There was a time when only Celem danced upon the roof of Skara… that time has passed
Skara is a multiplayer online battle arena (MOBA), available for PC, next gen consoles and portable devices, and developed by a small team of Spanish digital artists, coders, and gamers. Skara aims to revolutionize all the mmo/rpg/fps varieties of game already in existence. We want to create a totally new experience by blending never before seen fps-style hand-to-hand combat into a compelling story that is at once exciting and artistic. Imagine an experience with the action of a Versus Fighting Game inside a story and land like RPG´s, all blended into a fast-paced FPS style arena.
The first version of Skara will be released at the beginning of 2014, available as a Free To Play game, but our backers will obtain a digital copy and access to the Open and Private Beta to play Skara before than anyone else. Also, they will be able to help 8-Bit Studio as we want to involve
the players in the creative process, improving Skara with their
suggestions and ideas. Kickstarter gives us the chance to engage our
future players and build the game with their collaboration.
We are not a traditional gaming company. We are just a group of developers trying to reach their dream and create a game just as we always wanted to. We have worked before in several big gaming companies, and we know about the stuff in the industry that we want to avoid. Gaming experience is more important than stocks. Gamers are more important than money.
Imagine what it means to have a role in the game creation process... helping to define the characters and stories and how they all develop for the future of Skara. Would you like to integrate your personal story into the story of a mystical land? Would you eventually like to command an army of talented fellow gamers from around the globe as troops to rule that land? .
If you feel this sounds exciting... there is a place for you in Skara.
Thanks to Unreal Technology we are developing a combat system that will be highly intuitive and accurate at the same time. Players will have absolute control over their characters movements. Repeatedly pressing buttons will not do the work. Skara is a dangerous land, and it will be easy to die. Thus, players will need to be aware of the timing, the scenery and their opponents' attacks and guards.
Yes, very nice, but... How does it actually work?
You choose the style and direction of your attacks. Your opponent must block or hint at the exact moment to avoid being impacted. Attack is about dexterity. Blocking is about reflexes. Every movement can be counter-attacked, happening to become into an instant kill as result. Some of these attacks may be combined in combos. And we've got at least one additional special movement for every race, available only under specific circumstances.
Any one of these attacks can kill any player, no matter his rank. But if you die in Skara you will respawn almost immediately elsewhere in the arena, and return to the battleground in just a few seconds. What we get is a fast and furious crazy action, allowing skilled players to defeat a lot of enemies in a short time. So forget about the life-bar over your character’s head: in Skara any impact may kill you. Simple.
We want to focus
Skara on direct competition among players, because you need a lot of
skills, practice and experience to master our combat system. It´s
not about spending money, raising the level of your character or
owning the fanciest armors and weapons. It is about becoming the best
Will it be the same for all characters?
Of course not. Every character will be different in terms of relative strength, speed and movements. Every race will also have different combos. All the characters will be managed in a similar way, but the style and the techniques will be unique for every race. For instance, Shinse warriors are the fastest and have plenty of combos, while Khärn warriors are the strongest but have just a few of different combinations. Finding the one that best suits your fighting style will be your responsability...
What about distance weapons?
Every character will be able to use distance weapons, and every race will have different ones. You will find bows, but also slings, crossbows or throwing axes. We're preparing an accurate system for the players to shoot. But be sure to not waste your ammunition, because it will be hard to find more during battle.
Will there be any sort of leveling system?
Absolutely not. We love RPG's, but this is not one. In Skara, everything depends on your ability. A newcomer will be able to defeat a veteran, because the characters will not be leveled up. Experience points will be used to unblock new features or weapons. Honor points will be the measure of your ability playing the game and will determine your position in the players and factions rankings.
We are working on several online and offline modes to allow all sort of players to enjoy Skara. Those more challenging will join a faction and try to do their best in battles among factions. Those who like it simple will enjoy playing just a couple of games
per day in the fast battles, because Skara has lots of fun to offer.
Every player can join a Fast Battle and have fun just running through the arena brandishing his weapon and defeating enemies. Fast Battles are short, and are designed to have a great time competing against players from around the world. You'll find a great variety of game modes, like Duel, Deathmatch, The Last Standing or Capture the Flag. In adittion, every arena hides primary and secondary objectives that will give you extra Experience and Honor Points. For example, throwing a giant rock off a cliff and over your enemies.
players aiming to reach a higher goal will feel the need to join a
faction and try to rise their ranks inside the faction´s hierarchy.
As you increase your rank, you will gain access to new attacks,
special equipment and weapons. Extra features will be unblocked
only for the most capable players, such as founding a new town inside
Skara, building up your own arena and defending it against the
playing Faction Battles you will also be able to customize your
matches choosing among several appealing game modes, including some
specific modes available only for battles among factions, such as
Siege or Kill the King.
both online and offline, you will play on one of the available maps trying
to survive against numerous waves of enemies. The difficulty increases
as the players advance through the waves, facing ever more enemies.
Playing offline you must resist by your own. Playing online will be
even more exciting, given that you will be able to invite your
friends and have a great time defeating hundreds of enemies together.
Skara is not just another MOBA. We aim for players to feel totally immersed in the story of the inhabitants In this dying world. For that reason we are planning to create a Story Mode for every one of the five races in Skara. It will be offline and completely for free.
We are preparing a big surprise for all the players supporting Skara on Kickstarter. All backers will obtain an opportunity to actually create one of the five main characters of the Story Mode. You heard right: If you are one of the lucky ones, you get to name and design the protagonist of one of the races in Story Mode. The lucky ones will also be able to write the story and the background of the character - an amazing opportunity to define how Skara is played by everyone else!
How are we giving away this amazing opportunity?
· The Backer who donates £5000 will have a secured place.
· Three spots will be Chosen by lottery, where every backer has a chance to win, based on the amount he or she has donated. Even with £1 you get a chance to win one of the spots.
· The last spot will be picked at our booth at E3. Every visitor to our booth can enter, and the winner will be Chosen on June 28th out of a hat.
Once the places are gone, they are gone. Do not miss out on a chance to be one of the creators of Skara!
After every game you will receive Honor Points according to your
success on the battlefield. You will get them defeating your enemies
and not being killed, but also achieving heroic deeds, like fighting
against three enemies at the same time, or obtaining main and
secondary objectives, being the first man to assault a fortress or
capturing a strategic position.
In Skara Honor Points are an important
factor for every player, as they can unlock special features only
available for the best figthers. We are looking for the most skilled
players, those warriors able to confront a whole bunch of enemies by his
own, or to lead the troops to victory due to his valorous actions.
For that reason, honor points give you access to special skills,
equipment and ranges, and can not be obtained in any other way: only
on the battleground.
Our backers will obtain Honor Points
with their fundings, and they will be able to be the first ones to
get these special skills, equipment and ranges. They will distinguish
from the rest of the warriors on every arena, spreading fear and
respect among their enemies.
There are several ranks in Skara for
the soldiers to accomplish in order to serve their army.
Foot soldiers will not be allowed to do
the same things sergeants or marshals do. As your rank within the
army increases, you will unblock new features and become a respected
member among the Skara community. For instance, as a sergeant you
will be able to take part in battles among factions and fight for the
honor of your kingdom against all the others. As a lieutenant you
will be able to acquire new equipment.
There are a lot of awesome
features to unblock inside the game to become one of the most
respected players inside Skara that will be unveiled soon. And
finally, only marshals will be allowed to found new cities. Wouldn't
you like to find a city with your own name inside the game?
In Skara every sword can kill you...
but a few of them kill you better. It is important to have the best
weapons, shields and armors to be safe in the battlefield, and as you
increase the rank of your character you gain access to special
equipment only destined for the best skilled players.
A sergeant weapon does not inflinge
more damage than a foot soldier´s one, because every figther with
every weapon can kill you with a single stroke if you are not alert.
But some of them may be lighter, more resistant or shatter an
specific type of armors. In adition, a few locked weapons give you
special attacks and movements to confront different situations.
Special movements give you an small
advantage in certain situations, but they are also truly spectacular,
and will cause fear and respect among your enemies. And remember,
they are very limited, so other players will recognize you instantly.
The backers of Skara The Blade Remains
will get access to the Founder´s Armory, a secret and exclusive
place where they can exchange their Honor Points for sole weapons,
shields, armors or special attacks. Those limited edition equipment
will not ever be repeated, and they are made to award our funders
and give them a special recognition.
In Skara there will be rankings in which players will be able to compare themselves to the other players. The players will be divided into races and factions. They will only be able to accomplish a higher position inside the faction according to their performance in battle.
What's up with factions and races?
There are at least five different races in Skara, and two factions within every race. There will be special game modes in which the different factions will fight against the others in order to try and rule over the land of Skara. Besides, those highest ranked players will be able to found new cities other players will later be able to join, constituting a sort of new faction of any race. And those factions will compete for the dominant position among all the factions of the same race, or against factions belonging to other races.
Ok, that sounds pretty interesting. But shouldn't the new factions, founded by the players, have their own arena, like the original Skara factions?
Good point. We hope to obtain enough money to develop an arena editor, which players may use in order to build their own arenas. The inhabitants of every city will be allowed to propose their arena for the city and vote for the type of arena among those proposed by the faction’s players. The arenas belonging to highest ranked cities will be placed on the Skara map, and so will become available to every player in the game. We fully hope players will be eager to fight for their city to appear on the Skara map.
Will it be possible to customize
For sure. Attack, defense and distance
weapons will be fully configurable. And there will be plenty of
amazing options concerning dressing and clothing for every race. This
way, the players will be able to configure their characters according
to their personal preferences. Of course, some of the weapons or
clothes will not be available for everyone. Players will need to
gather experience to unblock them all, so, some concrete clothes or
weapons will distinguish the most talented players among the others.
Will players get any advantage for
wearing customized clothes or weapons?
No. We want a gaming experience relying
on the players ability, not based on gathering equipment items. The
items will bring mostly personalization, and only a very few of them
will add very little advantage for the characters.
The idea was born in Barcelona four years ago when Pablo began
sketching a map for a Land he called ‘Skara’ in his free time.
Pablo’s sketches eventually became an entirely new, cataclysmic
universe with two suns and a planet occupied by five distinct races.
These live everywhere from Skara’s frozen north to its burning
south; they have their own histories and characteristics that come
out of the land itself.
As Skara took form, Pablo called Cesar, an old gaming buddy and
friend from the south of Spain, and asked him for help with turning
his new world into a new kind of game. Cesar said, ”Let’s do
this” and game development began in 2012. The partners started by
raising some small funds from friends and family, renting an office
space in Barcelona, and recruiting a team.
Building a good team is always difficult, but in this regard Skara
has been quite fortunate. The first decision was for Art Director and
it turned out to be as simple as Pablo calling his mate David Güell,
with whom Pablo worked in the video games industry for the last three
years AND incidentally who is the guitarist in the same band that
Pablo plays drums.
David is a master artist, art historian, and writer. He has
provided the ideal foundation and perspective for inspiring a players
imagination and placing him into a world that is fantastical but
real. Pablo and David spent months painting the visual identities of
each race and the ambience of the landscapes that would become Skara.
The first month they literally “lived” in the studio of David´s
father, Fernando. They occupied one of the meeting rooms and covered
the tables and walls with thousands of drawings, history novels, and
The second addition to the team required a move cross country.
Jesús Luengo was perfect for the role of Game Designer, having
collaborated with Pablo already on the initial plans for the game
design. The only problem was that Jesús lived in Madrid--almost 400
miles away from Barcelona. As they developed the game, Jesus finally
couldn’t resist Skara and he moved all the way to Barcelona to
Through a series of further coincidences, a full team emerged.
Every member who has joined came highly recommended from one of the
top European game studios. They all joined in order to create the
next generation game with the best in the industry, and in a short
time have formed a true gaming family.
...Soon all in this new land will know, and fear the Sons of Fire.
The people of Cêlea arrived at the southern coast of Skara from far lands across the sea, where the hot sun burns the land to ashes.
When the other races saw these new “Sons of Fire”, they feared immediately what kind of warriors they were. The Cêlea are a fierce people, able to walk across the golden desert sand without burning their feet or feeling the heat.
They have boundless energy, fighting all day and dancing all night.
Cêlea men march to battle with a short lancet to keep their enemies away. They can throw a fiery substance in front of themselves, and they protect themselves with golden bucklers, using the reflection of their shields to blind their enemies. In battle they are merciless.
The Cêlea are also master sailors and their ships maintain control of the southern seas.
...Thus came the Durno to be masters of Skara. [excerpt from the Chronicles of the Kings of Jotheim]
The Durno believe their First Father was carved out of the Mountains and brought down by the Eagles. They were the first to settle central Skara, the first to build a city, learn trades and crafts and become wealthy. They were the first to learn the use of metal in the arts of war and the first to seek to conquer Skara and enslave its people.
The Durno’s greed led to their trouble. By moving into their northern neighbor’s territory, the Durno began an age long struggle with the Tamvaasa. Eventually, by entering into a pact with the Shinse, the Durno managed to push the Tamvaasa far away from the good land.
Once a lazy people, in more recent times the king recognized the need to preserve his new lands by constant show of strength. He provided his army with the newest and best swords, shields and crossbows. Ever since, all of the Durno have been well trained for battle. They march together as sorted troops and act as an army.
For a long time, and through-out the alliance with the Shinse, the sons of noblemen from Durno would spend three years in Nagaco, where under the guidance of Masters learned the most accurate and lethal of Shinse techniques. These sons became a new elite amongst Durno people.
Durno lands now extend over most of the land to the east of the Rhozsa mountains, and for more than fifty years they have ruled with an iron fist over the region.
Fear comes from the belly
So Khärn cut the belly to let it out.
All in Skara fear the Khärn. Parents can frighten their children into obedience by merely mentioning the name.
The Khärn are the strongest and wildest people in all the land. They follow no order when they charge into battle but neither do they require it. They fight to the death always in the name of glory. Success or death is their mentality.
Khärn warriors wield the largest and heaviest of swords. It takes only their presence on the battlefield to intimidate all around. More than a few warriors of other races have run from just rumors of a sighting.
The Khärn inhabit a volcanic region of the Rhozsa Mountains. Their legends and stories have been passed around Skara for years and no race ever dares cross the line into their territory without desiring their own death.
"Anger that sits burns its bearer, Anger that moves burns others” --Shinse proverb
The Shinse are like the stones in a river… hard and smooth, polished by the flowing waters of fortune. They are a highly spiritual race and strongly connected to the earth and the tides. Possessed by an emotion sensibility, Shinse see where others are blind.
They don’t fear for their lives—Shinse fight with two swords: one always longer than the other. Add to their natural speed and training that starts from childhood, the Shinse are stealthy assassins on the battlefield.
After the Cêlea arrived in the south, attacking them violently and the Durno betrayed their promise of mutual defense, the Shinse had to leave their warm coast lands behind. They have since lived on the northern steppes, in the area around Syvse Lake, upon which they built Nagaco--the floating city--to keep their women safe from the Khärn raids out of the mountains.
"Bül said the first Tamvaasa came out of the water. He said like a fish Tamvaasa swam and breathed and ate below until the day came and Celem called him up."
There was a time in which the Tamvaasa ruled over the northern half of Skara. They were always wise and sensible, whilst being just as brave as others. So long as they were feared and respected, their kingdom flourished and prospered.
They live mostly in the woods, for they feel strongly connected to the habitat of the Icy North. Their main weapon is therefore a huge axe they use both to fight with and as a tool for their ordinary forest life.
When the Durno arose as the new dominant kingdom in Skara, a great battle took place close to the seat of Hiria. The Tamvaasa were bitterly defeated, and since they love peace more then the other races, they retreated ever further north. Since then, they live off of what the forest provides them, always patrolling their borders in order to secure their people and property, never letting anyone break through amongst them.
· Each individual pledge includes all the previous digital and physical rewards, except specifically mentioned in the description.
· The Digital Copy of Skara includes the five Story Modes and the Horde Mode, available to play both online and offline. This also applies to the Physical Copy of Skara packed in a special box.
· The Skara Digital Manual includes Instructions and the User´s Guide, but also detailed maps of all the arenas, equipment lists, and tips and strategies to become a successful warrior.
Risks and challenges
We recruited the best in the Spanish gaming industry. They are passion driven people who left jobs at bigger companies. Combined we have great experience in creating games but we know it will not be easy.
Our latest accomplishment was releasing the alpha version of our game. We have two characters and one arena, fighting and running animations, and the core of our game in the Unreal Developer Kit (UDK). There is still a lot of work to do.
One of the concerns we have is related to the server infrastructure for multi-player battles. We have a clear plan for how to support massive online battles although we won't know the specific solution until we begin testing the game with large amounts of players. We plan to start focusing on managing servers when we release the open beta of the game.
Another challenge is implementing all the unique animations for each race of Skara, as they have different fighting styles and movements and we have just one 3D animator. We hope to add a couple of more animators this June to help David Llopis in the humongous task that he has and to keep up our artistic quality.
The respawn areas are a big concern for the Programming and Game Design team, specially in small arenas, where you may respawn just in front of your enemy, but the laughs in the office when we test the game indicate that fun is guaranteed. But off course we are going to handle this concern with a lot of care.
You'll bring Skara to life. For that, you'll gain our inifinite gratitude and love. As a founder of Skara - The Blade Remains, you get AN OFFICIAL ILLUSTRATED THANK YOU from the team + and our MONTHLY NEWSLETTER.
You'll bring Skara to life. For that, you'll gain our inifinite gratitude and love. Further, as a founder of Skara - The Blade Remains, you get ACCESS TO OUR FOUNDERS ONLY FORUMS + AN OFFICIAL ILLUSTRATED THANK YOU from the team + and our MONTHLY NEWSLETTER.
You get A DIGITAL COPY OF SKARA, including the five STORY MODES and the HORDE MODE, available to play both online and offline + one BETA INVITE + the Skara COMPENDIUM, which includes an excerpt from the Art&History Book, three DRM songs of the Skara O.S.T and the first chapter of the Skara Digital Comic Book.
You get one OPEN BETA INVITE + OFFICIAL ILLUSTRATED THANK YOU from the team + PROMOTION TO SERGEANT RANK + 5 HONOR POINTS + ACCESS TO THE FOUNDERS FORUMS + SKARA DIGITAL MANUAL + SERGEANT INGAME BADGE + FORUM/FACEBOOK/TWITTER SKARA SERGEANT BADGE. Of course, all Kickstarter backers receive A DIGITAL COPY OF SKARA. (Estimate for open beta: December 2013). Limited to 10,000.
You get ALL PREVIOUS REWARDS + DIGITAL SKARA COMIC BOOK + DIGITAL COPY OF THE "SKARA ART & HISTORY BOOK", an art book containing every piece of information about Skara: World history, concept art, illustrations, development process, team members...
You get ALL PREVIOUS REWARDS + YOUR NAME IN THE BOOK OF KHAR + DIGITAL SKARA COMIC BOOK + DRM - FREE DIGITAL COPY OF SKARA SOUNDTRACK. The Book of Khar will be available to be read on our blog and website.
First... Your name, rank, and photo in the BOOK OF CELEM!!! This reward is LIMITED because there will only be a few pages in the Book of Celem. It will be available to read inside the game and we will post a digital version to our blog and website. FURTHER... You get ALL PREVIOUS REWARDS + EXTRA OPEN BETA INVITE (2 Total) + PROMOTION TO LIEUTENANT RANK...As a Lieutenant you will be able to play TWO SKARA characters with CUSTOM ITEMS for each + 5 ADDITIONAL HONOR POINTS (10 total) + LIEUTENANT IN-GAME BADGE + FORUM/FACEBOOK/TWITTER SKARA LIEUTENANT BADGE + DIGITAL COPY OF THE "SKARA ART & HISTORY BOOK", an art book containing every piece of information about Skara: World history, concept art, illustrations, development process, team members... This exact benefit package will not be repeated, even at a higher price. The Book of Celem is one benefit of being a Warrior of the Hot Sun. Limited to 1000.
With this reward you will get the GLADIATORS RAGE WEAPON SET, available only for GLADIATORS! + You get ALL PREVIOUS REWARDS (except limited) 5 ADDITIONAL HONOR POINTS (20 total) + EXTRA OPEN BETA INVITE (3 Total) + A SPECIAL IN-GAME ATTACK WEAPON + A SPECIAL IN-GAME DEFENSE WEAPON + A SPECIAL IN-GAME DISTANCE WEAPON + one of the Race´s WRISTBAND. Founders using this pledge will be able to choose among the five available races to get their wirstband and special weapons.
You get ALL PREVIOUS PHYSICAL & DIGITAL REWARDS + 5 ADDITIONAL HONOR POINTS (25 total) + an ORIGINAL SKETCH, specifically created and dedicated for you by the Skara Art Team + Set of FIVE ILLUSTRATION and POETRY CARDS. The set of illustration and poetry cards includes five cards, each of them containing an illustration and a poem.
You get ALL PREVIOUS PHYSICAL & DIGITAL REWARDS (except limited) + SPECIAL LIMITED SHADOW IN THE WOODS ARMOR SET + ACCESS FOR ONE TO THE PRIVATE BETA + EXTRA OPEN BETA INVITE (4 Total) + A SPECIAL EXCLUSIVE EDITION SKARA T-SHIRT. Founders using this pledge will be able to choose among S, M, L, XL and XXL sizes.The SHADOW IN THE WOODS ARMOR SET will not be repeated, even at higher prices. Limited to 500.
You get ALL PREVIOUS PHYSICAL & DIGITAL REWARDS (except limited) + 10 ADDITIONAL HONOR POINTS (30 total) + a full SET OF SIX PHYSICAL BADGES with Skara logo and the five race logos + A SKARA PERSONALIZED PENDRIVE containing a DRM free copy of Skara soundtrack, original videos, and an exclusive special making of Skara video. Unlimited!!!
This is the pledge tier for the player whose primary focus is getting into the game before it's even a game, and who is excited about helping us testing the new in-game features. Please only choose this tier if you are able to spend time testing, are willing to write bug reports, are willing and able to sign a non-disclosure agreement and not emplyed by or working for another company that creates games. You get invites to ALL ALPHA & BETA TESTING + ALL PREVIOUS DIGITAL & PHYSICAL REWARDS (except limited) + EXTRA OPEN BETA INVITE (5 Total) + OFFICIAL 'BETA TESTER FOR SKARA' BADGE + PHYSICAL SKARA COMIC BOOK. LIMITED to 50.
You get ALL PREVIOUS PHYSICAL & DIGITAL REWARDS (except limited) + PROMOTION TO CAPTAIN RANK... As a Captain you will be able to play THREE SKARA characters with CUSTOM ITEMS for each + 10 ADDITIONAL HONOR POINTS (40 total) + CAPTAIN IN-GAME BADGE + FORUMS/FACEBOOK/TWITTER SKARA CAPTAIN BADGE. UNLIMITED!!!
You get ALL PREVIOUS PHYSICAL & DIGITAL REWARDS (except limited) + 10 ADDITIONAL HONOR POINTS (50 total) + EXTRA OPEN BETA INVITE (6 Total) + THE ILLUSTRATORS at SKARA will CUSTOM IMPOSE a PHOTO of YOU on your SKARA CHARACTER. Sounds cool aye? Limited to 500
You get ALL PREVIOUS PHYSICAL & DIGITAL REWARDS (except limited) + 10 ADDITIONAL HONOR POINTS (60 total) + EXTRA OPEN BETA INVITE (7 Total) + SKARA MUG + a Skype or hangout session with a member of Skara staff. The Skype or Hangout session will last for at least half an hour and you will be allowed to ask or suggest anything you would like to see in Skara. This reward will not be repeated, not even at higher prices. Limited to 100.
You get ALL PREVIOUS DIGITAL & PHYSICAL REWARDS (except limited) + 20 ADDITIONAL HONOR POINTS (80 total) + EXTRA OPEN BETA INVITE (8 Total) + PHYSICAL COPY OF THE "SKARA ART & HISTORY BOOK", an art book containing every piece of information about Skara: World history, concept art, illustrations, development process, team members... UNLIMITED!
You get ALL PREVIOUS DIGITAL & PHYSICAL REWARDS (except limited) + 20 ADDITIONAL HONOR POINTS (100 total) + EXTRA OPEN BETA INVITE (9 Total) + ONE 25 CMS. FIGURE OF THE SKARA CHARACTER OF YOUR CHOICE. LIMITED to 500.
We will be so grateful about your pledge that we will include YOUR NAME and LOCATION in the opening credits for the GAME. You will also get ALL PREVIOUS PHYSICAL & DIGITAL REWARDS (except limited) + EXTRA OPEN BETA INVITE (10 Total) + TWO 25 CMS. FIGURES OF THE SKARA CHARACTERS OF YOUR CHOICE. LIMITED to 500.+ A LIMITED LEGENDARY WEAPONS SET + 50 ADDITIONAL HONOR POINTS (150 total) + an ORIGINAL COLOR ILLUSTRATION, specifically created and dedicated for you by the Skara Art Team.
You get ALL PREVIOUS PHYSICAL & DIGITAL REWARDS (INCLUDING LIMITED) + 5 EXTRA OPEN BETA INVITES (15 Total) + 75 ADDITIONAL HONOR POINTS (225 total) THREE 25 CMS. FIGURES OF THE SKARA CHARACTERS OF YOUR CHOICE + A STATUE OF YOURSELF WILL BE DIGITALLY SCULPTED AND PLACED IN THE COLISEUM: our 1vs1 battle arena. Wanna become pat of the History of Skara? Limited to 20.
You get ALL PREVIOUS PHYSICAL & DIGITAL REWARDS (INCLUDING LIMITED) + PROMOTION TO MARSHALL RANK. As a Marshall you will be able to play FOUR SKARA characters with CUSTOM ITEMS for each + 5 EXTRA OPEN BETA INVITES (20 Total) + 175 HONOR POINTS (400 total) + FOUR 25 CMS. FIGURES OF THE SKARA CHARACTERS OF YOUR CHOICE. LIMITED to 500.+ MARSHALL IN-GAME BADGE + FORUM/FACEBOOK/TWITTER SKARA MARSHALL BADGE + PLUS!!!! As King of Skara, you will be able to found and name a new town in Skara. It can be named after you or you can pick a cool name. Limited to 12.
Welcome to Team Skara! You will be able to talk and hang out with the Skara Team in Barcelona, Spain, share a great time with all of us and to ask or suggest anything you like about Skara. You must provide your own transportation to our office, but we will take care of your accommodation in a nearby hotel and all your meals with the team during your stay in Barcelona. And off course, you get ALL PREVIOUS PHYSICAL & DIGITAL REWARDS (INCLUDING LIMITED!!!) + 10 EXTRA OPEN BETA INVITES (30 Total) + 300 HONOR POINTS (700 total) + THE ALL FIVE 25 cms. FIGURES OF THE SKARA CHARACTERS.+ A GOLDEN STATUE OF YOURSELF IN THE COLISEUM our one-vs-one battle arena + be the MAIN CHARACTER of the Story Mode for the race of your choice. All the users that play the Story Mode will do with your name and your character. Isn´t exciting?