by David Sirlin
I have to say, the art on all those D cards looks stunning!
Think he was thinking that you only check for death at end of a turn
EX Gwen seems really fun. Run them out of dodges, tear down their blocks, rarrr.
And also, it wouldn't let you last 8 rounds but K A already explained why. You have to play it every turn in a row once you're out of life because if you play it turn 1 of that, then not turn 2, you're dead instantly at the start of turn 3 before you got to play it again.
You're not reading the article right or something. The distinction is "play them towards the beginning vs save them until the end." It's better to save them until the end. The article does not talk about "literally play them all on the same turn." Of course that would do nothing.
So seems like you can actually extend your life for 5 turns. Play DS, play DS, play DS, play DS, play something else, die if you didn't win by end of 5th turn.
Maybe it's that you die instantly if you have 0 life and are not protected by Desperate Strikes,. So for example:
Turn A: Play Desperate Strikes. You go to 0 health and don't die.
Turn B: Play Something Else. You are still at 0 health and don't die, but you don't reduce opponent to zero and don't win.
START of Turn C: You are still at 0 health, and didn't place Desperate Strikes last turn. You lose.
The way desperate strikes is worded it implies playing multiple copies of it should have no added affect. Playing it every second turn however would allow you to last for 8 rounds under 0 life. Can we get an official clarification?The article above says otherwise.