A FEATURE DOCUMENTARY ABOUT THE HISTORY AND EVOLUTION OF SKATEBOARD ART & CULTURE. Read more
Funding for this project was canceled by the project creator on April 1, 2014.
About this project
A BRIEF INTRO TO THE MOVIE
Homemade skateboards first appeared as anonymous planks of wood. As the popularity of skateboarding grew, large scale manufacturers began to produce skateboards with their company logos on them.
In the late 1970‘s, Wes Humpston’s Dogtown Cross broke the mold and transcended logos by making them works of art, using the entire board as a canvas. The skate graphic had officially arrived.
Skateboarding evolved and progressed as a sport, and the art and graphics followed suit. This art work eventually became the backbone of a professional skateboarder’s identity and a marketing tool for the companies that made the boards.
Soon every skateboard company developed their own graphic style that branded their identity and the skaters it represented. The introduction of Punk Rock in the late 70’s also had a massive impact not only on the graphics and the “no rules” attitude of skateboarding was born.
During the early part of the 80’s, each of the approximately 40 pro skaters were branded with specific images that represented them for years at a time.
However, by the late 80’s many Pro Skaters took control of their graphics and began to create their own art, changing the graphics every few months. Skaters such as Chris Miller, John Lucero, Neil Blender and Mark Gonzales were some of the leaders in this skater/artist movement.
The early 1990’s saw the next wave of graphic evolution when skaters formed their own companies. With the skaters now in control, riskier, more controversial art reflected new perspectives which upset the established power structure, parents, consumers, and retailers alike.
Companies like Blind and World Industries reproduced iconic images from skateboarding and popular culture as sinister, darker, mocking representations of the originals. A full blown art war was raging and the older slower companies couldn’t keep up.
Today many skateboards are highly collectable and valuable due to the art work and the rarity of well preserved boards. Museums and art galleries all over the world have mounted exhibits which showcase skateboards as art.
The skateboard has become a popular canvas for contemporary artists such as Jeff Koons and brands like Louis Vuitton and Marc Jacobs and anyone who wants to cash in and get “cool” credibility. Fashion designers such as Jeremy Scott have even gone so as far plagiarizing classic skate designs to further his hipster image.
Love your Obey clothing by Shepard Fairey? Dig that new video by Spike Jonze or admire that new Supreme deck by Damien Hirst? Whether you know it or not skateboarding art and graphics have inspired countless successful artists, designers and filmmakers.
Skateboarding is now a global phenomenon and SK8FACE will show you how it was the art on the boards that sparked this creative revolution.
WHAT HAVE WE DONE SO FAR
We have tracked down and interviewed over 60 legendary skateboard artists, such as Sean Cliver, Shepard Fairey, and Mark Gonzales and some who have never before given interviews, including Neil Blender, and Vernon Courtlandt Johnson. We have filmed over 25 art and museum shows all over the world, from The Smithsonian in Washington DC, to the La Gaite Lyrique in Paris and the MOCA in Los Angeles.
We have also collected massive amounts of archival footage and photos, shot tons of 16mm film to give it that vintage look and feel, and filmed thousands of skateboards!
Its been a tremendous process gathering all of these elements and now its finally time to finish editing the movie!
MUSEUMS & GALLERIES
Archival footage and photos, era specific music and animated graphics are essential to telling this story. SK8FACE was able to join forces with Vogner.TV which has extensive experience creating incredible graphics for companies like Dew Tour and NBC sports.
The animation package will include several mind blowing sequences, like the opening of our video, a visual timeline to help the viewer understand where we are in history, specific board animations, titles and some top secret special FX.
Of course, we would love to meet our funding goal. And the more money we raise, the better the film will be. So please help contribute to this film and become a part of skateboard and art history.
SK8FACE "Money Bumps" Deck: This series is a mash up of some of the best shapes from skateboards past. Here we have a classic Hosoi Hammerhead nose and GSD tail with Wes Humpston Original SK8FACE graphic signed by Wes Humpston and HD digital download and SK8FACE sticker pack, $100
Throughout the course of filming SK8FACE Director Matt Bass's skateboard collection got a little out of control, acquiring over 300 decks and tons of other memorabilia. It took a little convincing but Matt is going to be offering up some of his personal collection just to finish the film!
SK8FACE Micro Movies!
We have so much awesome footage of these artists we decided to create the Micro Movies series just for the kickstarter campaign! Here is one of the famous Powell & Peralta Artist who has never appeared on camera!
In 2007, Director Matt Bass packed his camera bag and went south to San Diego to film the first ever "Vintage Skateboard Auction" setting off on what he believed was going to be a year-long process.
About a year and half into shooting Matt sat down with lifelong friend and veteran editor, Ron Haas and crafted the first SK8FACE trailer. Matt then sent the video to the granddaddy of skateboard graphics, Wes Humpston to get his approval. Soon after, legendary skate photographer, Grant Britain emailed Matt to say that he loved the video and posted it on his blog at www.theskateboardmag.com. Within three days the video went globally viral and sk8face.com amassed more than one million hits and shut the site down! SK8FACE was talked about on blogs all over the world as well as big name sites like ESPN, HYPEBEAST, YAHOO and countless skateboard sites. At that point, SK8FACE created a YouTube channel. With this new exposure, Matt was able to secure interviews with many previously unavailable artists that he wanted to feature in the film. Self financing a film proved to be challenging to say the least, but Matt never stopped working and continued to fund the film however he could. Now that all of the filming is complete its time to finish the film.
HOW YOU CAN HELP
Finishing this film is only going to be possible with your help!
Support our Kickstarter campaign! Spread the word! Email your friends! Post to Facebook! Tweet it! Check us out on the web: Pheed, Instagram, Facebook, Twitter, Tumblr! Help us get press about this movie and our Kickstarter campaign! Share these news with bloggers, journalists, etc!
Risks and challenges
SK8FACE is a very ambitious project to say the least. The good news is that we've already shot 95% film, so that eliminates a degree of worry right away. There are so many man-hours that have gone into creating this, that it is just not an option to give up at this point. Finding money for a movie is hard, especially for an artistic project like this. We can only hope that you feel as excited about this project as we do and join us to create this historical film.Learn about accountability on Kickstarter
Have a question? If the info above doesn't help, you can ask the project creator directly.
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