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Maia is a new god game from indie developer Simon Roth.
Created by

Simon Roth

8,115 backers pledged £140,481 to help bring this project to life.

Core Economy Milestone

Good evening!

I've just about cleared the backlog of emails and messages from the Kickstarter and solved most of the payment issues people have had. If your payment still wont clear, it probably best to use the PayPal alternative. I'm looking forward to receiving the funding in the next few days.

If you do still have an outstanding question or problem, feel free to email me.

Production on the game has continued over the last week, despite the apocalypse. We even managed to organise our first real-world meeting of some of the team members!

I've put a brief rundown of the current milestone we are working towards on the forums. This milestone, dubbed "Core Economy", will tie together some of the systems that have been working in isolation to provide the foundation the core game play. Once we have that down, we can start putting together a releasable early alpha.

I recommend joining the forums, as we have quite an active community with lots going on and it's a excellent way to keep up to date with the smaller updates that we put out from time to time. If you fancy something a little more realtime, there is the wretched hive of scum and villainy known as the #MaiaGame IRC channel, which is quite active day and night.

-Simon

Comments

    1. Creator Godewijn on December 13, 2012

      @Hideo Kuze: Yes that is indeed cool!

    2. Creator Hideo Kuze on December 12, 2012

      I like your openness regarding the current status of the game, by listing the tasks and their status.
      Pretty cool to see what's going on.

    3. Creator chumppi on December 12, 2012

      @Chica Chica, the best kind - been there for over 12 years :)

    4. Creator Chica Chica on December 12, 2012

      curious question..why quakenet? Just wondering what kind of community is in quakenet.