Insignificant Will Have Oculus Rift Support
We've reached the Oculus Rift stretch goal, so now Insignificant will support The Future of immersive video game technology. I mean, it's an optional feature, but who doesn't like The Future?
And that's not all, I'll also be able to wear the gigantic development kit on my face during development videos, and maybe even dress up as Godot from Phoenix Wright, or at least drink coffee while wearing it.
Next Stretch Goal: Character Customization Options $6,500
In order to be able to put NPCs into the game, which will greatly expand the types and quality of the stories I can tell in Insignificant, I'll need to create several character options so that players aren't always looking at the same face or body every time they encounter an NPC. So rather than just lump them together into one goal, I split it in two, since the character customization options can also be used to create more diverse characters to play as.
A New Song, and a video to go with it
Our composer Marty wanted to say thanks to everyone for hitting the Composed Soundtrack stretch goal, and made a second track to demonstrate what the soundtrack's going to sound like! Here's a video we made of him in his fancy recording studio with all kinds of music science machines.
And here's his new punnily titled song, "Tall Order." It's a little something you might hear in a dark underground dungeon in Insignificant: