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35 years after the first publication of OGRE, we're coming back with a massive new edition, and YOU can make it better.
35 years after the first publication of OGRE, we're coming back with a massive new edition, and YOU can make it better.
5,512 backers pledged $923,680 to help bring this project to life.

"104 Tons Of Chipboard Stock," A Thank You From Grand Prix International

Posted by Steve Jackson Games (Creator)

Can you feel that? It's the ground shaking as the launch of the Ogre Designer's Edition keeps steadily rolling at us, and yesterday a welcome and very appreciated break hit the office when a package from our printer rep, David with Grand Prix International, reached my desk. The package was opened by our Production Manager, Sam, and the first I knew something was up was when I read the included card:

David's always being remarkably generous with his time and going out of his way to work closely with us -- I've joked at times that he's effectively staff; we print and reprint so many games that David spends as many waking moments working on games like Munchkin, Zombie Dice, and Ogre as any one of us at Steve Jackson Games -- and this card was exactly what I needed to help get through an insanely busy day.

But the card was just the start of the fun. Also included in the package was a signed and framed copy of the Ogre blueprint poster. Yes, the exact same poster that your support unlocked as the $100,000 stretch goal. This will look amazing on one of the walls in our office!

And mounted just beneath the poster is a small plate that really drives home just how big and impressive the entire Ogre Designer's Edition project has been. Because of the years we spent working on the game before this Kickstarter project launched -- and as a result of your generosity -- the plate reads:

"The game that required 21 rounds of quote revisions over five years, 83 total die cut, vacuum form and injection molds, 104 tons of chipboard stock, 56 tons of paper stock, and resulted in 14 containers of product shipped over the course of two months."

Wow. I knew there was a lot of raw materials used in the creation of the game, but I had never really sat down and thought through just how much chipboard and paper we transformed from blank materials into a truly remarkable and memorable game.

Thank you to David and Mike at GPI, to all of the partners in Hong Kong and the factories in China, and to all of you for working as a group to take our ideas and hours of sweat and produce what will very likely be the largest game that I ever work on. I'm proud of what we, together, have created, and I'm looking forward to hearing from all of you when your games arrive.

And to those of you visiting us in Austin this weekend, I hope that you will find a moment or two to accept a personal thank you from me. The game wouldn't be what it is without your contributions.

- Phil Reed

Arthur Santos, Dallas Hoag, and 40 more people like this update.


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    1. Phillip M.

      WHEN IS IT SHIPPING!!! I'm seriously jonesing to play OGRE

    2. Curseyoukhan

      Has it shipped yet? Huh? Has it? How about now? Has it shipped now? cannnnnnnnt waaaaiiiit.

    3. Eric Lawson on

      Can't wait for it to be shipped all they way over the ocean again to Australia.

    4. Philip Reed Collaborator

      Sounds like we need an Ogre tournament where the winners get trees planted in their honor.

    5. Mark Graybill on

      Should have said pulp and chips--160t yield.

    6. Mark Graybill on

      That's about 2400-2500 trees worth of paper pulp. Don't worry, up where I live, trees grow as weeds. I have to take out about 200-300 seedlings and saplings per year to keep the rest healthy. ;)

      This is a drop in a very large bucket. :)

    7. Kevin McCarthy

      I'm dedicating my spring peach tree planting to SJG and Ogre.

    8. Pat on

      That's where all the trees outta my back yard went... Well, at least I'll get to play with them again. Thanks guys, for what should be the crowning game in my collection.

    9. S.D. on

      Oh, most definitely, Dave! Trees are gonna be planted. I'll get my little girl involved, too, as she's been following this OGRE journey with me.
      Incidentally, from the photos we've seen so far, it looks like she'd fit inside the box if emptied out... O_O

    10. Just Dave on

      Everyone who has received an Ogre Game, now needs to go plant a tree, heck I will plant several.

    11. Matt on

      how many trees is that? congrats guys, can't wait to pick mine up saturday!

    12. Thomas Wayne Diener

      "In my studies of the Earth-descended variant of the Galactic soul,
      I, Third Historian of the Carmpan race, must pursue truth through contact with minds,
      with perceived realities, alien to me.
      And each reality, even each [Game],
      is in itself a Truth."
      -Third Historian, Introduction to "The Machinery of[ Games]" in Berserker [Games]

      "To us, the Carmpan watchers:
      it appeared that You had carried the crushing weight of [Games] through all your History, knowing that this hour would strike,
      when nothing less [Wonderful] would serve."
      -Third Historian, Berserker

      {w apologies to Fred Saberhanger}

    13. Eric Kramp on

      When I signed on to this Kickstarter, I didn't realize it was actually for building a real Ogre out of chipboard & paper. If I had known, I would have chipped in a extra couple bucks!

      Congratulations on such a ambitious project. I very much look forward to seeing the results.

    14. Philip Reed Collaborator

      @AstralWanderer - Just think of it as giving future generations an opportunity to plant more trees! And auction this? No way!!! Go make your own 160 tons of game!

    15. Missing avatar

      AstralWanderer on

      "...104 tons of chipboard stock, 56 tons of paper stock..."
      Gee, thanks for that Phil. Now we're all going to have to hide our Ogre boxes (How? HOW?!!) from vengeful environmentalists.
      However it's a very nice gesture from GPI, and only a cad would suggest you auction it for charity. ;)