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Maia is a new god game from indie developer Simon Roth.
8,115 backers pledged £140,481 to help bring this project to life.
Stefan V, Wesley Sauret, and 23 more people like this update.


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    1. James on

      Any idea when the Mac build will be available on Steam?

    2. Missing avatar

      Michael Fischer on

      @ Simon thanks for the quick reply. The game is looking great. That is amazing of you to put those extra funds into making the game better. I hope you get a nice payday at the end of all your hard work.

    3. Simon Roth Creator on

      @gandalf.nho GOG don't do alpha games, but maybe we can sort something with them in a few months when the sandbox mode is completed.

    4. Simon Roth Creator on

      @Michael Not at all, I should have been more clear on that point. We had enough funds to complete the core game and stretch goals. As I mentioned before I've been extremely cautious with the budgeting. We had always planned to supplement this with alpha sales to allow us to do polish above and beyond the Kickstarter goals. Things like almost a hundred extra animations, an extra pass of polish on the graphics, a more complex sound system, optimisations for machines lower than the Kickstarter's minimum spec and also localisation to several different languages.

    5. Missing avatar

      Michael Fischer on

      Maybe I am behind on some information, but I thought that is why I back the kickstarter project??? To pay for the game? Are you saying if the steam was a failure then the game would not of been fully completed? I am a huge fan of the game so please fellow fans dont pounce I just want some info.

    6. gandalf.nho

      What about GOG? Will love to see Maia side by side with Dungeon Keeper and Theme Hospital

    7. Suoma on

      It's always awesome to see someone working hard, and it's even more awesome to see it paying off!
      Keep working hard and enjoy that beer, you've earned it. :)

      In fact I think I'll take one too.

    8. Mark Newcombe on

      Hey Simon,
      After following both your good-self and Maia for just over 13 months now, I'm super pleased that your Steam release has paid off in several ways.

      Take a breath, enjoy your beer and I look forward to seeing what comes next.
      All I need now is for Maia to stop Crashing to Desktop every five minutes ;-)
      It will get there I'm sure, my fault for using a Radeon card.

      Cheers & Thanks again


    9. Missing avatar


      Awesome news! Sounds like it's high time for me to get around to playing this. :)

    10. Simon Roth Creator on

      Steam keys are entirely optional and you'll still have access to your account so you'll always have access to the DRM free versions on all platforms!

    11. S.D. on

      I think that the God game genre is well suited to alpha-funding models. There can be a fun experience to be had in both broken and fixed versions along the way, and the bugs can be just as funny to discover as they are frustrating when they stifle your progress in the game. I don't feel that it's the case for story-driven games, but for open-ended experiences it's a good fit. Maia looks great, and has a bright future ahead!

      @SimoRoth: Query; I'm amongst your backers wishing for a DRM-free release of the game. While I don't care for Steam, I do help my favorite indie devs by testing Linux support on Early Access games (testing on Ittle Dew, Spacebase DF-9, Broken Sword, etc), because a DRM-free version of the final release will be made available to me (and already was, in the case of Ittle Dew). So, backgrounder aside, if I join up and help test the Maia alpha, will that choice mark me as a Steam backer and preclude my DRM-free copy?
      Either way, thank you for your Linux work, and I wish you the best of luck!