digital artbook
- Digital soundtrack
- Signed prints
- Your cat in the game somewhere, in the background of a location artwork
- Your face in the game, as a character in the story (you'll be able to choose from a select list which you can preview here)
- An invite to the launch party in Auckland, New Zealand, approximately in May/June 2019
Want a more customized experience out of your rewards? Add on extra money to your reward tier when pledging, and in the backer survey after the campaign completes, I will ask you what you want. Here are your options (which may increase if any stretch goals open up!):
- Extra copies of the game e.g. to gift to someone - $9 each
- Digital artbook - $5 each
- Digital soundtrack - $5 each
- Extra cats added to the game (for backers already at $35 and up) - $15 each
- Signed print - $20 each shipped to New Zealand, $30 each shipped to other places in the world
- An invite to the launch party, approx May 2019 in Auckland, New Zealand - $20 each
- A copy of the board game Cat Capers which my husband James and I made with Cheeky Parrot Games a few years ago (and also our first collaboration with our artist Jade!). Game plus postage within NZ: $29. Game plus postage to Australia: $35. Game plus postage to anywhere else in the world: $39. You can learn about the game here: http://catcapers.nz
In 2015, between careers, I started to program a visual novel based on fairy tales, Shakespeare, and my cat Nimue. I got the code and story to a place where it was fully playable, and let my husband and friends play it. They liked it a lot, but we could all see a major problem: it was going to need a lot of art to cover the extensive list of characters and locations. I was not a visual artist, and between the lack of funds and getting busy retraining and getting a new career, Prince of Cats got shelved.
At the end of 2018, I finally had the security in my life and the resources to try and finish this project. No matter what, it's going to get done - it will just get done faster if you're able to back me up here on Kickstarter!
I'm Claire Ahuriri-Dunning, award-winning playwright by night, software tester by day. Prince of Cats is my first game project that will be released for purchase, but I bring to the project both the coding skill from my background in testing professionally, and the story writing skill from my playwriting career, as well as my project management skills from my wider theatre career as a director and producer in both amateur and professional contexts. I have also created a board game, Cat Capers, with my husband and the publisher Cheeky Parrot Games. Prince of Cats will be published under Sky Bear Games, the gaming division of my creative business Pearangi Creative.
Jade du Preez is an award-winning artist by night and lawyer by day. I have the great pleasure of working with her again on this project, after having her do the art for my board game Cat Capers, and multiple theatre posters, including The Iliad, which was a runner-up for Best Professional Theatre Poster in New Zealand Theatre Month 2018. She operates as an artist and designer under the business name Forrest Creative.
Brent Ahuriri is my brother and the mind behind the music for my award-nominated production Dracula. He is studying psychology (and crushing it). I can't wait for you to hear his tunes and for them to take you on a journey. Hopefully this can be the start of him having more opportunities in music.
Risks and challenges
This project is going to go ahead regardless of whether or not we are funded by your eager generosity. It just might take us a little longer than it otherwise would have if we succeed in reaching our goal.
The story and code are 90% complete. Besides programming in the art and music, the alpha version of the game is already fully playable with achievements and complete storylines. I would like to add more before the official release, and make the code as tidy as possible.
We have set the goal of May 2019 for delivery because we all work/study full time, so the completion of the art, music and wrapping up of the coding is something we can only do in our spare time. But be assured, we've set timetables and deadlines which should enable us to reach our estimated delivery date on time, if not earlier! We have already been working on these deadlines and sticking to them for five months before starting this campaign.Learn about accountability on Kickstarter
- (30 days)