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Maia is a new god game from indie developer Simon Roth. Read more

Oxford, UK Video Games
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£140,481
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Funded!

This project was successfully funded on November 28, 2012.

Maia is a new god game from indie developer Simon Roth.

Oxford, UK Video Games
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Boötes

Hello!

I've put together a little video showing off the alpha and some of the game's features, for those who haven't been able to check it out themselves yet.

Apologies for all the mumbling! (I was a bit tired) I'll start doing these videos more often to show off all the interesting things I'm putting into the game.

Higher tier backers:

It seems that some of you higher tier backers (£200+) haven't been receiving messages from me with their keys and info. I think I glitched Kickstarter's AJAX forms when I sent them out. I'll get in touch personally very soon. Big apologies for that.

Thanks

-Si

Comments

    1. Creator Ryan Whittenberg on August 23, 2013

      Has the alpha started? If so, I haven't gotten my key yet.

    2. Creator Mads on August 23, 2013

      Wow, this looks great, Simon. Can't wait to get my hands on this thing.

    3. Creator Jörn Huxhorn on August 22, 2013

      I still think the capacitor lights should be entirely red, entirely yellow or entirely green depending on their state instead of the current red, red-yellow or red-yellow-green. The red is a warning sign and it should only warn that way in case of an alarming level.

    4. Creator Mehmet Krljic on August 22, 2013

      Looks very good. And I think this KS project should be an example to many others how you show your progress and development to backers. Way to go, Simon!

    5. Creator Dusty C on August 22, 2013

      Looking awesome! Might I suggest one small change? I think it would be wise to double or even triple the speed the text appears when mousing over objects. (such as the information about the solar stills or the colonists) I like the effect and don't want to see it removed, but there's no need to wait quite so long for all that info.

    6. Creator Simon Roth on August 21, 2013

      gandalf.nho Yeah minimal Gui coming in September!

    7. Creator onyxhammer on August 21, 2013

      Impressive. You've done a ton of work. I can't wait to try it out. Will there be vehicles/transportation ?

    8. Creator Jörn Huxhorn on August 21, 2013

      Simon, I get the impression that you are a liiiiiiittle bit Tau Ceti crazy.
      (That one was awesome. :D)
      ((Where did you find that info??))

    9. Creator gandalf.nho on August 21, 2013

      Don't remember if I saw this somewhere, but the game will have a toolbar later with the construction options? Or will be only with keyboard shorcuts?

    10. Creator Simon Roth on August 21, 2013

      Indeed. If you were on Maia, looking for earth you'd find it in the constellation of Boötes. :)

      Colonists aren't using the mineral resources yet, as the path-finding is so finicky at the moment that the added complexity makes it a bit slow to test!

    11. Creator WM on August 21, 2013

      The constellation?
      "They can die from things like dehydration, exhaustion, hyperthermia, hypothermia, other diseases, and just uh... blunt impact" I'm looking forward to further progress!

      This video actually gave me heaps of motivation to get into actually playing the alpha builds. I hadn't registered that the colonists were already building things, I'd just thought they were living, breathing resource sinks that wandered around pointlessly. So it looks like this amazing simulation is starting to work as a game too!

      Question - maybe I haven't read enough on the forums, but do the colonists/IMPs use stored resources to build things yet?

    12. Creator Jörn Huxhorn on August 21, 2013

      Boötes? ôO