The Rockwell company wants to develop drilling activities, but does not have the necessary teams in-house. Rockwell has decided to buy into specialized companies. In order to determine which one it will put on the most advanced and most profitable projects in the future, Rockwell has elected to make them work together on a single important project: drilling through the depths of the earth's crust to the core. The company who demonstrates the greatest expertise in the technical and financial management of this contract will ensure a bright future with Rockwell.
2-4 players / 90 minutes
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Sit Down! offers its new game, Rockwell, in partnership with Game Salute, through their Springboard program. All orders to non-European destinations will be managed directly by Game Salute and their logistics force.
Goal of the Game
Acquire the most Renown points at the end of the game. There are three ways to achieve this:
- accomplish achievements (nine in total),
- make investments,
- get majorities after the game.
The game is divided into three phases that are repeated as many times as necessary until one of two conditions endgame is met:
- a majority of the players have reached the center of the earth with a drill crew
- a player has completed the nine Achievements.
Then the current round is completed before determining the winner.
Preparation for the turn
Each player has two vice presidents he will deploy to act in Phase 1, 2, or 3, in order to perform actions. The order in which the players’ vice presidents are deployed is determined by a closed-fist auction.
This is the main phase. Players will move their drill crews are at a rate of one per round (there are four rounds before Phase 2). Depending on the position of your vice president, if you deployed him to act in this phase, you can corrupt opposing drill crews (in order to attract them to the same tile as your active drill crew) or hire a subcontractor (to increase your drilling power).
Each tile of the earth's crust has a value indicating its resistance to drilling. If the sum of the drill crews who are present equals or exceeds this value, the tile is excavated and turned over; then draw an Extraction card to see what resources you discovered, which is evenly split between the players who participated in the drilling. The indivisible remainder goes to one of those players (prioritized by whoever has a mine on the tile, then the player who has the greater drilling power, then the one who triggered the drilling).
Finally, after the four rounds, the mines laid on drilled tiles provide the resources printed on the back of the tile.
Players with a vice president here can perform market transactions, which is to say that they can buy or sell resources.
In this phase, players can make investments to get renown points and improve their drilling conditions in different ways…
- augment the drill crews’ power (maximum = 4),
- place mines in the game (maximum three mines),
- improve mine safety (in order to avoid wasting resources at extraction time),
- improve the movement of drill crews.
What Comes in the Box?
- 32 Terrain tiles
- 4 encircling tiles
- 3 phase boards
- 1 circular tile, the Earth’s core
- 48 Extraction cards
- 160 resource cubes (zinc, copper, silver, gold)
- 28 Investment tiles
- 36 Achievement tiles
- 3 Bribery markers
- 3 Sub-contractor 4-sided dice
- 1 Drilling round marker
- 109 bank bills ($100, $500, $1000 and $5000)
- 3 rulebooks (EN, DE, FR — more languages on our website)
In addition, each player has the following equipment:
- 4 1-power / 2-power Drill crew tokens
- 4 3-power / 4-power Drill crew tokens
- 2 vice president pawns
- 3 mines
- 2 order marker cube
- 1 company board (reversible)
- 1 screen
List of game stores who have pledge to get copies of Rockwell (+ unlocked stretch goals) for their own customers
Case Départ — Louvain-la-Neuve — Belgium
Philibert —Strasbourg — France
La Boite à Jeux — Le Mans — France
Espace Jeux — Various addresses — Canada
Mini Shoppa — Hsinchu — Taïwan
Northumbria Games Ltd. — County Durham — England
Information Relating to Stretch Goals
8 Diamond Extraction cards — During the extraction, this card allows you to earn money instead of resources.
8 Destructive Extraction cards — During extraction, this card triggers an explosion that makes a driller lose a power level. For players looking for danger and additional challenges!
Player aids — 6 player aids are added to the box, or more specifically, 12 player aid sides, because four sides are in English, 4 are in German, and 4 are in French. This way, each player gets his own player aid, regardless of the preferred language.
Distribution board — This little board facilitates the complicated distribution of resources.
16 drill crew miniatures — All miniatures are identical, except for their color. By placing a round cardboard marker in the base, you can indicate their drilling power.
Stock Market expansion — This expansion comprises new cards and a new Phase 2 board, allowing the values of the four resources of the game to fluctuate. In addition, the concepts of Crashes and Booms will now enable excessive increases and drops in their values. With this expansion, experienced players will find the new challenges they seek.
64 drill crew miniatures — Each level of drilling power is represented by its own miniature.
Information Relating to Pledges
ALL LEVELS — Original soundtrack — A twenty-minute digital soundtrack, immersing you in the atmosphere of the mine. To be played in a loop during your games of Rockwell. This song was specially composed by C-drik.
ALL LEVELS — Making-of PDF — This file compiles the designer diary and the visuals of different phases of the game’s development, while retracing the development of Rockwell from A to Z . All backers will also be thanked here.
ALL LEVELS — Acknowledgements — You can choose to use your name or a nickname. However, we reserve the right to refuse nicknames that are deemed offensive.
LEVELS #4, #5, & #15 — Essen pick-up — In the unlikely event that we experience a production delay that causes us to miss Essen, your orders will be shipped at our expense.
LEVELS #7, #8, & #11 — Karnag — This is the second game we published. We offer you the latest edition available. You can view its entry on BoardGameGeek.
LEVELS #9 & #11 — Wiraqocha — This is the first game we published. We offer you the latest edition available. You can view its entry on BoardGameGeek.
LEVEL #12 — You are a Legend — You must submit a photo of your face that is high-quality (exposure, framing, sharpness…) and of sufficient resolution. Based on this, we will then process your photo in a vintage way in order to adhere to the game’s atmosphere. It will then be placed in a frame of the period, signed with your name or nickname on a metal plaque, and placed over the entire height of the side of the box bottom. We reserve the right to reject photos or nicknames that are inappropriate or offensive. You must hold the rights to the photo that you provide, and you are solely responsible to any third parties.
LEVEL #16 — Your Name inc. — We reserve the right to refuse suggestions deemed offensive or irrelevant to the theme. If you own a company (you must prove that you are the owner) and want us to use your logo, we will make a proposal to adapt your design to the game’s period.
LEVEL #15 — Essen by night — We will reserve a table at a restaurant in Essen (not just some snack, but a real, three-course restaurant). Bruno Crépeault, the designer, will be at your disposal to gab about your gaming questions. Then he will explain the rules of Rockwell, and stay by your side for the duration of a game, during which, after each move, he will tell you the best options available to you, at least if you want him to. Then he will let you go to sleep, but not without having bid you a warm farewell.
LEVEL #17 — Subdued lighting — These are actual miner’s lamps, but new (about 9,84 in [25 cm] tall)! The fuel is not provided. You will also receive an instructional video detailing the method for lighting, with the demonstration being done by a real, retired miner.
Information Related to Add-Ons
Modeling your face in 3D — We will ask you to provide us with a series of photos of your face from different angles. These photos must be of good quality and of sufficient resolution. We will submit the results to you, and two sets of corrections are planned. The modeled face can then be used on the body of a miner “miniature” in order to make a version of it that is 6,7 in (17 cm) tall, printed on demand in glossy white plastic.You must hold the rights to the photos that you provide, and you are solely responsible to any third parties.
Miner’s lamp — These is an actual miner’s lamp, but new! The fuel is not provided. You will also receive an instructional video detailing the method for lighting, with the demonstration being done by a real, retired miner.
How to Order
You can order more than one Pledge Level by totaling the price of all desired Pledge Levels and Add-ons, and then pledging that total amount. We will contact you after the project ends to get your order details. Backers must pay the shipping for EACH Pledge Level.
Shipments will be made from both France (to Europe) and the USA (to rest of world), almost simultaneously. For international shipments, you are responsible for any additional costs related to import, customs, brokerage, delivery surtax, and taxes applicable after we sent your parcel.
If multiple delivery delays are applicable for various pledges, or add-ons, the one that will apply will be the longest, because a single shipment containing your entire order will be made to your destination.
For individuals and for game stores, it is possible for you to arrange to come pick up your order at our booth in Essen (or at our address in Namur, Belgium) in order to save you postage, even if your pledge level does not explicitly provide for it.
Stretch goals that are unlocked are included without increasing the shipping cost.
Moreover, Sit Down! is part of the company Megalopole, who also publishes Plato magazine, which covers board games. Thus, we permit ourselves to add a copy of this wholesome reading material to all orders. This little bonus will eventually be sent to you in a separate shipment. You can choose between the French or English version.
The Rockwell box will contain the rules in English, German, and French. We will publish the other languages on our website, according to demand and opportunity. For example, Dutch and Spanish will be available quickly. Also note that the components are language-independent.
Designer, Illustrator, and Publisher
The designer — Bruno Crépeault, hailing from Quebec, and a big St-Ambroise Oatmeal Stout lover, is the creator of the boardgames Rockwell (first prize at Flip 2010, under the name Gaïa) and Satyr (audience award at Ludor 2010), but he is also an author, musician, and librettist. Before publishing his novel La Mémoire du Funambule through Éditions du Quartz in 2012, he won the literary prize of l’Abitibi-Témiscamingue twice. Additionally, the operetta Les Jardins d’Ève that he co-created in 2005 has been presented repeatedly throughout his region.
The illustrator — When he graduated with a degree in illustration from Saint-Luc (Brussels) in 1998, Yuio immediately chose to work as a freelancer. He promptly put his pens into service for comic- and illustration-related works. Since that time, he has already worked on at least 20 color albums, several stories published in Spirou magazine and other publications, a “one-shot” comic, some short stories for a publisher or two, and a large number of children’s books for education or entertainment. Yuio’s interest in boardgames only started in 2010, but it is a subjet to which he dedicates himself with pleasure. Since then, he has created the illustrations for Wiraqocha (Sit Down!), Takenoko (Matagot, Bombyx), Dojo (Hazgaard), Nautilus (Libellud)…
The publisher — Sit Down! was founded in 2011. Our first game — Wiraqocha (created by Henri Kermarrec) — was described by some as Ameritrash, while our second — Karnag (created by Pascal Cadot) — was more like a German game, all the while maintaining a strong theme. Sit Down! is preparing for the future. We have numerous projects up our sleeves, and we hope to offer them to you soon on Kickstarter.
- Wiraqocha on BoardGameGeek
- Wiraqocha on TricTrac (French)
- Wiraqocha: The Way of the Feathered Serpent (expansion) on BoardGameGeek
- Wiraqocha: The Way of the Feathered Serpent (expansion) on TricTrac (French)
- Karnag on BoardGameGeek
- Karnag on TricTrac (French)
We have created a pledge especially for game stores (Pledge #10). It will allow you to acquire a minimum of 6 copies of Rockwell while preserving your usual margin. In addition, your customers will also receive whatever stretch goals are unlocked, as if they were directly participating in this campaign.
The icing on the cake: You will be mentioned on our site and on this page as soon as you have validated your pledge. Furthermore, with an order of 12 copies, you will receive one more copy for free (12+1, 24+2, 36+3…)!
You can pledge through this campaign AND support your local store. Simply select your favorite local store when you complete your delivery survey and your pledge will benefit the store just as if you purchased the game through the store. You can check out the details here.
Track our project on Kicktraq and help us spread the word so that other backers just like you will notice us.
The visuals of this campaign are not contractual. We will work every day to attain the best possible quality in all aspects: illustrations, cardboard, paper, plastic… Be assured that we will always give a positive direction to each aspect of the project, even if it results in some changes with respects to the visuals depicted on this page.
The "Kickstarter Exclusive" stretchgoals of this campaign will eventually also benefit to the backers of a forthcoming French crowdfunding campaign on Ulule.com
Rockwell is the third game that we have published. The first — Wiraqocha — had a print run of 2000 copies, while the second — Karnag — had just 1500 units. These two games have completely sold out (leaving us just a few rare copies for us to offer in this campaign). In order to finance these first two games, we had to use our own money, and seek help from various organizations. The profits were reinvested in new projects, notably Rockwell, but they are not sufficient to fund it fully. That is why we are appealing to you. We believe that Rockwell is an original game that you will yearn to promote by supporting our Kickstarter campaign.
Risks and challenges
Sit Down! is a duo: Didier manages the projects while Marie takes care of the graphical aspect. We both have been graphic designers since 1994, and we also occasionally teach (InDesign, Illustrator, Photoshop); solving technical problems is our everyday life. And we mostly love it. ;-)
For our first two games, we were confronted with ultra-tight deadlines that we were able to successfully manage, particularly through tight collaboration with the manufacturer, and maintaining quick response time. There is no reason we can’t tackle our deadlines this time, too, as we march into familiar territory, all the more boosted by your support.
During the campaign, we will continue to finalize the different materials for the game, and we will share the progressive results on our Facebook page. Join us there in order to follow the latest steps of Rockwell’s development before fulfillment of its funding by the Kickstarter community!
- (30 days)