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Everything you need for monster-slaying, treasure-hunting action done the way you like it! Powered by GURPS.
Everything you need for monster-slaying, treasure-hunting action done the way you like it! Powered by GURPS.
1,587 backers pledged $176,450 to help bring this project to life.

Draug Adventure Seeds

Posted by Philip Reed (Collaborator)
12 likes

Great news for the Dungeon Fantasy Roleplaying Game! The Citadel at Norðvorn has met its funding goal . . . and still has over a week to go before the campaign comes to a close. If you've been holding off on supporting this new supplement for use with the Dungeon Fantasy Roleplaying Game, today is the day you need to join in and help unlock those stretch goals!

In other news, Dungeon Fantasy Monsters 2 is now at 78% of the goal and still has over a week to go before the campaign comes to a close. If you're one of the many who have requested a book of GURPS monsters over the last decade+, this is your chance to show is that you were serious. As of this moment, your support of this project directly influences how we proceed with upcoming GURPS titles.

Today, we have a new pair of adventure seeds for you, this time from Peter Dell'Orto. Enjoy, gang, and then join in and help make Dungeon Fantasy Monsters 2 a reality.

Draug Adventure Seeds

  • The Lord’s Bodyguards. Buried within a local dungeon is a dead lord and his bodyguards, all equipped with excellent armor and weapons, all with rich grave goods – and all victims of a great curse that has made them draugr. One was the beloved ancestor of a powerful and wealthy family; they’d like him laid to rest (read: destroyed) and his grave goods retrieved, and they’re willing pay triple the value for them, intact. What should be a simple kill-and-loot mission has three complications: First, there are 33 draugr, all used to fighting cooperatively. Second, the grave goods are the bodyguards’ delicate gold jewelry, which is vulnerable to fire. And third (which the family doesn’t know), thanks to the curse, Turning doesn’t work within the confines of their hall of crypts. Delvers will need to be very tough – or very clever – to succeed.
  • Draug Challenge. A draug haunting a barrow nearby is known for challenging warriors to single combat. A group of delvers could defeat it, but a local lord has put up his magic sword as a reward to any warrior who can destroy the thing single-handed.

- Philip Reed

Richard Brewster, RH, and 10 more people like this update.

Comments

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    1. Douglas H. Cole 6 days ago

      I left a comment on the SJG Forums (http://forums.sjgames.com/showpost.php…) about this seed. It's *particularly apt* for Nordlond, of course, because draugr. I recently learned that in order to get married, a young viking groom needed to go on a dungeon delve to receive an ancestral sword. Really fun stuff. Well, for the observer. For the young person who has to face the spirits of his ancestors, maybe not so much.