It is written for iOS right now and will be compatible with the latest iPod Touch, iPhone 3GS, iPhone 4 and iPhone 4s running iOS 5.
We created a poll about a possible Android/Ouya version. You can check it out right here: http://www.facebook.com/questions/432802503425660/
Sidius Nova has aspects of both. The map screen is a strategic turn-based game with 3 moves per turn. On the map screen players can build ships, probe enemy fleets, and explore planets that can be mined for resources. Once two fleets collide, a battle is initiated. In battles players will have to deploy their ships quickly in order to counter an enemy attack.
Each player starts with a single mothership. The mothership acts as a mobile base. It can collect resources, build units, and spy on enemy fleets. A player wins the game by destroying the enemy's mothership. Since the base is mobile, its position on the map is critically important to a player's success.
We really want to implement multiplayer, but we'll have to make significantly more than the kickstarter goal in order to do that. If we can raise enough money to cover our expenses, we'd even like to make the in-game universe a persistent game world.
Another goal would be to expand the community to Android users or optimize the game for iPad.
Sidius Nova is specifically designed to be easy to play on the go. The real-time aspects of the game are condensed into small chunks of time so that it is unlikely that an interruption will disrupt a critical moment of gameplay. Since the rest of the game is turn-based, it will be easy to resume a game where you left off the next time you pick up your phone.
Sidius Nova is an almighty, powerful being watching Humans and Aliens ripping each other apart. She represents the evil form of the All Seeing Eye and has been around since the beginning of the universe. It is speculated that Sidius Nova was a sentient species that progressed into a hive mind and eventually evolved into a single physical being. She uses stars as a power source.
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