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Everything you need for monster-slaying, treasure-hunting action done the way you like it! Powered by GURPS.
Everything you need for monster-slaying, treasure-hunting action done the way you like it! Powered by GURPS.
1,587 backers pledged $176,450 to help bring this project to life.

Magic Items PDF and New Stretch Goals!

Posted by Philip Reed (Collaborator)

We're now less than $700 from unlocking the Magic Items PDF for all project supporters pledging $50 or more to the project. That means the last two of the stretch goals first announced are close to being met.

Now that we're in the final days of the project and so close to unlocking that third PDF, it is time that we share the last of the project's stretch goals. 

These three stretch goals both meet a request (the custom eye-in-the-pyramid dice) and give all supporters a "Welcome to the Dungeon Fantasy Roleplaying Game" issue of Pyramid magazine as well as expanded Dungeon Fantasy Roleplaying Game support for Pyramid subscribers.

These two stretch goals -- the last of the project, regardless of final funding level -- both provide more physical rewards and lead to the creation of a fourth Dungeon Fantasy Roleplaying Game PDF. What's the fourth PDF? Well, we'll let Sean describe the possibilities:

  • Dungeon Fantasy Roleplaying Game: Level-Ups and Power-Ups • The savvy gamer knows you might lose your stuff but you can always count on yourself. After a couple of adventures, the players will want to unlock more abilities – maybe even mix professions! Here are a couple of pages of new tricks for members of each profession. • 25 pages.
  • Dungeon Fantasy Roleplaying Game: Town Adventures • While delvers spend most of their time in the dungeon, they occasionally return to town to trade and receive quests. Here’s some advice on making those visits interesting, whether that means breathing new life into the ol’ tavern or joining a guild. • 15 pages.

And yes, if this last stretch goal is unlocked we will include the contents of this final PDF in the Dungeon Fantasy Companion printed book. Please leave a comment, below, telling us which of the two potential PDFs you most want. If we unlock this final stretch goal, then we'll tally your votes at that time and announce a winner.

Thanks for your continued support and encouragement as we enter the last days of the project. As always, please don't hesitate to ask if you have any questions at all.

- Phil Reed

Douglas Bailey, Michael Reed, and 20 more people like this update.


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    1. Matt S. on

      Level-Ups and Power-Ups, please.

    2. Captain Joy on

      Level-Ups and Power-Ups: I can crib adventures and get GMing advice from anywhere; Level-Ups and Power-Ups pretty much as to be done in-house.

    3. kustenjaeger

      Town Adventures.

    4. Missing avatar

      Eric Smith on

      Level-Ups and Power-Ups. Much as i'd love to see a Town Adventures (because we don't currently have it) I'd much rather see Level-Ups and Power-Ups in printed form with the box set Companion book.

    5. Charles Saeger on

      Well, if that don't beat all. If MM says we need a Town Adventures supplement, that pretty much says the RPG industry needs Dungeon Fantasy Town Adventures.

    6. Missing avatar

      mearls on

      Town Adventures, please!

    7. Missing avatar

      John B. McCarthy

      Town adventures... it's something we currently don't have.

    8. Missing avatar

      Pasi Pursiainen on

      Level-Ups and Power-Ups!!

    9. Missing avatar

      Jan Tschopp on

      Town Adventures! :D

    10. Missing avatar

      Mark Z. on

      Level-Ups for me, as well, please :)

    11. Phil Binkowski on

      Level-Ups/Power-Ups please

    12. Missing avatar

      Leo Makowski on

      Level-Ups and Power-Ups

    13. Missing avatar

      John Buczek

      Town Adventures

    14. Emiliano Marchetti

      This stretch goal seems a bit far fetched, but the last two days of a Kickstarter can be surprising. My vote is for Level-Ups and Power-Ups-

    15. Missing avatar

      Antoni Ten on

      Town adventures is what I would want for the regular Dungeon Fantasy line as well, so it really gets my vote!

    16. John Morrison on

      Dungeon Fantasy Roleplaying Game: Town Adventures please

    17. Missing avatar

      Curtis Handsaker on

      Town adventures, I think I have plenty of out-of-town stuff from 40 years of gaming already.

    18. Missing avatar

      Urtzi Jauregi on

      Town adventures, absolutely.

    19. Daniel Hoffman

      Town adventures, please :)

    20. Missing avatar

      Mark Carter

      Level ups and power ups. 25 pages vs 15, I'll take more content. :-)

    21. Missing avatar

      Chris Bowling

      Town Adventures

    22. Emily Baisch on

      Town adventures. Help with the "not a dungeon" portions for new GMs is a great idea.

    23. Missing avatar

      Tom Haessly on

      I prefer the Town Adventures PDF, but an actual Town "Adventure" would go much further to capturing new players. Although, 15 pages wouldn't do it justice.

    24. Missing avatar

      Jay Vivian on

      How different would this Level Ups/Power Ups be from the existing publication? If very similar, then I vote for Town Adventures. If some good new crunchy goodness, then I go for Level Ups!

    25. Missing avatar

      Jeff Bernstein

      Town adventures!

    26. Chase Street

      Definitely going with Town Adventures!

    27. Missing avatar

      Anders on

      Town adventures.

    28. Thaldon Magedrake

      Town Adventures

    29. Missing avatar

      Jonathan Watts on

      Another vote for Town Adventures.

    30. Jeff Vandine

      Definitely Town Adventures -- we have regular GURPS plus the Level-Ups PDF available from the Warehouse for classic Dungeon Fantasy, but nowhere is there a really good thing on town adventures!

    31. Missing avatar

      Dan Martland on

      A vote for town adventures, as this would answer concerns that Dungeon Fantasy is a one-note game rather than a more complete role-playing game.

    32. Bill Jackson on

      Level-Ups and Power-Ups.

    33. Missing avatar

      Joseph Lockett

      Town Adventures!

      A different milieu deserves its own rules and suggestions, in a game aimed at newbies. Plenty of power-ups are available elsewhere, or can be tailored for individual PCs, or can be illustrated by NPCs or suggested as adventure rewards.

    34. MarsSenex

      town adventures

    35. Missing avatar

      Geoffrey Riutta

      Level-Ups and Power-Ups. Towns might be useful but lets be honest, the action happens elsewhere and character advancement lends to that.

    36. Missing avatar

      James Taylor

      Level-ups and power-ups. I'd like Towns, but I'd want more than 15 pages on them.

    37. Allen F. Schell on

      Towns, towns, and more towns!

    38. Luis Valero on

      Level-ups and power-ups !

    39. Missing avatar

      Jeff Craig on

      Town Adventures. Level Ups and Power Ups is served by existing products.

    40. Missing avatar

      alex on

      Level ups. Town is just a dungeon where you can see the sky.